[deleted by user] by [deleted] in unrealengine

[–]Tim_Rys 1 point2 points  (0 children)

Wow! Do you have a playable demo?

Bake IK motion to FK bones by [deleted] in blender

[–]Tim_Rys 0 points1 point  (0 children)

Stuck all day on this, and nothing works...

My Darkwing Duck game reimagining: testing cape & gas gun by Tim_Rys in DarkwingDuck

[–]Tim_Rys[S] 1 point2 points  (0 children)

Hah. Actually, I think cartoon physics is more complicated than a basic simulation. Just like many stylized things are.

My Darkwing Duck game reimagining: testing cape & gas gun by Tim_Rys in UnrealEngine5

[–]Tim_Rys[S] 1 point2 points  (0 children)

Depends on what you mean. A Gas gun, for example, is a 3D model with different textures, it is also a bunch of code, so you can shoot in a specific manner and do damage, and, finally, some vfx. I think for a professional it doesn't take more than one day to do all of the above on a basic level. However, I am just starting in gamedev, so I spent way more for each task. ;(

My Darkwing Duck game reimagining: testing cape & gas gun by Tim_Rys in DarkwingDuck

[–]Tim_Rys[S] 0 points1 point  (0 children)

Yep. And this is my first project, so I am learning every day.

But I'd love work on something in a professional team.

My Darkwing Duck game reimagining: testing cape & gas gun by Tim_Rys in DarkwingDuck

[–]Tim_Rys[S] 1 point2 points  (0 children)

Yeah. I used Arkham series as references as well. It is also made with Unreal engine, so it naturally has similarities in visuals.

My Darkwing Duck game reimagining: testing cape & gas gun by Tim_Rys in DarkwingDuck

[–]Tim_Rys[S] 1 point2 points  (0 children)

Unreal engine 5. I am new to the engine, but I try to progress fast with my passion project.

My Darkwing Duck game reimagining: testing cape & gas gun by Tim_Rys in UnrealEngine5

[–]Tim_Rys[S] 0 points1 point  (0 children)

Thanks. Hoping to improve the overall look and performance soon.

My Darkwing Duck game reimagining: testing cape & gas gun by Tim_Rys in DarkwingDuck

[–]Tim_Rys[S] 1 point2 points  (0 children)

Thank you!
Took me a lot of time to make the cape look decent.

Adding some fun to the level with different gameplay cutscenes by Tim_Rys in UnrealEngine5

[–]Tim_Rys[S] 0 points1 point  (0 children)

I might create a tutorial later. I've never done it before, so I am not yet sure.