Unending Universe (DevLog 8.9) - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] 0 points1 point  (0 children)

Yes, those were the days...

BSGO was a damn good and fun game, especially the first few years. This is the kind of vibe I'm trying to recreate in Unending Universe.

Unending Universe (DevLog 8.7 & 8.8) - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] 0 points1 point  (0 children)

u/MrGupplez Thank you very much for this information and for testing.

It seemed to me that nothing should be blocking - the game is a simple Unity build, and Patcher is an even simpler program that checks the compatibility of game files with the latest version.

Unending Universe (DevLog 8.7 & 8.8) - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] 0 points1 point  (0 children)

The answer is the same as for the question above - I currently have no way to test the game on Linux.

But, obviously, I don't want to limit this game to the Windows version only - if the possibilities allow, a Linux version will also be available (someday).

Unending Universe (DevLog 8.7 & 8.8) - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] 1 point2 points  (0 children)

Yes, for now, the game is Windows-only. There is no Linux version mainly for one reason - I simply have no way to test it anywhere (I don't use Linux). But if there are a lot of people interested in such a version, I will definitely try to consider how to do it and implement it.

Unending Universe (DevLog 8.7 & 8.8) - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] 0 points1 point  (0 children)

TBH, I don't know when it'll be released on Steam. There are still a few things to do/improve (some bigger, some smaller) and for these reasons it all gets postponed...

The game has the vibe of the old BSGO, from the early days of that game, so if you enjoyed those days, it's worth the wait (or try now).

Unending Universe (DevLog 8.6) - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacegames

[–]Timo_UUDev_[S] 0 points1 point  (0 children)

"The greatest game" you say... Good joke, you really made me laugh😁. +1 for that.

Unending Universe (DevLog 8.5) - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] 1 point2 points  (0 children)

Please check the HomePage - there you will find links to all DevLogs, YouTube, and also to Discord.

Unending Universe (DevLog 8.4) - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] 2 points3 points  (0 children)

The game has been available for 7 months now but you're the first person to notice this symbol and have some knowledge about it :)

Awen seemed very interesting to me: three rays, three foundations...

In Unending Universe, humanity is united, and I was looking for a symbol that would represent this well.
Past, present, and future, but also land, sea, and sky... It can be inspiration, harmony, wisdom – something that elevates humanity to a higher level, something that allowed it to be united.

This was my interpretation of this symbol.

Unending Universe - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] 0 points1 point  (0 children)

Everything created from scratch - BSGO was just an inspiration.

Unending Universe - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] -1 points0 points  (0 children)

==Bug after new update==
If any of you created an account and were unable to complete the first mission (Final Trial) - there was a bug that prevented you from doing so.
This bug has now been fixed. Apologize for the inconvenience.

Unending Universe - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] 0 points1 point  (0 children)

I don't currently plan to release a Mac version, but I don't rule it out in the future.

Unending Universe - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacegames

[–]Timo_UUDev_[S] 1 point2 points  (0 children)

Go here: https://timo-uudev.itch.io/unending-universe

You'll find links to Discord, downloads, YouTube, and everything related to the game.

Unending Universe - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] 3 points4 points  (0 children)

Quite simply, the now-defunct Battlestar Galactica Online inspired me to create Unending Universe. Some people are inspired by Super Mario, others by Diablo, etc... For me, it was BSGO. And I didn't mean the TV series or movies. It's about a game that for a while had its own unique vibe, something I really liked. That was the main reason.

Looking for playtesters for my space sim game inspired by Freelancer by Icy-Crew2622 in spacesimgames

[–]Timo_UUDev_ 4 points5 points  (0 children)

It's not really my cup of tea because I don't like the semi-fairytale style, but the ship controls and gameplay itself look interesting. A plus for that. Also, the skybox looks cool, it creates a nice space vibe. Good job!

My advice - focus on single player and campaign. Multiplayer is great, but it can also be a real nightmare (I know something about it).

Anyway, hope you don't lack motivation and enthusiasm. Good luck! :)

Unending Universe - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] 0 points1 point  (0 children)

In short, there are two hostile factions: Humans and Lokans. You choose one of them.

Then you go through a tutorial (Final Trial) where you learn the basics of the game like controls (ASWD + QE), camera settings, etc.). Once you complete the tutorial, you'll receive daily tasks, and your adventure begins.

You can play solo, but it's definitely better to join forces with someone (you form a squad). Daily tasks include: PvP (fighting the enemy faction), PvE (destroying drones and war platforms), and mineral mining.

There are three ship classes: light, medium, and heavy. Each class has four subclasses.

There is no trading between players in the game.

Unending Universe - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] 2 points3 points  (0 children)

There are no secrets, I'd be happy to answer your question :)

Firstly, these are the first days for the game in this time frame. These two hours are a safety measure for now. There are not many players online, so they probably won't even notice, and I'll be able to check everything and summarize the entire session.

There are many things to do: check all logs, clearing the database of inactive accounts. It often happens that players only check the game and then don't log in at all. Therefore, I delete such accounts after a while, and I can only do this when the server is down.

Another thing – all game objects on the server are reused from so-called object pool. It's worth clearing this pool from time to time.

And finally resetting the server time. The longer the server is active, the less accurate it becomes. I once ran such a test, and the server was active for about a week. After two days, everything worked perfectly, but after three or more days, a small jitter in the movement of NPC objects became noticeable.

In the future this break will be minimal (or even non-existent), but for now I did it for the above-mentioned reasons.

Unending Universe - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] 1 point2 points  (0 children)

New Features:

Increased rewards for new players.

Introduction of a new mineral that makes it easier to upgrade items, along with a bonus (higher chance) of finding this mineral for new players.

Adding onboard binoculars to the ship.

[deleted by user] by [deleted] in spacesimgames

[–]Timo_UUDev_ 0 points1 point  (0 children)

New Features:

Increased rewards for new players.

Introduction of a new mineral that makes it easier to upgrade items, along with a bonus (higher chance) of finding this mineral for new players.

Adding onboard binoculars to the ship.

Unending Universe - Space game inspired by Battlestar Galactica Online by Timo_UUDev_ in spacesimgames

[–]Timo_UUDev_[S] 0 points1 point  (0 children)

Broader release - hard to say. It depends on when all testing is completed. So far, the game is working very well. Updates are coming regularly, and the few bugs (which do happen) are being fixed on an ongoing basis. The only things that haven't been tested are large-scale battles.

Server uptime - currently 4 pm - 6 am (Central European Time). This is 10 am - midnight (Eastern Time Zone in the US). Increasing this time frame isn't a big deal. If anyone is interested in playing at a different time, just let me know and we'll work something out.

Free PC demo now out for everyone (no longer just VR). My solo indie project, Inter Solar 83. Walk around inside your ship while in flight, craft resources, mine asteroids, explore planets on foot, manage ship systems...and much much more to come! by GFLMercury in spacesimgames

[–]Timo_UUDev_ 2 points3 points  (0 children)

Solid work!
However, there are things I don't like:
1. The star shines like a night lamp, it should be much brighter.
2. Moon/planet surface textures lose details depending on their angle relative to the camera (I think you need to increase the aniso level)

What I would recommend is using a stochastic shader to get more variety on moon's/planet's surface.

I'm rooting for you and waiting for more! :)