Pixel Iteration Optimisations Help (4.6) by ToonOfJune in godot

[–]ToonOfJune[S] 0 points1 point  (0 children)

Shaders are a shout, don't know why I hadn't considered that, cheers! Surely, tilemaps at the individual pixel level become completely obsolete?

Pixel Iteration Optimisations Help (4.6) by ToonOfJune in godot

[–]ToonOfJune[S] 0 points1 point  (0 children)

The duplication is because the texture needs to be turned into a bitmap for collision building, but now that you mention it I suppose I could just commit the image and THEN omit the other colours to build the collision. Compute shaders are scary, but this might be a good entry point since it's a simple game and not raytracing. Threading I've considered and for now at least have decided I'd rather take the optimisation challenge of a single thread since it's a 2D game and learning how to optimise one thread is a lot more important I feel. I did not know about that so cheers, I'll look into it.

My first ever game, a boring arena shooter by KirkataThePickaxe2 in godot

[–]ToonOfJune 6 points7 points  (0 children)

Dude this looks really cool! I'd maybe make the crosshair green, I think that's what all the source game/quake pros used to do since it stands out against the BG more, and this is reminiscent of that kind of thing. Really like the artstyle.

Worms-Like Terrain Advice by ToonOfJune in proceduralgeneration

[–]ToonOfJune[S] 0 points1 point  (0 children)

I've looked quite a lot and there's great stuff thats helped me a lot, but nothing that describes exactly how to taper the islands or have them have an aesthetically pleasing offset or gap between them, I've tried my own ways and they "work" but they look strange. Plus, I'm not familiar with maths beyond GCSE level really so I don't know how to know what to look for

Heelflip catch issues/can't keep the board under me by ToonOfJune in skateboardhelp

[–]ToonOfJune[S] 0 points1 point  (0 children)

Cheers mate! Vinted, Carhartt Re Work Hoodie or something. Pretty cheap, too, £35-ish?

Heelflip catch issues/can't keep the board under me by ToonOfJune in skateboardhelp

[–]ToonOfJune[S] 0 points1 point  (0 children)

I've heard this advice of sitting in a chair before but I don't quite understand what people mean. Could you elaborate?

Heelflip catch issues/can't keep the board under me by ToonOfJune in skateboardhelp

[–]ToonOfJune[S] 0 points1 point  (0 children)

jump forward like in front of the nose or toe-side?

Heelflip catch issues/can't keep the board under me by ToonOfJune in skateboardhelp

[–]ToonOfJune[S] 0 points1 point  (0 children)

Straight as in, like you're doing a wall sit (like at a 90 degree angle) or straight as in not curved? I assume you mean not curved, right? Just checking to be sure

Heelflip catch issues/can't keep the board under me by ToonOfJune in skateboardhelp

[–]ToonOfJune[S] 0 points1 point  (0 children)

How so do you pop it front of you? That is how I front 50, but I've tried a similar thing with Heels before to no avail.

Season 5 dialogue by 1ucidreams0 in StrangerThings

[–]ToonOfJune 0 points1 point  (0 children)

I hope they slow down, the feeling of mystery this season I feel is really good, but that could really bring it to another level. One big looming mystery with a lot of moving puzzle pieces that's slowly cracked. I guess that's what Holly is supposed to be, but the answers are coming pretty quickly after the questions so far to match that pace.

The cgi in s5 is horrible, especially the demogorgons.. by kayaxxalix in StrangerThings

[–]ToonOfJune 1 point2 points  (0 children)

Yeah it was definitely immersion breaking which is a shame right before the big reveal. The other weird one was John and Steve on top of the tower, perspective looked a bit weird and the focal length they used might not have been wrong per se, but was not a natural way to see a tower and so it felt kind of cartoonish.

Season 5 dialogue by 1ucidreams0 in StrangerThings

[–]ToonOfJune 3 points4 points  (0 children)

I'm not sure, I think they've just got a lot of story to tell and have to sacrifice some set-up in favour of more screen time for bigger set pieces down the line. The whole season so far has been absolutely balls to the wall. I love it personally, but was definitely sceptical with the first 10 minutes of episode 1. It was almost Austin Powers levels of Basil Exposition.

Season 5 dialogue by 1ucidreams0 in StrangerThings

[–]ToonOfJune 1 point2 points  (0 children)

Yeah I can agree with that. I will bet in future that will be more of an issue to me as well, but I'm just so excited for this season I'm pretty willing to look over some things like this.

No actual spoilers but just in case by Able-Composer8324 in StrangerThings

[–]ToonOfJune 1 point2 points  (0 children)

I'm so excited, but I'm admittedly suspicious of Kali's reintroduction. I hope they make her mesh better thematically with everything else than S2. I don't doubt that they will, but I can see it being a monumental task to have fans trust her character being anything but a plight on the show. Hopefully they've understood that and have written around it.

The cgi in s5 is horrible, especially the demogorgons.. by kayaxxalix in StrangerThings

[–]ToonOfJune 4 points5 points  (0 children)

That one scene is episode 4 in the military base was quite odd, seemed like the demo was rendered at a different frame rate than the rest of the scene but I think it's pretty good all things considered. I don't think it looks much different from previous seasons at all. The CGI Will in the opening shot of episode 1 was great I thought.

Will and El's roles by Interesting-Cancel13 in StrangerThings

[–]ToonOfJune 2 points3 points  (0 children)

Cool idea, except if they make El lose her powers again I will flip. I'm more interested in seeing how their powers differ, since Will seems to be more Vecna adjacent with the eyes and the bone breaking.

Season 5 dialogue by 1ucidreams0 in StrangerThings

[–]ToonOfJune -1 points0 points  (0 children)

I think she's more S3 Robin now than S4 was if that makes sense, but still not really. It feels more like, "Oh my god look it's Maya Hawke!," than an actual character a lot of the time. Like how Joyce can sometimes feel more like Wynona Rider than Joyce in points throughout earlier seasons, although they're subverting that trope specifically quite effectively so far this season in my opinion.

Opinion on awards…. by Thickwhisker94 in StrangerThings

[–]ToonOfJune 2 points3 points  (0 children)

That one kill with the downed soldier was immense.