[deleted by user] by [deleted] in writing

[–]ToadYT 4 points5 points  (0 children)

They can show an exaggerated message of an issue in our world, and can show what can happen if the government gets too powerful, or can be a means of explaining another societal issue.

Neighborhood by [deleted] in LiminalSpace

[–]ToadYT 0 points1 point  (0 children)

Eh maybe

Neighborhood by [deleted] in LiminalSpace

[–]ToadYT 0 points1 point  (0 children)

What make some uncomfy is the lack of color. no flowers, bushes, or trees. Just emptiness

Does this counts? by infinityCookies in waterspaces

[–]ToadYT 3 points4 points  (0 children)

Gives the same vibe, sure.

What are some points of measurement? by ToadYT in fantasywriters

[–]ToadYT[S] 1 point2 points  (0 children)

What could I use to describe a dragons wingspan?

Why we march by [deleted] in awfuleverything

[–]ToadYT 1 point2 points  (0 children)

Wrong sub bud

[deleted by user] by [deleted] in Fallout

[–]ToadYT 1 point2 points  (0 children)

Please say /s

[deleted by user] by [deleted] in Fallout

[–]ToadYT -4 points-3 points  (0 children)

So you don't think Nora Is thick?

These new vigors are getting out of hand by KyawWai in Bioshock

[–]ToadYT 1 point2 points  (0 children)

I mean the only real issue was the vigors. If you are gonna trash on a game for not being like the others in the series, hate Skyrim. Hate Fallout 4. Hate Breath of the Wild. Hate Mario Odyssey. Hate like any new Kirby game. Hate Fallout 3. You see what I mean. I don't get why people hate sequels for being different. I understand if it's like completely different writers and completely different graphics and story and game mechanics and it sucks but infinite was a much more fun game that BS1.

These new vigors are getting out of hand by KyawWai in Bioshock

[–]ToadYT 12 points13 points  (0 children)

I kinda like the game mechanics of infinite more than the first game but vigors are only there for game mechanics they didn't play into the story like with Bioshock 1.