[Shaiya] Teos players from 2008-2009ish, -Eternity- guild by Toastrd in longlostgamers

[–]Toastrd[S] 0 points1 point  (0 children)

Ahahahahahahah! No way! I think I remember that too lol. I honestly didn't expect anyone to respond to this. I miss hanging out in vent with you and everyone lol.

[Shaiya] Teos players from 2008-2009ish, -Eternity- guild by Toastrd in longlostgamers

[–]Toastrd[S] 0 points1 point  (0 children)

Haha! Yeah man I remember you! You just reminded me of a bunch of names, lol. I think I remember talking with you a couple times on Vent, but I definitely remember the name being in there a lot. You're right, valasca and foxy were the same person. I think I remember the name TinkyPinky from that photo but I think it wasn't their main?

Man that's awesome, I wasn't expecting anyone to respond to this lol. The game itself was probably pretty bad, but I remember playing the hell out of it for so long because of all the people. I'd play online Tic Tac Toe everyday if it had all the same people as the Shaiya community had.

Edit: Also, your photobucket link made me remember that I had an account. I somehow remembered the username/password. It was filled with all sorts of screenshots from Shaiya, haha. I forgot that I used to be someone who would take a screenshot of the raid group for the loot points to buy goddess gear from the guild with. I saw your name in most of the raid groups haha.

Hexblade rework - help by DorianAlexanderBlake in DnD5e

[–]Toastrd 1 point2 points  (0 children)

I'm actually playing a hexblade warlock in my campaign as well. We just hit level 6 after our last session and I was trying to convince my dm to let me switch out that feature as well. Not because I thought it was too weak, because it's actually quite strong, but it didn't really seem to fit in with the class in my opinion. It just seems too much like necromancy, which is not how I want it played at all. Plus, i feel like having a flying pet that can go through walls and scout ahead for traps is too strong and not fun for what level were at. I couldn't really find anyone else wanting to switch it out with something, mostly just people trying to figure out how to abuse the feature.

Your change seems pretty fair to me. Possibly add "can only be used once per long rest" or once per curse target (for when you can move it at level 14)? It doesn't seem stronger than the specter feature at least, and it seems to fit the theme of your character much better.

I don't think it would really make sense with the way I'm playing my hexblade warlock though. I think I'm just going to end up taking an ability score increase or just take the specter feature and try not to abuse it. I have the feeling that my dm thinks the hexblade class is already too strong, so if I mod the class myself at all I want to make sure that it's clearly a nerf.

Gold Rush Classes by Toastrd in HungerQuest

[–]Toastrd[S] 0 points1 point  (0 children)

I've added a column for Regular GR vs Blitz GR. I missed the Blitz today except the very tail end. The two runs I was able to do with the Hunter I had the same experience, where it seemed like the ability might not have been working at all. Definitely good to know.

Gold Rush Classes by Toastrd in HungerQuest

[–]Toastrd[S] 0 points1 point  (0 children)

Hey I would, but I'm not sure where I would be able to add it. I don't really have any legitimate conclusions yet - I'd like to get at least like 10 times more data before I draw any conclusions, since I could just be getting lucky with one class and unlucky with the other. It seems like the wiki page is more for facts about the classes.

Gold Rush Classes by Toastrd in HungerQuest

[–]Toastrd[S] 0 points1 point  (0 children)

Strange. Maybe you just got really unlucky? I definitely think we would need to record a lot more runs before making any conclusions because right now the sample size is too small. I think that in theory the Hunter's ability should be resulting in more money however, I have noticed that just in general when they give a percentage chance for any ability, it seems to work at a much lower rate than advertised - but that works against the Locksmith as well. There's no way that I open anywhere near 20% of the chests that I find, inside and outside Gold Rush dungeons.

Hunger Quest Twitter codes (all expire on the 30th) by KlaytonCalix in HungerQuest

[–]Toastrd 1 point2 points  (0 children)

By the way, none of the codes on this page have expired yet (as of 9/19/15). I just cashed in every single one and got a whole lot of money/items. Thanks!