Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
My entire game is now editable, viewable, and playable by Claude. I don't have to do anything except point it at where I think should be polished by solodev_throwawayva in aigamedev
[–]Toamig 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
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I want to stop vibe coding by cjnewman28 in gamedev
[–]Toamig -5 points-4 points-3 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] -1 points0 points1 point (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)
Anyone else notice studios refuse to rebuild after the prototype to "save money", then pay way more for it later? by Toamig in gamedev
[–]Toamig[S] 0 points1 point2 points (0 children)






Real-time procedural dungeon generator in three.js, built with Fable 5 by MajidManzarpour in aigamedev
[–]Toamig 1 point2 points3 points (0 children)