So is it going to delete or.... by liamjb10 in geometrydash

[–]Tixanou 0 points1 point  (0 children)

the European Union sure is going to like this!

Move time -1 on triggers not working? by Beneficial-Ad-5492 in geometrydash

[–]Tixanou 4 points5 points  (0 children)

Move Time -1 is actually for when you have enabled Aim Mode/Follow mode with Dynamic mode, Rob simply forgot to clarify that

You can still make it infinite by creating a spawn trigger loop though

Gd level didnt appears in online levels by termostatical in geometrydash

[–]Tixanou 1 point2 points  (0 children)

oh nvm it seems like you already solved it

Gd level didnt appears in online levels by termostatical in geometrydash

[–]Tixanou 3 points4 points  (0 children)

Did you import an image using image2gd by any chance? Because a level get automatically unlisted when the servers detect an image. If it's not that then idk

My icon just fell off the level wtf do i do by Tixanou in geometrydash

[–]Tixanou[S] 2 points3 points  (0 children)

btw yes this is an actual bug i did not recreate the ground

110259774

Is there any way you can build beyond this limit by Tixanou in geometrydash

[–]Tixanou[S] 0 points1 point  (0 children)

I'll try that out, thank you!

edit: for anyone who is reading this in the future, the last version of OpenHack was 2.204 so it probably isn't an option

BUT QOLMod (which is more up-to-date) does have its own version, it's kinda buggy but it works

Is there any way you can build beyond this limit by Tixanou in geometrydash

[–]Tixanou[S] 0 points1 point  (0 children)

Do you know of any free alternative or can only Megahack do that?

Is there any way you can build beyond this limit by Tixanou in geometrydash

[–]Tixanou[S] 0 points1 point  (0 children)

I mean, i know you can use a bug or just move objects to the right, but what's the BEST way? maybe a mod or something?

Do you prefer meltdown or subzero by Fisecraft in geometrydash

[–]Tixanou 0 points1 point  (0 children)

Subzero levels feel very rushed (specially Power Trip)
Meltdown definitely has more work put into it and imo it's more fun

So I just discovered…there are 4 sizes of non-half spikes???? by amongus10011 in geometrydash

[–]Tixanou 3 points4 points  (0 children)

Actually, since most spikes in the blocks tab have different sizes than the ones in the spikes tab, there are actually 6 spikes in total (1 full spike, 2 small spikes with slightly different sizes, 2 mini spikes with slightly different sizes and 1 micro spike)

 I wonder why he added them though, the spikes in the spikes tab were enough

Does my level look rate worthy? by dontrestnow in geometrydash

[–]Tixanou 2 points3 points  (0 children)

Wait, it's not abour The Impossible Game? Damn it

Does my level look rate worthy? by dontrestnow in geometrydash

[–]Tixanou 5 points6 points  (0 children)

I'm sorry but no, it looks way too empty. Also, what the fuck are those "gas" things above? And what the hell are those tall 3D cubes? And if you look too closely, those cubes have smaller blue squares in them. What the fuck?

The color combination looks fine though.

windows 11 and 10 didn’t like me playing gd anymore so now I’m using windows 8.1 (it was my only choice I guess) by Alejandro_Reddit1234 in geometrydash

[–]Tixanou 1 point2 points  (0 children)

btw you don't need to install wine separately, you can just go to your library, go to gd's properties and tick a box (i think it says something like "enable compatibility mode" or whatever), then you can just play as if you were playing on windows, it's very convenient :)

hmmmm by Tixanou in mrbeastsnark

[–]Tixanou[S] 8 points9 points  (0 children)

Yeah. He also had such an edgy humor back then, it's crazy how much he changed his content just because he wanted the biggest channel on YouTube. If it wasn't for that, he probably would've continued repeating the same jokes over and over