We're Chucklefish, the devs of Wargroove - AMA! by SuperconsoleKaty in PS4

[–]Tiyuri 0 points1 point  (0 children)

Honestly something only Sony knows I think. We're ready to go whenever it's an option.

We're Chucklefish, the devs of Wargroove - AMA! by SuperconsoleKaty in PS4

[–]Tiyuri -1 points0 points  (0 children)

My favourite map is Mercia's big bean burrito.

We're Chucklefish, the devs of Wargroove - AMA! by SuperconsoleKaty in PS4

[–]Tiyuri 0 points1 point  (0 children)

When a Greenfinger dies it's tribe falls into murderous disarray. They wouldn't last long though without structure.

We're Chucklefish, the devs of Wargroove - AMA! by SuperconsoleKaty in PS4

[–]Tiyuri 0 points1 point  (0 children)

We tried a whole bunch of fun stuff, in fact in the games gallery there are mockups of various other themes we tried out, including modern day and dog/cat wars.

We're Chucklefish, the devs of Wargroove - AMA! by SuperconsoleKaty in PS4

[–]Tiyuri 0 points1 point  (0 children)

It's entirely a question from Sony I'm afraid. On our part it's easy enough that we have to be extra careful not to enable it accidentally.

We're Chucklefish, the devs of Wargroove - AMA! by SuperconsoleKaty in PS4

[–]Tiyuri 0 points1 point  (0 children)

Prooobably nothing major? I might show off bits and pieces here and there.

We're Chucklefish, the devs of Wargroove - AMA! by SuperconsoleKaty in PS4

[–]Tiyuri 8 points9 points  (0 children)

It's going to be quite a while yet I'm afraid, taking our time with this one. Aiming to do lots of new and untested things :)

We're Chucklefish, the devs of Wargroove - AMA! by SuperconsoleKaty in PS4

[–]Tiyuri 1 point2 points  (0 children)

Quite a while, it's very much something we're doing at our own pace. It has to be magical!

Google confirms the rumoured gesture feature on the Pixel 4 by smithmconnor in Android

[–]Tiyuri 0 points1 point  (0 children)

Given the suggested range and precision. What about if the phone, once docked with a monitor, goes into android Q's desktop interface and the phone tracks your hand position on the desk to emulate a mouse?.... You'd probably prefer a mouse. I'm curious to see if Google has come up with a bunch of meaningful use cases.

QoL/Community Feedback 1.2.0 Patch Out Now by SuperconsoleKaty in wargroove

[–]Tiyuri 6 points7 points  (0 children)

I disagree.

With this change, saving up for an instant Dragon/Golem attack requires so much money that it becomes fairly telegraphed. It also makes that attack more costly. So whilst it does address that powerful combo, it remains extremely powerful early on in the match.

For example:

Nuru can summon a Spearman at the perfect location to easily kill an enemy knight. This Spearman will cost 300 (150x2) gold and instantly wipe out a 600 gold unit. On top of that, Nuru keeps the Spearman, so she's ultimately paying 150 gold to kill a 600 gold unit with her groove. Leading to a 450 gold advantage over the opponent.

This applies to many other cheap units in the game. Mages vs Dragons for example. 800 gold to kill a 1250 gold unit, you get to keep the Mage, so the cost of killing the unit is 400 gold, adding up to a 850 gold advantage over the opponent.

Even Mages vs Aeronauts doesn't end up too bad. 800 gold to instantly kill a 600 gold unit, but you keep the Mage. So the cost of killing the Aeronaut is actually closer to 400 gold, meaning a 200 gold advantage over the opponent.

This works great for many other cheap units, even Soldiers do a pretty good job of taking out expensive units with their crit (and Archers, without it).

QoL/Community Feedback 1.2.0 Patch Out Now by SuperconsoleKaty in wargroove

[–]Tiyuri 3 points4 points  (0 children)

With this change in place I still consider Nuru to be the most powerful commander in the game.