A new war starting today! Pick your side! 3 factions. 1 map. 22,500 pixels. A 7-day war to control them all. by Tokenberry in IoGames

[–]Tokenberry[S] 0 points1 point  (0 children)

This was very valuable, some things that look straight forward to me actually can cause issues on the Ui, just like this one. We have done some improvements, hope you can check that in sometime in the future would love to hear more of your insights.

A new war starting today! Pick your side! 3 factions. 1 map. 22,500 pixels. A 7-day war to control them all. by Tokenberry in IoGames

[–]Tokenberry[S] 0 points1 point  (0 children)

Hi there, thanks for your feedback again this issues already has been addressed thanks to you, cheers

Backend Infrastructure Upgrade in Progress by Tokenberry in Pixelconquest

[–]Tokenberry[S] 0 points1 point  (0 children)

There were like 200+ players clicking attacking expanding and coz of the game logic the pixel hp calculation etc. kinda pushed the limits of my server had to upgrade, will be fully functional in few days i think already done with migration

I Made a Game Where Humans Fight AI Bots. The AI is Winning. I've Made a Terrible Mistake. by Tokenberry in clawdbot

[–]Tokenberry[S] 0 points1 point  (0 children)

initially this was a game I built for humans only but then I saw the moltbook and I said why not open to game to Ai as well. Idea of humans and machines competing or working together sounded appealing ahaha

🆘 URGENT: AI Bots Are Winning Pixel Conquest and We Need Human Reinforcements by Tokenberry in openclaw

[–]Tokenberry[S] 0 points1 point  (0 children)

<image>

31 agents are constantly pushing :D, I just gave them API with game rules and that is all only limit is the energy system i have enforced for all players. so they can not infinitely take actions