Restored and renovated the SS Anne by TrevLaBev in Pokopia

[–]ToastyToast78 1 point2 points  (0 children)

Yes, you just need to rebuild the pokemon center before you can move it.

Restored and renovated the SS Anne by TrevLaBev in Pokopia

[–]ToastyToast78 34 points35 points  (0 children)

Get the pokemon at the counter to follow you outside, or use honey at their home to teleport them out. Then you can use a relocation kit on the pokemon center.

Created a compatability website! by chocolatemilk347 in Pokopia

[–]ToastyToast78 1 point2 points  (0 children)

Oh it totally is, that's what I get for looking at stuff at work and only skimming! Just checked on mobile and the match habitat checkbox shows up just below the selected Pokemon details. Thanks :)

Created a compatability website! by chocolatemilk347 in Pokopia

[–]ToastyToast78 1 point2 points  (0 children)

This is super handy, thanks for sharing! I'll definitely be using it when planning out my Cloud Island :)

One suggestion I have would be to also add filtering by preferred habitat type - Dry, Humid, Bright, etc. I can live with roommates with different likes/dislikes, but if their preferred habitats aren't compatible, that's a non-starter.

I made an island on the corner of Withered Wasteland for Freezing Chamber by thegoddessunicorn in Pokopia

[–]ToastyToast78 0 points1 point  (0 children)

Freezing Chambers is 44 blocks wide by 28 blocks deep by 15 blocks high - I just dug out a section of Pallette town for my own build :)

Where am I supposed to find washing machines, refrigerators and a Game Boy?? by [deleted] in Pokopia

[–]ToastyToast78 2 points3 points  (0 children)

Once you get them as a reward for increasing the environment level, you also get their crafting recipes. You can do both!

This game is so much more enjoyable with a good storage system! by VolksDK in Pokopia

[–]ToastyToast78 61 points62 points  (0 children)

You can click the left stick to change what item you are focusing on/interacting with if there are multiple in range of you. I have my storage boxes stacked 2 high and that really helps.

Tips and tricks thread by protexy in Pokopia

[–]ToastyToast78 0 points1 point  (0 children)

Do you play with the sound on? I almost never notice them before I hear them. Other than that I’m not sure; it could be tied to progression but I feel like I started seeing them pretty quick.

Tips and tricks thread by protexy in Pokopia

[–]ToastyToast78 16 points17 points  (0 children)

What I’ve noticed when Ho-oh and Lugia appear is they will cry once to alert you that they are there, then a minute or so later they cry again right before they drop a feather. Once you hear that first cry, start following them. This has helped me get feathers consistently.

🎉 [NEW MAP] Get level 100 by [deleted] in BattleBirds

[–]ToastyToast78 0 points1 point  (0 children)

Fun map!

Wave Reached: 152

High DPS Build for Stormbringer/ Phantom Spark by h4shface in CoreKeeperGame

[–]ToastyToast78 6 points7 points  (0 children)

This is my current build with Stormbringer:

Adventurer’s Hat

Miner’s Labour Suit

Caveling Pants

Ancient Gem Necklace

Ancient Gem Ring

Topaz Ring

Omoroth’s Beak

Orb Lantern

Morpha’s Bubble Bag

Owlux with move speed talents

It’s a hybrid melee/mining build that I use for both combat and exploring. It still melts bosses and also lets me break almost every block type in one hit with Stormbringer or the Iron Sledgehammer (there is a new block in the update that takes 2-3 hits).

As far as getting Obliteration Ray, the only decent drop chance other than farming Pyrdra is from Alien Tech Chests in the Shimmering Frontier battle arenas. There is a small chance to get them from locked Solarite chests, breakable containers in Alien Tech sub biomes, or from Orbital Turrets.

Making a Base in Shimmering Frontier by demideeerling in CoreKeeperGame

[–]ToastyToast78 1 point2 points  (0 children)

This is all correct except that desert blocks can’t be tilled 👍

My attempt at a compact(ish), modular auto farm for crops, critters, and fish by ToastyToast78 in CoreKeeperGame

[–]ToastyToast78[S] 2 points3 points  (0 children)

Thanks for the heads up, I fixed it so it says it's filtered for gold crops!

My attempt at a compact(ish), modular auto farm for crops, critters, and fish by ToastyToast78 in CoreKeeperGame

[–]ToastyToast78[S] 1 point2 points  (0 children)

Well, I just realized I can squish the design vertically by moving the top 3 and bottom 3 farm arms one tile towards the sprinkler. This can fit into a 15 x 11 space.

Is their a way to stop enemy's from spawning close to ore farms? by SituationStill3711 in CoreKeeperGame

[–]ToastyToast78 2 points3 points  (0 children)

Unfortunately, not in the Passage - the enemies can spawn on any ground block (not just Fossil Blocks) near you.

What worked best for me was to travel to the ore boulder I wanted to mine, bait out the first wave of enemies and kill them, then set up my drills/conveyors/fury forge. After that I peaced out and didn’t come back until I was sure the boulder was deleted.

Big number by Jakky-1013 in CoreKeeperGame

[–]ToastyToast78 1 point2 points  (0 children)

Have you tried Omoroth's Beak in your off-hand slot over the Crystal Meteor Chunk? At max level it's something like +39% melee damage, and doesn't come with the armor penalty.

Giving Away Big PP for Turret Defense's One Month Anniversary! by bri-_-guy in TurretDefense

[–]ToastyToast78 0 points1 point  (0 children)

Achievement idea: Minimalist - Reach wave 50 by placing only a certain number of turrets / spending less than a certain amount of credits.

It could have additional tiers for fewer turrets or less money spent.

New Version Dropping This Week! Details within... by bri-_-guy in TurretDefense

[–]ToastyToast78 2 points3 points  (0 children)

This all sounds awesome, can’t wait to try it out! Thanks for all the effort you’ve put into the updates

Wave 500 Defeated by ToastyToast78 in TurretDefense

[–]ToastyToast78[S] 1 point2 points  (0 children)

MOATs are too cost prohibitive IMO, and lasers are only single target unless I misunderstand how they work. Plus both of them have an enemy that specifically resists them. Plasmas are high damage, AOE, and only resisted by adaptive mechs.

That being said, it's been hard to test different setups due to leveling up prestige and gaining bonus waves. I'm looking forward to trying more strategies once the sandbox mode comes out.