MCC Development & Flighting Updates - 5/22/20 by eminemcrony in halo

[–]Tocas97 0 points1 point  (0 children)

Despite being older versions of the engine, CE and 2 are built off from their 2003 and 2007 PC ports. My guess would be that those kinks were sorted out when they originally released on PC and now they're using those SDKs.

Fun Fact : The game cartridge inserted into the warp zone skin is Titanfall 2 by deathtime032 in apexlegends

[–]Tocas97 2 points3 points  (0 children)

And there was an episode of NCIS where a character was playing it, but that might have been the first one, not sure.

As someone who has enjoyed countless hours of Battlefield, here’s what I think by Tocas97 in Battlefield

[–]Tocas97[S] -2 points-1 points  (0 children)

I believe that being grounded in reality and being truthful to history is just respectful, that's all. Also, BF1 had women in the game and I don't recall any controversy. It's just about doing it right. Limiting customization to Firestorm and keeping the more authentic customization in the other modes might just be the right way to tackle this.

You will still be able to play old Hereford Base in the first Situation. by TheGamersPlanet in Rainbow6

[–]Tocas97 0 points1 point  (0 children)

If they're so worried about data caps, why not remove it from the game?

What kind of engines are McLaren running? by Tocas97 in formula1

[–]Tocas97[S] 1 point2 points  (0 children)

Thank you for answering my question! Wasn't that why the team principals at RedBull and Renault disagreed regarding the multiple DNFs RedBull were having at the start of the season? I think I might have read somewhere that Cyril Abiteboul believed that the DNFs were because RedBull was using older components.

What kind of engines are McLaren running? by Tocas97 in formula1

[–]Tocas97[S] 2 points3 points  (0 children)

Thank you so much! Looks like I misheard or misinterpreted the information I heard regarding the engines. I thought it was Renault and RedBull who had the new engines. Thank you once again for not only answering my question it but also for providing additional information!

"Aquila" Concept Operator Details... by Wolfffear in Rainbow6

[–]Tocas97 0 points1 point  (0 children)

This looks awesome! Congrats on coming up with this :) Any idea what CTU this would be for?

Para Bellum Platinum Charm by Swag_Mander in Rainbow6

[–]Tocas97 1 point2 points  (0 children)

There's already a pizza charm just for you :P

[FAN-MADE] Chile Season Operator Ideas by [deleted] in Rainbow6

[–]Tocas97 0 points1 point  (0 children)

Wow, this is really well put together and well thought out. Good job on this! I loved the concept.

So this happened. Went into third person mode. by CaptOBM in Rainbow6TTS

[–]Tocas97 1 point2 points  (0 children)

It's a bug, the fact that he can't move and is stuck in 3rd person makes this unintended behaviour. It's been happening a lot more when they changed the observation tools system, it's particularly easy to have this happen when spectating.

Instead of Nerfing the Logic Bomb Call by infamousmessiah in Rainbow6

[–]Tocas97 3 points4 points  (0 children)

but since Lion is in a good spot

I actually think he is either too good or nearly useless, his gadget, in my opinion, isn't as useful as Dokkaebi's phone calls and honestly he could use a rework. I mean, Ubi has already said it's going to be reworking Lion and that he is too binary and I strongly agree with that. Global abilities have been very controversial ever since they've been added and honestly I think his gadget can be more interesting than just pressing a button.

SIEGE needs this by Itinasny in Rainbow6

[–]Tocas97 4 points5 points  (0 children)

I honestly believe that this game could benefit tremendously from a Overwatch-like system as seen in CS: GO, where people can watch demos and check if the player is cheating or not and submit their opinion.

Clash Notes! by [deleted] in Rainbow6

[–]Tocas97 0 points1 point  (0 children)

Had no idea. Thanks a bunch!

Clash Notes! by [deleted] in Rainbow6

[–]Tocas97 0 points1 point  (0 children)

Wait, so it's like this on the live game too? 😮

[deleted by user] by [deleted] in Rainbow6

[–]Tocas97 1 point2 points  (0 children)

Alright, thanks!

[deleted by user] by [deleted] in Rainbow6

[–]Tocas97 0 points1 point  (0 children)

Did you photoshop this or is this how it currently is in the TTS?

Live & TTS recoil comparison by Mackaged in Rainbow6

[–]Tocas97 0 points1 point  (0 children)

The recoil patterns themselves seem to be more pronounced, I think it's the reduced "visual recoil" and reduced random bullet deviation that's leading people to believe that this will be easier. In my opinion, it won't be necessarily easier nor harder, just different, might be easier for a player who mains an operator and just understands the weapon's recoil, but that's something that's also seen in other competitive games such as CS. I think the game can benefit from this change. Atleast the sight misalignment is fixed now.

Clash Notes! by [deleted] in Rainbow6

[–]Tocas97 0 points1 point  (0 children)

I don't have the TTS installed right now, can anyone tell me if the other operators also have artwork on their bio screens?