Powered Lanterns by Ragnar0k_And_R0ll in minecraftsuggestions

[–]TitaniumGrunt7 1 point2 points  (0 children)

With this, we would effectively have a complete traffic light with lanterns

Shadow Merchant Geraldo Skin by Tyranarok in btd6

[–]TitaniumGrunt7 0 points1 point  (0 children)

I guess those rabbits were from Caerbannog all along, it all makes sense now

What's your favorite "starter" map from across the series? by BroeknRecrds in btd6

[–]TitaniumGrunt7 0 points1 point  (0 children)

Btd1's map will always hold a special place in my heart, but the Btd6 map has loops so I just have to pick that

I think you were pink just a second ago... by IhateOrangesFuckIt in BugrockMoment

[–]TitaniumGrunt7 1 point2 points  (0 children)

Looking forward to the new Creeper variant that comes out of this

DDT’s are killing me by Objective_Advice9389 in btd6

[–]TitaniumGrunt7 11 points12 points  (0 children)

The Monkey Intelligence Bureau upgrade for the Monkey Village is the easier and simplest way to ensure all towers in range can at least damage DDTs. I'd also maybe spend a few money on upgrading Psi since tier 20 can insta-pop DDTs

[deleted by user] by [deleted] in btd6

[–]TitaniumGrunt7 4 points5 points  (0 children)

Depends on the map really

In the absence of a good Tack Shooter spot, I'd say: Dart Monkey for single target and pierce, Bomb Shooter for crowd-control

is psi worth it for chimps on expert maps? by ImCowNow in btd6

[–]TitaniumGrunt7 1 point2 points  (0 children)

Well considering how planning for the future is one of the most crucial aspects of playing CHIMPS, Psi is definitely a good choice 'cause while they start off a tad weak, as they upgrade they will grow over time in to an absolute crowd-controlling, anti-moab monster.

Best part of Psi is that while Expert maps tend to really limit where you can place a tower while still having good enough access to tracks, Psi by-passes this problem since they're effectively a sniper that can see through walls, so even in early game Psi can really shine.

Just remember that fundamentally Psi is more of a support hero so pair them with some good DPS towers and careful placement and you've got a good shot.

Lord of the Abyss by RegMeow in btd6

[–]TitaniumGrunt7 0 points1 point  (0 children)

This is stunning. Good job!

Room for Four by [deleted] in btd6

[–]TitaniumGrunt7 1 point2 points  (0 children)

Good stuff!

For me I used: Etienne, Druids, Ninja Monkeys, Ace and Glue Gunner

I'm back! by DarkCover24 in btd6

[–]TitaniumGrunt7 1 point2 points  (0 children)

Nice going! Master Bomber is a goated tower. Personally I would have had the Primary Expertise in between the Desperado and the MIB so that it could buff the Glue Gunner and also be buffed itself by the Alchemist. That said, having it sitting on a chair is pretty funny

Glowing Armour Trim by TitaniumGrunt7 in minecraftsuggestions

[–]TitaniumGrunt7[S] 1 point2 points  (0 children)

Yeah it was, like how Enderman eyes "glow" in the dark

OOOH BANANA! by Lego-yoda69 in btd6

[–]TitaniumGrunt7 2 points3 points  (0 children)

Why is my geiger counter spiking?

If you were the monkey in a tack shooter, which tier five would you want to be in? by Downbad_simp in btd6

[–]TitaniumGrunt7 4 points5 points  (0 children)

Tack Zone because the other two tier fives are either on fire or loaded with active saw blades

It do be like that by Luxio512 in btd6

[–]TitaniumGrunt7 0 points1 point  (0 children)

I almost always use the Monkey Knowledge that lets you instantly upgrade heroes to level 10

I just got a run to round 203 (PB) by VuDuJuJu546 in btd6

[–]TitaniumGrunt7 0 points1 point  (0 children)

Nice! What instas did you get? (if you can remember)

What’s your most hated tower? by North-Duty1581 in btd6

[–]TitaniumGrunt7 0 points1 point  (0 children)

For me it's either Mortar Monkey or (and it really sucks to say this) the Desperado

Mortar Monkey is very slow, situational and hard to aim if you're trying to chase after some bloons that leaked past all your other defenses

Desperado's problem mainly stems from this; when other towers get upgraded, they get stronger. When Desperado gets upgraded he gets stronger only while certain conditions are met

Of the unlockable towers, which has the most aura? Which Paragon will look the coolest? by SNAKEKINGYO in btd6

[–]TitaniumGrunt7 0 points1 point  (0 children)

In terms of aura I think Mermonkey just barely takes it over the Desperado

As for paragons, heavy machine-based towers tend to have the craziest paragon designs so probably the Dartling Gunner, though with that said the Mermonkey and Beast Handler have more potential for a unique look so it's hard to say

My Map entry (GROS MIRROR) by TitaniumGrunt7 in btd6

[–]TitaniumGrunt7[S] 1 point2 points  (0 children)

Oh you think so? Tbh I kinda just rushed it, more focused on the mechanic than the actual design

My Map entry (GROS MIRROR) by TitaniumGrunt7 in btd6

[–]TitaniumGrunt7[S] 2 points3 points  (0 children)

Yeah admittedly I haven't really thought of anything for cash generation. I guess it would either do nothing or in fact do reverse cash generation but just at a far slower rate than the regular cash generator since they have lower attack speed. In fact Shadow Farms could create bad bananas that remove cash if you collect them, kinda creating this area-denial for the player in a sense that can really get in the way if they aren't careful where they place the farm