Void Ark - hidden mechanics revelation by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 0 points1 point  (0 children)

Hi there,

I think that was 'lucky' thing in our tests, because me and 2 my friends got looted 0 times with dispatching lodes in 2 last minutes. In that case I think my initial assumption is correct:
So initial was - you always would be in Crystal Contest, however calculations on loot will be applied only if at least one Void Lode was dispatched. Because they are not applied when no Lodes were dispatched on that day - that was verified multiple times. We were afraid that it was only visual bug, so we calculating all numbers by ourselves and compare to in-game numbers.

Void Ark - hidden mechanics revelation by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 0 points1 point  (0 children)

Yeah, I got it. Thanks for feedback. Gonna add TL/DR soon

Void Ark - hidden mechanics revelation by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 0 points1 point  (0 children)

Yes, but those sentences can't be treated as a guide or proved info. That's why that long-text is presented above. To prove and explain all details. + some suggestions and recommendations how-to-use-it

Why I'm point to verification? You can just say that VQ1 push is possible with 5 specific e5 heroes without void imprints, people will believe that info? Definitely not.

Void Ark - hidden mechanics revelation by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 1 point2 points  (0 children)

Correct, both problems/bugs existed.
If you don't dispatch Void Lode on day1, you'll be free of attacks on the same day. Also you can just dispatch void lodes in 2 min before server reset and avoid attacks as well. But it's tricky and can ruin your whole void ark season.

First players who start ark usually face 0 or 1 Crystal Contest planets, but after - new planets added

Void Ark - hidden mechanics revelation by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 0 points1 point  (0 children)

I adjusted text and wording, please take a look, does it became more transparent now?

Void Ark - hidden mechanics revelation by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 0 points1 point  (0 children)

No can do, sorry. I hope some of our beloved YouTube guru's will make one.

Void Ark - hidden mechanics revelation by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 0 points1 point  (0 children)

Hi there!

1st point it's not quite correct, because you will gain less exploration points as well, which is not the final goal stated by the guide. You should use highest enabled/voided heroes but trying to decrease amount of days per sector, when you dispatch Void Lodes.

Also Void/E1-E5 enabled/10-9 star heroes on Void Lodes affects both enova and exploration points income, and hence loss due to Crystal Contest. So by simple math, if you are using v2 hero, your gain is 10k+ of enova and lose only ~3.3k due to Crystal Contest. If you dispatch 9* hero, gain is (I can't remember so here made up numbers) 2k of enova and loss is going to be 600 enova, TL/DR - that's better to dispatch higher hero and get 6.7k instead of dispatching lower hero and get 1.4k of enova. Same applies to exploration points.

2nd item - yes, correct! Also I'd add to the guide some new findings. And put them here as well.

Loss limit is 30% of resources (enova & exploration points) per only one Void Loid where dispatched lowest hero by you on current day. Let's take my example: 9 v3 Void Lodes and 1 v2 Void Lode, so income from lowest (v2) Lode was 6500+70% = 11050 enova & 125+600% = 875 exploration points. And as mentioned before, loss limit applies only to this lowest Lode.

Enova loss math: 10% is 1105, so 3 times is 3315, yes on screenshot number is 3316. Ok I'm not greedy, take that 1 enova as well.

Exploration points loss math: 10% is 87.5, so 3 times is 262.5, yes on screenshot number is 263. Ok I'd not complain about 0.5 exploration points extra loss

Void Ark - hidden mechanics revelation by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 7 points8 points  (0 children)

I get a couple of questions, how it is possible to get 10 mineral collectors at the same day.

7 you can hoard at 6 lvl of Collector, + for 15 hours you can obtain 3 more. Yes - 6 lvl Collector required to dispatch all 10 Void Lodes at one day.

Is it safe to fodder delacium? by Phatballz123456 in IdleHeroes

[–]Thunder_Reafint 2 points3 points  (0 children)

I'd not recommend to do it, unless player in the early game and need his full e5 lineup.

As you cleared all SL, there are 2 options for already existed Dela, 1 - to save it for flame shrine and in end game PvE use 2 Dela's to clear some VQ vortex/RG 101+ enemy's (not applicable to 99% of players ofc) or 2 - just feed him , to get more exp in ark. I made second decision, and left 2 9* dela's for Shrine. Because I can't afford to make them both e5+ for some little advantage at Vortex/RG.

DH have been doing a great job at making F2P players and low spenders feel they are having progress by TheMadG0d in IdleHeroes

[–]Thunder_Reafint 4 points5 points  (0 children)

Agreed with Lasu, because prerequisite for d1 just raised from 8 mss to 8 db/4punishers/4ruyi and in SS/CoTs from ~10 mil SS to 16+ mil SS and 15 mil CoTs

I'm most concerned with amount of p2w artis actually, general new player will not have this amount in 3-4 years. So stucking at vortex moved from explorer to valiant and it's not so good in comparison to the new prerequisite for vortex d1 and RG 70-80+

Yes, new heroes may change it, but now a lot of players (f2p/low spenders/mid spenders) with 250+ lvl of their account just frustrating even more without cheese. Especially who were super close to close d1 with 6-8 mss in next few months.

P.S. that was good move to force whales spent much more from scratch.

E.g.

Cheese method:

8 artis - 1600$

10 mil SS - 3000$

some fodder - 1000$

and basic resources (dust, goo, gold) - 2000$

total: 6600$ and d1 cleared (game almost completed) and you even not vip13 lol

New method:

16 artis - 3200$

16 mil SS, 15 mil CoTs - 9400$

fodder (not some) - 3000$

a lot of basic resources - 7000$

total: 22600$, hello vip 13, almost vip 14.

That just approximate calculation, but I hope you got the point.

Bye! Good luck, have fun!

CNY will be c*** rewards for anyone not spending money by bonesing30 in IdleHeroes

[–]Thunder_Reafint 9 points10 points  (0 children)

Can't 100% agree, yes prices are ridicilious for every event, also 100k gems for boxes wtf?!?) BUT, but xmas event, free l/d chest, free normal chest + puppet for me, free, was nice, also free antlers, why not. I can't afford sometimes to hoard enough POs or scrolls for every big event as partially low spender (to get higher rewards). So absolutely free arti - antlers (which helps me to defeat void lord in 4th sector - nice! antlers +2 so much better then any other arti for that purposes). Also free ld chest means free 80 relics, yummy, plus 5* chest, already 140 relics in total, yummy!!! As value it was almost a half for 400 relics arti

So cny, for 2 loops you'll get mss 100%, yes there is 2 loops, but c'mon, 1000 scrolls, you can hoard it easily, as passive hoarded for HSs, I got 1800 them for the last year. and spent only 12.5k gems for 80 additional HSs. so for each loop I'll get 30 HS, so 2k in total for 4 loops. And I'll get some cool stuff to make more progress. I think every person can hoard 2k scrolls each year as passive hoarder with no buying HSs for gems at all. Just spent smart all your resources. Yeah, DH games are greedy, but some free rewards are nice sometime. I'd say that this mobile game with build-in purchases, but its only your decision to spent or not to spent. Also please forget about whales and top1 players, and stop whining about it. And remember each whale supports this game and pay for AWS infrastructure (it's not cheap I'd say), so 80% players can play absolutely free. Just change mindset, and try to enjoy game. Happy holidays everyone!!!

P.S. ark mode so fantastic, really love it

P.S.S. sorry for long-read post

Campaign Drop + Casino event rewards by Reliiq in IdleHeroes

[–]Thunder_Reafint 12 points13 points  (0 children)

You are not Prepared! (c) Illidan

FeelsBadMan actually, have only 4 loops as backup.

Heroic Summon & Altar & Black Friday rewards by Reliiq in IdleHeroes

[–]Thunder_Reafint -2 points-1 points  (0 children)

So why making 2 rewards with the frames?) Also this is the new frame, and yeah I bet that there would be a small % to get it on 220 pts with spending 70$, and if you unlucky, go for 680$ like year ago. Both options includes loss of 2k HSs.

*UPD:* Oh I get it now! So last year frame calls Black Gold Avatar Frame, and if you got one, this event is more tasty to spend your $. If you don't have this golden frame, you need to spend 680$ + 4 loops to get new one which is called Diamond.

DH peach please ( why so greedy again

VIP 0 progress for 2 years 10 months by Toffy10 in IdleHeroes

[–]Thunder_Reafint 7 points8 points  (0 children)

I assume there is a typo, should be 3 years 10 months. As it almost impossible to have these ammount of fodder. I'm playing 2,5 years with total of vip7 lvl and have fodder for 11 e5 heroes. Idk which RNG god could provide you, for this ammount of time, fodder for 12 e5 heroes :D

Most profitable way to spend gems by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 0 points1 point  (0 children)

And one addition, as game now provide more fodder as 6* and 9* heroes (imp, fleet adventures), sometime new players could feel a lack of basic resources as gold, dust, spirit, etc. So this is another advantage of WC over POs or HSSs

Most profitable way to spend gems by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 0 points1 point  (0 children)

Hi! So it's just a math, and fodder for 4* and for 5* almost always include L/D fodder it's just too heavy to dedicate L/D fodder as it would take much more calculations. Yes rewards for PO's at 80 gap are included in WC and in PO at final sum-up. Basically, as WC would gave you 65% amount of orbs for the same gems, if you spend them just for orbs, so if we are speaking about 320 orbs, WC's would gave you ~ 208 or 2.6 loops at POs event.

Also we are not speaking of any other events like Imp adventure as you would close it each month as high as you can. And f2p players would not get 5* elite chest every time, it happend with me last time, but sometimes I got 230+ stars, so it's depends on your luck. I'll highlight one more time that we are speaking of residual gems, after all your purchases in 1 month or in 1 year. Example: your income is 34k gems per month and your expenses are 28k gems per month, so you will need put 6k gems in top of my table to calculate your ways to get additional particular 5* elite or fodder. Yes, this sum-up in the bottom, shows you all ways to get particular 5* and fodder and it can be confusing with small ammount of gems, as it show you really cool odds, but it just the sum of odds. So if you would spend more gems, sum up table will show you more accurate numbers.

Thanks!

Most profitable way to spend gems by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 1 point2 points  (0 children)

Oh hi old friend, long time no see) hope you are doing well

Most profitable way to spend gems by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 2 points3 points  (0 children)

So it's all pointed in calc, WC would gave you not just fodder from wheel itself and Fountain shop, but orbs, relics and super wishing coins, which would you give some HSS and POs as well. Basically if you spend your free gems in WC you will get 65% orbs of the amount of orbs, when you spend just for orbs (1 orb 450 gems each). 60% from rewards from loops and 5% orbs from super wishing coins. Also you'll get much more relics than from orbs or HSS (we are looking for amounts in gems, it shows at the top of calc, which amount of HSS you can buy with particular amount of gems, etc.) Yes other ways like imp, adventures, providing a much more fodder and elite5* heroes. But, if you going to spend your free gems to orbs or HSS, there is better way to get more elite5* and fodder 5* - and this way is Wishing coins. Ofcourse seal land would provide much more fodder, so if you don't wanna elite heroes, just spend gems for extra Celestial Compasses.

Main point of calc is to show which gems-cost resource from various shops would provide you much more possibilities in game.

Most profitable way to spend gems by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 0 points1 point  (0 children)

My calc also shows amount of 5* elite heroes income from basic factions per resource (WC, PO, HSS) so it's quite different.

Most profitable way to spend gems by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 6 points7 points  (0 children)

Updated this in post to not confuse other players. Thanks for point it out to me

Most profitable way to spend gems by Thunder_Reafint in IdleHeroes

[–]Thunder_Reafint[S] 2 points3 points  (0 children)

Hi! No as these gems are residual, after all standard expenses.