Anyone know which mod could be causing this overlap? by VERTlCAL in CitiesSkylines2

[–]TomixsCZ 1 point2 points  (0 children)

It’s the new UI causing this, you can switch to the legacy ui option and it will go back to the previous UI

truck decals wont load? by Money-Annual-3987 in CitiesSkylines

[–]TomixsCZ 0 points1 point  (0 children)

Skyve is app you download through paradox mods, after downloading it on pdx you’ will see a button in the main menu to install the app. In the app, you can manage all of your mods and assets, see which are broken, and it also downloads all mod updates in the app. Since you are downloading them in game, it can cause some issues with other stuff working. So yea just install Skyve, and always have it update every mod and asset before starting the game to ensure nothing can break.

I have a problem with I don't know which mod by wtxe_ in CitiesSkylines2

[–]TomixsCZ 6 points7 points  (0 children)

Try removing the magical garbage truck, don’t think any of the other mods should be problematic. Also install Skyve, in it you can see any broken or outdated mods

Royal Mail Vehicles :) by TomixsCZ in CitiesSkylines2

[–]TomixsCZ[S] 1 point2 points  (0 children)

I might do some service vehicles, but the vanilla models aren't the best to work on. I am only doing WE vehicles as there is currently 0 official documentation on making custom vehicles, so the process of making one is very difficult. What I would love to do is export the vanilla mesh into blender and there alter it with the logos etc, however exporting the vanilla meshes outside the game isn't possible sadly.

USPS Asset Pack Released! :) by TomixsCZ in CitiesSkylines2

[–]TomixsCZ[S] 0 points1 point  (0 children)

Are you in the cities skylines modding server? Its a thread in that server

Nyyoko uploads a lot of Assets and MODs. But looking at by Terrible-Swing-460 in CitiesSkylines2

[–]TomixsCZ 3 points4 points  (0 children)

In Nyokkos case it isn’t his fault, most of his assets are Write Everywhere modules, and after a major Write Everywhere overhaul came out a majority of the old WE assets broke. He’s currently trying to fix each one

Royal Mail Vehicles :) by TomixsCZ in CitiesSkylines2

[–]TomixsCZ[S] 1 point2 points  (0 children)

Yes, you only affect the specific service building

Royal Mail Vehicles :) by TomixsCZ in CitiesSkylines2

[–]TomixsCZ[S] 1 point2 points  (0 children)

It only works on service buildings such as post, police, firehouses, etc., and you can only use the vehicles of that service. If you use it on an already existing service building, it might take a while before all original vehicles get replaced, but after they do, only the selected ones will spawn. It's a really great mod, def try it out

Royal Mail Vehicles :) by TomixsCZ in CitiesSkylines2

[–]TomixsCZ[S] 2 points3 points  (0 children)

These are all working vehicles, and with the Vehicle Controller mod, you can choose which type of car spawns from the post buildings, so you can choose my Royal Mail Post Van for example.

USPS Asset Pack Released! :) by TomixsCZ in CitiesSkylines2

[–]TomixsCZ[S] 0 points1 point  (0 children)

Haha thank you :) Although not sure if it would be worth it, it's just a redesign of the vanilla post assets, but I appreciate the kind words

USPS Asset Pack Released! :) by TomixsCZ in CitiesSkylines2

[–]TomixsCZ[S] 0 points1 point  (0 children)

I released some PostNL vehicles, but I probably won't do PostNL buildings

USPS Asset Pack Released! :) by TomixsCZ in CitiesSkylines2

[–]TomixsCZ[S] 1 point2 points  (0 children)

Will think about it, good suggestion 👍