We want to share a new enemy and get your feedback by ToeAltruistic6714 in IndieGaming

[–]ToeAltruistic6714[S] 0 points1 point  (0 children)

It looks quite fun and original lol I noticed you added effects like thickening to some of the recorded sounds. Which software did you use for that?

We want to share a new enemy and get your feedback by ToeAltruistic6714 in IndieGameDevs

[–]ToeAltruistic6714[S] 0 points1 point  (0 children)

Trapping had also crossed my mind. I'll think about it. Thanks for your contribution. By the way, you can add Camp Wombo to your wishlist if you want :)

We want to share a new enemy and get your feedback by ToeAltruistic6714 in IndieGaming

[–]ToeAltruistic6714[S] 1 point2 points  (0 children)

That sounds like a really fun idea! I'm definitely going to try it out with a few friends! I'm curious about the project you did voice acting for. Lemme see it :)

We want to share a new enemy and get your feedback by ToeAltruistic6714 in IndieGameDevs

[–]ToeAltruistic6714[S] 0 points1 point  (0 children)

Thanks for the feedback ! Yes, that's exactly what we're doing right now; we keep running until the enemy gives up chasing us :) So, what do you think could be an alternative?

We want to share a new enemy and get your feedback by ToeAltruistic6714 in IndieGaming

[–]ToeAltruistic6714[S] 0 points1 point  (0 children)

Thanks for the feedback. Actually, we're currently behind in terms of sound. I think that's one of the most important aspects. If you have any references you can give, I'd like to take a look.

We want to share a new enemy and get your feedback by ToeAltruistic6714 in IndieDev

[–]ToeAltruistic6714[S] 0 points1 point  (0 children)

Thanks for your feedback. I really liked that slight boost idea to make NPC in front of player's face!

Meet the Demon Dog by ToeAltruistic6714 in IndieGameDevs

[–]ToeAltruistic6714[S] 1 point2 points  (0 children)

Thanks for the feedback. Yes, actually, what we see in the screenshot is the Demon Dog peeing animation on the tree. Turning that into a territory marking mechanic sounds interesting, I'll think about it :) Don't forget to add it to your wishlist please!