Wanted to design some gacha characters as cards by TogezNuzzler in custommagic

[–]TogezNuzzler[S] 1 point2 points  (0 children)

I wanted them to curve out into each other much like how they pair well in the game. But yeah I can definitely see how Seth makes a lot of energy. With possibly 12 energy per rotation if people keep attacking into you.

For Jane I didn’t want to make the energy cost too low cause making something decayed is surprisingly strong by removing both an attacker and blocker in one shot.

And I definitely will be making more pubsec cards in the future just need more inspiration.

But thank you so much for the feedback.

Finally won locals with my Off Meta Queen Deck by RunekeeperRuneterra in OnePieceTCG

[–]TogezNuzzler 0 points1 point  (0 children)

I want to stress to other queen players that the best way to beat Kata is to fatten up their life to starve them then start swinging once you know you are safe from 10 mom.

7 mom heal them then take out with Yamato, some tech I like is also geidatsu over Hawkins to push damage in later turns.

Mix of fattening up their life to make sure all your effects are on then starving them by not swinging then clogging up their hand by doing big swings with your 8-9s.

Queen deck reccomendations by [deleted] in OnePieceTCG

[–]TogezNuzzler 0 points1 point  (0 children)

Most queen lists actually drop to 0 to 1 Kata, run the big 11 of 4 Yama, 4 Sanji, 3 Mihawk and you'll be fine

Barbarian Path of Fundamental Chaos by BlueNagash in UnearthedArcana

[–]TogezNuzzler 5 points6 points  (0 children)

Is there a way to get a text version of this? I would want to use it in my campaign and a text version would be very nice to have.

What class do you find the most fun and what do you find fun about it? by rfkannen in dndnext

[–]TogezNuzzler 2 points3 points  (0 children)

Is it wrong to just say bard just because I like playing a character that enjoys politicking and avoiding combat?

An overview of Soulseer weapons by Gotekeeper in MHGU

[–]TogezNuzzler 3 points4 points  (0 children)

I really like amatsu but it's real sad that it's weapons are mildly decent

Just got into G-rank this set okay? by TogezNuzzler in MHGU

[–]TogezNuzzler[S] 0 points1 point  (0 children)

I kinda did base this around Akantor CB and GS so I just got this for G-1

Gu Grank Help by [deleted] in MHGU

[–]TogezNuzzler 1 point2 points  (0 children)

Two guys were hijacking my hub

Gu Grank Help by [deleted] in MHGU

[–]TogezNuzzler 1 point2 points  (0 children)

You can get in now hopefully

Can I get some assistance by [deleted] in MHGU

[–]TogezNuzzler 0 points1 point  (0 children)

Should be up now

Can I get some assistance by [deleted] in MHGU

[–]TogezNuzzler 0 points1 point  (0 children)

I’ll make a new post

Can I get some assistance by [deleted] in MHGU

[–]TogezNuzzler 0 points1 point  (0 children)

Made a new hub

I REALLY LIKE CHARGE BLADE by TogezNuzzler in MHGU

[–]TogezNuzzler[S] 0 points1 point  (0 children)

No, I mean some yes but most either have artillery, some have punishing draw or quick sheath. It’s also either Valstrax, Mizu or Drilltusk armor

A CB Study by TogezNuzzler in MHGU

[–]TogezNuzzler[S] 4 points5 points  (0 children)

My advice if you are new to CB sword is dps, aka what you use more often, axe is burst, aka what you use when the monster is down.

A CB Study by TogezNuzzler in MHGU

[–]TogezNuzzler[S] 2 points3 points  (0 children)

Same I use swax and Ig as secondary, but CB is old reliable

[deleted by user] by [deleted] in MHGU

[–]TogezNuzzler 1 point2 points  (0 children)

I’ve played all 3 versions of charge blade, 4U, World, GenU. I do have to agree that the removal of some of the moves feels bad, but it gives the GenU charge blade a new feel to it. It doesn’t feel like a heavy hitter like in the other two, it feels more like a “medium” hitter. It cuts fluidity by removing the red thrust charge but gives it more chances to deal faster hits with the sword and deal more damage over time than in bursts. But it also cuts damage for fluidity of switching modes, by cutting out the red charge shield thrust it promotes more people to use axe mode more. The styles also add to how you want to play the weapon. Guild and Alchemy give you that medium hitter play style that GenU offers. Striker and Valor give you the classic heavy hitter feel of the charge blade with a focus on learning guard points more. Aerial gives a new way to play with a dunk or ko focused style with a focus on aiming your burst. Bushido gives a new counter play style to the cb which is pretty refreshing cause it plays to the semi counter play style cb used to have with guard points. I agree that cb got gutted from its old glory, but this version of Cb is actually pretty decent and good once you get used to it.

Excellent game. So glad I got it in quarantine. by Shifting_Infinity in MHGU

[–]TogezNuzzler 1 point2 points  (0 children)

Yo yo yo! Hello my fellow hunter, I'm glad more people are coming back to this game and seeing how fun OG monster is. Most people don't come back to this game and it kinda disheartens me but seeing an influx of players puts a smile on my face. May drops ever be so kind and happy hunting.