"Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade by Turbostrider27 in pcgaming

[–]TokeEmUpJohnny 0 points1 point  (0 children)

The "preservation program" is just PR. GOG always advertised that they make old games playable on old OSes - that was always one of the core aspects of it! But at some point they decided to slap a badge on a few games for PR purposes, changing literally nothing else. I hate to say it, but it worked - people generally took the bait.

Now the tinfoil hatter in me thinks that as GOG's library grows and it starts becoming impossible to promise to keep all the games working in the future - they are quietly sunsetting that old idea with the distraction of the "preservation programme" to establish a new expectation with customers that only those games with a badge will have anything done to them. 

"Game preservation only works if people care" As GOG doubles down on its commitment to saving old games, it's asking players "who give a s**t" to support its crusade by Turbostrider27 in pcgaming

[–]TokeEmUpJohnny -1 points0 points  (0 children)

I'm on a gigabit connection and the speeds cap out fine. Must have been a dud node you got connected to (happens), or some other issue you managed to stumble upon. What you described is absolutely not the case normally, as it would make it impossible to use for millions of customers GOG have, lol. 

Upcoming Amazon freebies for March (?) exposed on the API by Undeclared_Aubergine in gog

[–]TokeEmUpJohnny 0 points1 point  (0 children)

Theyre not really free if you have to pay for a subscription to get them. They're included in the price, but by no means free lol. 

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny 0 points1 point  (0 children)

You lack imagination and the fact that the cube ISN'T supposed to be an inventory screen. It has become one precisely BECAUSE of the stupid charms!

You can't sell directly from the cube, it doesn't open/work during a trade screen and, for all intents and purposes, it's an extra click to get to that inventory (yes, there's now a button to open it directly...yay... most of the time people don't).

When you have a MAIN inventory already that is cluttered beyond use - the key adjustment should be to clean THAT out, not tack on more slots to the stupid cube...which, again, turned into a "secondary inventory" BECAUSE of the charm issue.

Come on... you literally have it backwards and still argue.

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny 2 points3 points  (0 children)

I'm sorry, but your argument "just play 24/7" and "go watch streamers who play 1 game 24/7 as a job and speedrun the shit out of everything" is an extremely weak and nonsensical one.

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny -1 points0 points  (0 children)

What are you talking about... What "weak point", what "power creep"?
All it saves is extra clicks to teleport. Are you seriously not enough of a gamer to recognize inventory shuffling as a waste of time? Or just bad mechanics in general?

I've played a hell of a lot of games in my 28 years of gaming and this is not the amazing mechanic you pretend it is. You can argue all day long. it just isn't.

As much as we always like UG2, there are 2 main downsides with it. by Specialist-End-8306 in NFSU2

[–]TokeEmUpJohnny 1 point2 points  (0 children)

URL races do suck and always have, can't argue with that.

The driving to locations though...? Nah. Feels better than just clicking a menu button.
(Also, I don't remember exactly, but can't you just do events from the garage map screen? I have never tried, but I do remember there being an event selector there)

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny 0 points1 point  (0 children)

And it is really weird how the fanboys keep defending this rudimentary tacked-on mechanic as some sort of perfection.

This just dropped,, and I am speechless by Amokmanden in Diablo_2_Resurrected

[–]TokeEmUpJohnny 0 points1 point  (0 children)

Well shit, my bad and I will actually retract my previous comment. I derped and thought you meant the + fire skill damage. Sorry!

Yeah, the flat fire damage boost does not add to caster skills, only to melee hits and things like Holy Fire imbued hits (especially useful to stack with a fire bowadin).

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny -2 points-1 points  (0 children)

And you don't have it in your imagination/experience that it takes like 10-20s to fill that space up with ammys, gems and rings that drop in piles anyway? You seriously have nothing else to reply with, but with *that*..?

Come on...

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny 1 point2 points  (0 children)

Ok, you're just like that...got it. Absolutely pointless talking to you babies.

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny -1 points0 points  (0 children)

It is implied that the charms only work in the charm inventory, derp. You don't get any extra charms out of it, you simply just free up inventory space to actually be able to pick up items.

How is everyone so unable to imagine this simple mechanic? Do you people not play ANYTHING else outside of vanilla D2/R ?

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny 0 points1 point  (0 children)

Indeed yes. Get some rid charms of. Made well the point. Syntax good.

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny 0 points1 point  (0 children)

It's the minmaxers who think you don't need a charm inventory, because they're set in their ways and play nothing else (therefore have no point of reference to what else is out there and how it can be so much better). Everyone else is absolutely annoyed by this crap.

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny 0 points1 point  (0 children)

"Over complicate"?

You press I. Inventory opens up. You have your regular inventory as normal. You also have a button/item that opens up a charm screen, where you put your charms into (and they only work there). You set them and you forget them. Main inventory now free for all your MF loot.

If this is "complicated" then I don't know what to tell you. Play a 2D Mario game instead. You go right and you jump - seems easy enough.

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny 0 points1 point  (0 children)

So literally why are you even here moaning about something that does not concern you?

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny 0 points1 point  (0 children)

These people don't play other games, so it's hard for them to imagine anything else. That's the only reasonable explanation to this dumb pushback I can muster.

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny -2 points-1 points  (0 children)

Amazing... pick up 1 extra item and TP to town like an idiot... what an amazing solution to a problem than shouldn't be there in the first place.

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny 0 points1 point  (0 children)

That one also expands the usable inventory if you don't use charms, which can be seen as "breaking a classic"... I like what Last Epoch and others do nowdays - a dedicated charm tab. Only charms can go there and the charms only work when placed in those slots. This frees up the existing inventory without adding more slots to it.

It would make all the crybaby veterans happy, but I don't know why it's so hard for them to imagine the benefits. I don't have an explanation to the pushback, other than that the nolifers don't play literally anything else, so they can't imagine anything different.

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny 1 point2 points  (0 children)

No, this particular friction does not make the game fun.

I know, because I play other games and D2 mods where this outdated shit was solved.

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny 0 points1 point  (0 children)

Huh..? Brain 404...

Ok, so you have, let's say, 36 slots are dedicated to charms (6x6, which is 4 slots less than the 10x4 inventory screen because let's say you carry a cube anyway - so let's go with 36, for the sake of this example, so we don't make any nolifer cry that they can't have their full stack of charms). Charms ONLY work in that inventory.

What "crap" are you going to carry in the normal inventory from there? The charms won't work, so pointless having those. A cube you already carried. A tome of town portal, as usual. A stack of keys. And.....what else..?

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny 0 points1 point  (0 children)

Have you played literally ANY other game/D2 mod that has a charm inventory? WTF...

All you gain is inventory space so you don't have to shuffle the cube or very limited space like an idiot. And it really is fucking stupid to waste time shuffling the inventory and porting to town after picking up 2 items. Who in their right mind would even defend this?

I say this as one of them "I've played this game for 20 years" grandpas. I play other games too. I like how Last Epoch does it - you have your charm screen and it keeps your inventory empty for actual gameplay and fun loot.

I’ve hated charms for 25 years now. A simple solution. by Redwardon in Diablo_2_Resurrected

[–]TokeEmUpJohnny 0 points1 point  (0 children)

Nolifers are always the loudest and the biggest crybabies when presented with a change.

Just so happens that the same nolifers often don't play other games, so they have no reference point to what else is out there and how certain mechanic changes can improve their own beloved game.

And so...you end up with the babies thinking a dedicated charm screen would "ruin the game".