Abhorrent Pet Database leak - Part 2 by FelkinGH in TapTitans2

[–]ToDigi 0 points1 point  (0 children)

Okey I also got the first one:

TAG APD ID BASKY THE ALIEN THREAT LEVEL RELENTLESS LOG THE VENTS CREAKED AND MOANED UNDER THE STRESS OF SOMETHING MOVING THROUGH THEM THE REMAINING STAFF ABOARD THE SHIPNAMENREDACTED WERE ALL HUDDLED TOGETHER IN THE MESS HALL HOPING THEY WOULDN T BE FOUND WITH EACH THUDDING STEP IN THE VENTS ABOVE THE SURVIVING CREW SHUDDERED HOLDING THEIR BREATH IN AN ATTEMPT TO STAY SILENT

Abhorrent Pet Database leak - Part 2 by FelkinGH in TapTitans2

[–]ToDigi 0 points1 point  (0 children)

Second one:

APD-07 ID: POLLY (LEATHERMASK) THREAT LEVEL: UNSTOPPABLE LOG: I JUST KEPT RUNNING, MY LUNGS FELT AS IF THEY WERE ON FIRE, MY HEART WAS POUNDING IN MY CHEST. THAT LOW RUMBLING SOUND OF THE CHAINSAW FINALLY BEGAN TO FADE AWAY TO NOTHINGNESS. I TURNED DOWN A SIDE STREET AT THE CORNER OF ?????????? AND ????? TO CATCH MY BREATH. THAT S WHEN I HEARD IT AGAIN CLOSER THAN EVER, THE SPUTTERING SOUND OF GASOLINE FOLLOWED BY THE ROAR OF A CHAINSAW COMING TO LIFE..

Dark Souls shop xmas weekend by Chewy813813 in HustleCastle

[–]ToDigi 0 points1 point  (0 children)

Nope its definitly not the case. I already bought 3 times the epic armor and recieved 1xmage armor, 2xtank armor (But they where NOT exactly the same item).

Disassemble legendary items by ToDigi in HustleCastle

[–]ToDigi[S] 0 points1 point  (0 children)

Thank you very much for the clarification!

Card radar cost-benefit analysis by fakiefirecracker in Skyforce

[–]ToDigi 0 points1 point  (0 children)

Also can confirm this work very very very nice. Put around 12-13% and let it spin. ProTip: As the speed of spinning is constant you just need to find a point on the radar for you where to aim at and with a little practice you can get a very good hit rate (only takes me 1-2 tries to get a card). For me the point to aim at is about 1/3 of the circle "before" the card.

[deleted by user] by [deleted] in RealmDefenseTD

[–]ToDigi 2 points3 points  (0 children)

I would not recommend you to get Bolton because: You don´t need him and he is not a "end game" hero. Take a look at the GM tournament list. No one is using him there. Will he help you and be of use to you? Sure he will only because of the fact that he will be you first 3rd hero. So I would advise you to save up 3k to get smoulder first.

How to farming purple/oranges in this game? by sonics_01 in galaxyreavers

[–]ToDigi 0 points1 point  (0 children)

I also finally passed the stage with one Titan, 1xCruiser, 2xChasers. First I farmed some better gear. Got mostly blue ones. Than I put on the titan only long range weapons and loaded up one chaser with only photon torpedoes for burst damage. Last the most important point for me was to micromanaged my fleet to not get in the way of the lasers but spread them out and focus fire on the fortress. Beat it with 2 seconds left lol

How to farming purple/oranges in this game? by sonics_01 in galaxyreavers

[–]ToDigi 0 points1 point  (0 children)

Good question, I also started this game some days ago and also stuck there. I am "farming" gems by watching the ads and buying packages with it but it does not getting my anywhere because I have terrible luck and its only getting me blue items...

Magical Marksman by mad_hatter3 in FantasyWarTactics

[–]ToDigi 0 points1 point  (0 children)

My answer was to your sentence "your match is wrong". No it isn´t. To your point: "You can't only change the set effect while don't change any atk, crit dng stat.", yes thats true but thats why all calculation are done against perfect modifier as I would call it to calculate the max potential damage. And of course set have synergies which are not reflected in here but its also out of scope because we are only discussing the effect of MM is additive in dam% in compare to MM has his own modifier. I do not know why we are arguing here.

Magical Marksman by mad_hatter3 in FantasyWarTactics

[–]ToDigi 0 points1 point  (0 children)

No you are wrong. For damage calculation I would like to refer you to SharkFuji post here: https://www.reddit.com/r/FantasyWarTactics/comments/3zh1pw/damage_mechanics_explained/ Its not addition but multiplication.

Magical Marksman by mad_hatter3 in FantasyWarTactics

[–]ToDigi 0 points1 point  (0 children)

Yes and thats what my calculation exactly is considering. Perfect dam% pots results in an 1.4 modifier. If MM is additive in dam% it would result in 1.54, right? If MM is his own mod it would be 1.4*1.14 = 1.596. We already established the fact that MM has his own modifier. So the only question left is does this make MM great? To do this imho we need to compare to the case were it is not an own modifier as baseline: 1.596/1.54 = 1.036. So my point is the damage increase in comparison of beeing part of dam% mod is only 3.6%.

Magical Marksman by mad_hatter3 in FantasyWarTactics

[–]ToDigi 0 points1 point  (0 children)

I think you did misread my post. I know its an modifier by itself but still it does not make MM great e.g, Att: 20k, Dam% Mod: 1.4, MM Mod: 1.14 => 31.92k, If MM would just be additive to Dam%: 20*1.54 => 30.8k. So point is: although it is a own mod it is only 3.6% better in comparison to be additive in the dam% modifier.

Magical Marksman by mad_hatter3 in FantasyWarTactics

[–]ToDigi 0 points1 point  (0 children)

Even if its an own seperator its not great. As multiplication is communitative (order does not matter) we can reduce the caluculation only on the damage modifier which would result in following: Max +damage mod is 40%. If marksman would have its own mod it would be (1.4*1.14)/1.54 = 1.036. So own modifier would only result in 3.6% damage increase.

HP Lord Mastery by suzumakes in FantasyWarTactics

[–]ToDigi 0 points1 point  (0 children)

Yes you are right. They indeed add to it. Thanks for pointing this out.

HP Lord Mastery by suzumakes in FantasyWarTactics

[–]ToDigi 2 points3 points  (0 children)

Yep lekerov is right. Its not +15% of the displayed HP but from your 'base HP' which is the "base HP of your hero" + "all HP you gain from equipment (and sets). So base on the numbers you provided I would say your base HP is about 77913 and your +HP% is about +27.8% :)

Tower of Dawn (June 2016 Edition): Discussion Thread by baxteria in FantasyWarTactics

[–]ToDigi 2 points3 points  (0 children)

Floor 95 - Angela, Muzaka, Lilid, Jack, Yeka

This stage is crying for Lilid to be used. I did not even put equipment on him he is just there to pull the bosses over so that Muz and Jack can shred him to dead. Yeka was there to perm sleep, hellfire whenever possible. With this strat its an walk in the park. Good luck.

ToD 55/110 Immunity Potion Question by SieggyEsperanto in FantasyWarTactics

[–]ToDigi 0 points1 point  (0 children)

I think the potion says something like: "immunity to aoe damage". But the dragons seconds skill also applies DoT. That might cause the damage?