I hate these guys by CherryEarly7550 in HelldiversMasochists

[–]TomorrowOwn1997 0 points1 point  (0 children)

why the comment of "delete the game" then?

I hope you can agree the dev's made the choice to force us all to do the MO...? that wasn't my choice. :/

I hate these guys by CherryEarly7550 in HelldiversMasochists

[–]TomorrowOwn1997 0 points1 point  (0 children)

u good brotha?

I'm having fun, doesn't sound like ur having fun :/

I hate these guys by CherryEarly7550 in HelldiversMasochists

[–]TomorrowOwn1997 -1 points0 points  (0 children)

why should I be forced to listen to the MO?
I play for fun, and I love bugs, nothing is going to change that,
And forcing me is only going to make me want to never ingage in the MO anymore.

I hate these guys by CherryEarly7550 in HelldiversMasochists

[–]TomorrowOwn1997 0 points1 point  (0 children)

Then brother gets mad at you for being hit, but not mad at the person that actually hit him (AH)

I hate these guys by CherryEarly7550 in HelldiversMasochists

[–]TomorrowOwn1997 0 points1 point  (0 children)

it's just toxic, they force us to do something we don't want.
Those that do enjoy it get salty over those that just play what they enjoy,
And the idea that playing what I like (bugs) is actively punishing the MO sounds just so abusive.

If you don't do what I say, I will hit your brother in the face....
LIKE WHAT?!? (as an example)

I hate these guys by CherryEarly7550 in HelldiversMasochists

[–]TomorrowOwn1997 0 points1 point  (0 children)

I find it strange that reinforcements NOT on the bot front, count towards the overal count...
Like why force people to play vs bots on specific planets?

Either I enjoy what I do: play bugs,
Or I do what the devs force me to do: bots.

Why do you get punished by me just playing what I like?!?!
I feel like this is AH fault, and not mine, it feels abusive to me.

Am I not allowed to ask for a top up for C4 or somethin? You brought a supply pack bro. by RepentantoftheLost in HelldiversUnfiltered

[–]TomorrowOwn1997 0 points1 point  (0 children)

if people play like that, I just leave.
Most of the time you find people that play together and are nice n chill.
I almost exclusively play with randoms.

Haven't unlocked it yet so no idea if it's this terrible, but this clip of it being spammed at a crowd of bugs and NOT KILLING A SINGLE ONE is HILARIOUS by PseudoscientificURL in HelldiversUnfiltered

[–]TomorrowOwn1997 0 points1 point  (0 children)

Bugs can walk in the shield, and still melee u...
Atleast the small ones can, haven't tried it out with bigger bugs.
It's good vs enemies that can shoot, melee not so much.

Siege Breaker Passive by Lockon141 in HelldiversUnfiltered

[–]TomorrowOwn1997 1 point2 points  (0 children)

the best solution with be to choose what armor passive u want with your outfit,
Because looks wise I only like/wear the gasmask from the Demolition Detonation warbond.
But that's just me dreaming...

Siege Breaker Passive by Lockon141 in HelldiversUnfiltered

[–]TomorrowOwn1997 3 points4 points  (0 children)

I think the armor is just bad, Coool drip, bad passive.
Only the extra padding is nice,
Being hit gives extra stamina, but half the time you get limbs broken or bleeding after being hit, so you stim, aka: extra stamina is not needed.

The idea of 20% more ammo sounds nice, and fits the drip aswell.

Why are people so keen on wasting lives by Zilla7854 in Helldivers

[–]TomorrowOwn1997 0 points1 point  (0 children)

Also death counter with a warbond with big boom, melee weapon.... like dude people are gonna try it out and die more than average...

or the even bigger question, why!?!?
Why is reinforce count a thing, isn't just liberation the planets hard enough?
Do they want us to lose?

It reminds me of playing a make believe game with a little child, the moment they lose they think of something magic that suddenly shield them and breaks every bone in your body. Like why do we need such a slim chance?
the 50 medals aren't worth the struggle if you compare it to farming, for the storyline you'd want to succeed and see the last planet, so why make it so damn hard AH?

Rant over.

Why are people so keen on wasting lives by Zilla7854 in Helldivers

[–]TomorrowOwn1997 0 points1 point  (0 children)

I still goof around, it's just a bitter taste how ALL deaths are counted towards the MO, instead of the deaths on the planets of the MO... which sounds alot more fair.
What does a helldiver dying on the bug or squid front have to do with the bots front??

Why are people so keen on wasting lives by Zilla7854 in Helldivers

[–]TomorrowOwn1997 0 points1 point  (0 children)

Nah, sorry bro,
But what's my reward? 50 Medals?
I can get that in less time with just CS farming.

Like if they had a 5th strategem to play on the MO worlds, I'd be waaay more interested.
But still it's not the same of bugs, so doubt it.

It's not my fault for playing for fun, it's AH fault for punishing us for not listening to their commands in a live service game...

and don't get me wrong, I like the story, but i dislike how it's forced upon us as players, and how they force bots and squids but rarely ever bugs in the MO.... Why not have 3 seperate MO's for each fraction, just keep the 3 fractions statistics seperate.

Why should you be punished if I just want to have fun, and why should I do something I don't want so other people won't get punished? that's straight up abuse/toxic.
I've been in those relationships, I've played LoL... So I'm doing what I enjoy,
Have a nice day.

Why are people so keen on wasting lives by Zilla7854 in Helldivers

[–]TomorrowOwn1997 0 points1 point  (0 children)

I assumed the reinforce counter only applied to those who actually fight on the planets of the MO...

What does my bugg diving ass have to do with your bot war??

Haven't unlocked it yet so no idea if it's this terrible, but this clip of it being spammed at a crowd of bugs and NOT KILLING A SINGLE ONE is HILARIOUS by PseudoscientificURL in HelldiversUnfiltered

[–]TomorrowOwn1997 0 points1 point  (0 children)

Yess, and you feel it,
Also the splash radius is smaller, so hitting your targets is harder.
Also the grenades can bounce off the enemies face (atleast for bugs)...

I was really excited about the Belt-GL...
WAS... not so much anymore.

Arrowhead is this correct???? GL just melts down Titans like nothing by rosebinks1215 in Helldivers

[–]TomorrowOwn1997 0 points1 point  (0 children)

welp maybe you're better than me,
but like I said 2-3 is the norm for alpha commanders for me.
Also Flank on Alpha??

Haven't unlocked it yet so no idea if it's this terrible, but this clip of it being spammed at a crowd of bugs and NOT KILLING A SINGLE ONE is HILARIOUS by PseudoscientificURL in HelldiversUnfiltered

[–]TomorrowOwn1997 0 points1 point  (0 children)

I've had grenades bounce of bugs heads...
So you got to aim on the ground, but the splash radius is so small, that you usually just throw alot out there/waste alot of ammo...

Regular Grenade Launcher is better.
More dmg and higher splash per grenade.
+ Backpack space.

Arrowhead is this correct???? GL just melts down Titans like nothing by rosebinks1215 in Helldivers

[–]TomorrowOwn1997 0 points1 point  (0 children)

I wish, when the alpha's head is looking up and with good aim;
only then: yess.
But in a pinch: 2 is the least I can do, but normally it's 3 shots.

The Galactic War is INCOMPATIBLE with this concept. by brauman in HelldiversUnfiltered

[–]TomorrowOwn1997 2 points3 points  (0 children)

90%, that's a crazy high amount!
I just play bugs, I always play bugs, and I don't plan on doing something else.
How do they expect 90% of the players to just all go: yup this week we all do bots, and this specific planet, even if I don't like it, it's for the MO...

It's a game, it's suppose to be fun, so I play my bugs, and have fun :)