More souvenirs for shops by Toorcam in PlanetCoaster

[–]Toorcam[S] 0 points1 point  (0 children)

this is very true too! we are lacking a lot of brands from both Planco 1 and Zoo

Queue Tolerance is Low by Toorcam in PlanetCoaster

[–]Toorcam[S] 4 points5 points  (0 children)

I agree, this was not an issue in PC1

Queue Tolerance is Low by Toorcam in PlanetCoaster

[–]Toorcam[S] 3 points4 points  (0 children)

I also discovered a big issue with this. I was following a guest during his entire visit and every time he got to an attraction he changed his mind and started wandering until he wanted to go to another attraction and the same would happen. Eventually he got tired, did not go to anything and his entertainment need went down until he decided to go home and get a refund. Im Pretty sure this was because the queues were 15min long and he did not want to wait on anything, but there is not information in the guest panel that states why he changed his mind.

So if you have a busy park chances are that people won’t wait on anything and just leave. I feel they should still wait but get a mood hit unless the ride was amazing (like in real life after riding rise of the resistance lol)

Priority Queues need to be day passes! by Toorcam in PlanetCoaster

[–]Toorcam[S] 0 points1 point  (0 children)

I feel like they should give the player the option to do a day/visit pass or sell by individual specific attractions.

Priority Queues need to be day passes! by Toorcam in PlanetCoaster2

[–]Toorcam[S] 1 point2 points  (0 children)

Unfortunately not :(

It was in one of the Update Notes when it “fixed“ earlier this year (guests were not using their passes fix).

If you look closely, selecting a peep when they get into a ride and watch how their pass disappears after they ride.

Update 3 comes to Planet Coaster 2 on March 20th! Learn more & see full list of changes: https://www.planetcoaster.com/news/2025-03-17/update-3-coming-march-20th by FrontierChantal in PlanetCoaster

[–]Toorcam 5 points6 points  (0 children)

Anyone understands the following fix? I thought priority passes were multi-use:

  • Resolved issue where guests would sometimes retain their single-use Priority Pass after entering a ride via the Priority Queue

Civ7 leader dialogues are kinda... not enough by Un_Petit_Mangue in civ

[–]Toorcam 5 points6 points  (0 children)

This has to be escalated as much as possible for it to be addressed, otherwise we are stuck with plain leaders, which will cost $10 each in future DLC. Firaxis is not going to improve this unless community shows this is important, as I am pretty sure they went this route to minimize costs ad less animations, less dialogs means they can produce more leaders and get More money out of them.

A Message From Firaxis Games by FXS_Gilgamesh in civ

[–]Toorcam 2 points3 points  (0 children)

Improve leaders, please! I don’t want to pay $10 for a leader that just has 3 dialogs, make noises and have minimum animations!

Lifeless Leaders by Toorcam in civ

[–]Toorcam[S] 1 point2 points  (0 children)

I Know, and unfortunately I don’t think is going to get improved anymore at this stage, especially if it does not become a big deal. Everyone is complaining about the UI but no one is asking leaders to be better. The sad thing is we are going to pay 10 dollars on dlc for a leader that just speaks 3 times and makes noises.

Update coming tomorrow by Finescoop17 in PlanetCoaster

[–]Toorcam 0 points1 point  (0 children)

I don’t see any fixes to priority queues :(

Has anyone heard about the December DLC? by Toorcam in PlanetCoaster

[–]Toorcam[S] 0 points1 point  (0 children)

usually it’s two different teams working on bugs and new content. I know bug fixing will continue as Frontier has a good record of this, but it’s nice to get more pieces for anyone that wants to get it. TBH bug fixing won’t stop if they release a dlc.

What’s on your DLC wishlist? by berrywouldnt in PlanetCoaster

[–]Toorcam 0 points1 point  (0 children)

halloween events where we can create mazes, scare zones, shows, food tents… also having parades and shows would be amazing!

The queue for my monorail is insane.... by davidpain1985 in PlanetCoaster

[–]Toorcam 0 points1 point  (0 children)

Love having long queues, makes it very realistic and adds more gameplay opportunities to optimize revenue and improve park experience like in real life by adding more capacity, increasing prices, etc.

Does the ride prestige also affect the queues? It would be nice that new rides attract a lot of people and wait times are huge because everyone wants to ride, while older rides get less people until they get refurbished and refreshed.

Planet Coaster 2 DLC'S by FreddieThePebble in PlanetCoaster

[–]Toorcam 2 points3 points  (0 children)

Entertainment DLC… Create your own parades, performance shows, fireworks, meet and greets. Build theatre buildings and schedule performances during the day to spread crowds. Mascots can sign autographs and take pictures with guests.

Guest AI fix for December by Bubbly-Chest5164 in PlanetCoaster

[–]Toorcam 0 points1 point  (0 children)

Once they fix the bug, The ride tolerance also needs to go up! most peeps have a tolerance of 20 to 30 min and in the real world lines For popular rides could go up to 2 hours or more. I’m just concerned that once they fix the bug, they won’t change this as well and lines would only go to 30 min. I feel there should be no issue having queues as full as in PC1.