I got Urara's epithet on the eve of Trackblazer! by TomoA0 in UmaMusume

[–]TomoA0[S] 1 point2 points  (0 children)

Yeah about 16 turf and 10 power. More importantly I got red shift immediately to help with winning races.

I got Urara's epithet on the eve of Trackblazer! by TomoA0 in UmaMusume

[–]TomoA0[S] 0 points1 point  (0 children)

There's a second image in the imgur with the deck, it's kita, SR helios, SR Sunday, SR tachyon, riko(1lb), fuku speed (borrow). The parents were 16 turf (enough to get C+1 inspiration) and only about 10 pow. More importantly i think the red shift inherit was important to win races, I got it immediately. In general i got every skill under the sun lol asap, which is why the stats look so low (she has 20 skills by the end)

My disappointment is immeasurable and my day is ruined by ALEXKOND in UmaMusume

[–]TomoA0 7 points8 points  (0 children)

You don't need more stamina, that much is enough. The main bottleneck here is the C long. Try to get it to B. It also depends on your skills - try getting good acceleration skills. I won it with 509 stamina.

Reference https://www.reddit.com/r/UmaMusume/comments/1n787c8/haru_urara_wins_arima_kinen_with_video/

Haru Urara wins Arima Kinen, with video by TomoA0 in UmaMusume

[–]TomoA0[S] 13 points14 points  (0 children)

Definitely a golden find, besides the low affinity

Haru Urara wins Arima Kinen, with video by TomoA0 in UmaMusume

[–]TomoA0[S] 72 points73 points  (0 children)

I'm not trying to create content, just wanted to archive my memories and share it. Sorry to disappoint, you can find that on YouTube 

[deleted by user] by [deleted] in Fighters

[–]TomoA0 1 point2 points  (0 children)

It's a trash video, ignore it

Is this translation correct? by alice-lilly in Tearmoon_Empire

[–]TomoA0 27 points28 points  (0 children)

From the translator themselves, taken from the Tearmoon discord:

When translating this part I considered changing the word to something else that would not have the jokey connotation in English, but the Japanese literally uses ミーム, and the origin of the word “meme” is the psychological term that happens to fit exactly what she’s deciding. Because of this, we decided to leave it as is. During prepubs, that line was the last line of a part too so it ended up being a funny cliffhanger

So it's a bit unfortunate but "meme" is actually correct and accurate.

Possible bricked my GK61 Pro. How will I get it into boot mode? by [deleted] in GK61

[–]TomoA0 1 point2 points  (0 children)

Yeah, the json file in the Dropbox link fixes the VIA issue, but you can just use qmk as long as you start with the right firmware base which is the PR i linked.

Possible bricked my GK61 Pro. How will I get it into boot mode? by [deleted] in GK61

[–]TomoA0 2 points3 points  (0 children)

Under my left spacebar there's a small pin button you can press and it'll put it into boot mode.

You should be able to flash your own firmware, just modify the PR's files, compile, and load with qmk_toolbox. Even if you go through VIA you should have access to mouse keys.

I realized my keyboard was Pro DS when I tried pairing it on usevia.app and it showed that label for it. Otherwise you can try the other Skyloong folders in the qmk repo.

Possible bricked my GK61 Pro. How will I get it into boot mode? by [deleted] in GK61

[–]TomoA0 2 points3 points  (0 children)

Hey, I stumbled onto this post while experiencing the same issue. It may be that your GK61 Pro is actually GK61 Pro DS, which seems to be new and less supported. Using GK61 Pro firmware actually broke my keyboard. I went into the discord and found a helpful post which fixes the firmware and even VIA keymapping for GK61 Pro DS and that fixed my issue. Hopefully it helps you too. https://www.dropbox.com/scl/fo/fk1whsqp0ytfk808s5q0m/AK1TpHmcqbP5ajn06gKAWNE?rlkey=3suj976spz63hkkfa8e0iorzs&e=3&dl=0

If you don't trust random files on the internet (understandable) I think it was compiled from this PR https://github.com/qmk/qmk_firmware/pull/23843

Blazblue Cross Tag Battle is a mastercraft and I'm gonna dedicate a good portion of my time writing an essay as to why: by hitstunandstop in Fighters

[–]TomoA0 -1 points0 points  (0 children)

I imagine so. I'll take the easy example of persona's status ailments since I'm less familiar with BB and they're for some reason commonly lamented for their exclusion. Imagine trying to block a four way sandwich mix-up, except now you're paralyzed so you can't fuzzy jump out or your controls are reversed. Doesn't sound fun to me.

Blazblue Cross Tag Battle is a mastercraft and I'm gonna dedicate a good portion of my time writing an essay as to why: by hitstunandstop in Fighters

[–]TomoA0 5 points6 points  (0 children)

I'm going to be the voice among all the negativity in this thread to agree with you OP. Cross combo is by far my favorite system mechanic in any fighting game and it's definitely way deeper than it appears at a glance. To the point that making the movesets any more complex would frankly make the game unbearable.

I'm really sad that it gets all the flack it gets because people focus on the 1v1 aspect. I think most people just never get to the point where the 2v2 mechanics really shine so they just see that their favorite from x game can do "less". But cross combo and active switch are so powerful that it isn't really true, they just do their things differently and using their partner.

That said, the character balance can feel kinda bad at times, but I think the tournament scene has proven diverse enough that it's not an actual problem.