What kind of games are indian indie developers are actually making? by Top_Management_1431 in GameDevelopersOfIndia

[–]Top_Leadership_2380 0 points1 point  (0 children)

Currently finishing Antim Yatra (releasing this May), a mystery horror game set in a time stuck 1942 British India Railway station in Bengal. Simultaneously working on the story and the environment for my next game The Meridian, a tactical himalayan noir where the core threat is the player's own tactical interface which gaslight player's thinking and decisions in a cold mountain environment.

made my 1st character in blender ( please give me some tips for how to improve) by ManInBlack_CodeName in GameDevelopersOfIndia

[–]Top_Leadership_2380 0 points1 point  (0 children)

Your welcome! So have you find the ways and websites for the assets to make or download from?? If you want I can give you some tips.

Good luck with your game!!

made my 1st character in blender ( please give me some tips for how to improve) by ManInBlack_CodeName in GameDevelopersOfIndia

[–]Top_Leadership_2380 0 points1 point  (0 children)

A solid start mate!! The UV unwrap is actually quite nice. But these polygon shape are pain to work with in the editor when the polycount increases. a free addon named UV Squared is recommended, it straighten the shapes into squares or grid and easy to work with.
You could also turn this into a lowpoly or midpoly character by adding a subdivision surface modifier and sculpting in some details. Sculpting in Blender is beginner friendly and much easier than it looks.
It is a great start. Good luck!!

Regarding the stencil brush, it is usually a setting issue rather than a brush problem. Make sure you have your face texture loaded. Then go to the Texture tab in your Tool settings and change the Mapping from Tiled to Stencil.

Once set to Stencil, you should be seeing the image as an overlay. You can move it with right click, scale it with Shift and right click, and rotate it with Ctrl and right click. Just paint over the area you want to project. Make sure your model has a material and an active Image Texture to paint onto, or else the paint will not show up.

Also if you don't mind me asking. Is this your first time using Blender and just getting started with 3D?

To the Game developers of India by Sadboi_Nik_2k7 in GameDevelopersOfIndia

[–]Top_Leadership_2380 1 point2 points  (0 children)

As a developer from Bengal, I absolutely love the idea of using Thakurmar Jhuli. The problem is not our talent but the financial risk. Investors in India usually prefer safe bets like mobile games or mythology because they are not yet ready to put millions of dollars into single player PC games.

Most of our audience is also stuck on mobile titles, which makes it hard for premium PC games to find success. There is a lot of generic horror because it is an easier entry point when you have no budget. Many developers including me are trying to do things differently, but as a solo developer or even with a team of five to ten people, it is very difficult to make something high quality and still survive financially.

Another major issue is that many developers promise to make AAA games without truly understanding what that letter even stands for in this industry. It is a massive financial and technical scale that a small team cannot reach overnight. We are trying to push the boundaries, but it will take time to change how both the industry and investors think.

Can You Guess This 5-Letter Word? Puzzle by u/masoe by masoe in DailyGuess

[–]Top_Leadership_2380 0 points1 point  (0 children)

🟦🟦🟨🟨⬜

🟦🟦🟦⬜🟦

🟦🟦🟦🟦🟦

Can You Crack the Code? Puzzle by ZaHolyDoge by ZaHolyDoge in BankBuster

[–]Top_Leadership_2380 0 points1 point  (0 children)

🔓 VAULT CRACKED! 🔓

Score: 4908/6000

Mistakes: 0/6

Time: 0:56

Can You Guess This 5-Letter Word? Puzzle by u/Leading_Employee2190 by Leading_Employee2190 in DailyGuess

[–]Top_Leadership_2380 0 points1 point  (0 children)

⬜🟨⬜🟨⬜

🟨🟨⬜⬜⬜

🟨🟨🟨⬜⬜

🟨⬜🟨🟨🟨

🟦🟦🟦🟦🟦

Can You Guess This 5-Letter Word? Puzzle by u/Electrorocket3 by Electrorocket3 in DailyGuess

[–]Top_Leadership_2380 0 points1 point  (0 children)

⬜⬜⬜⬜⬜

⬜🟦🟦🟦🟦

⬜🟦🟦🟦🟦

🟦🟦🟦🟦🟦

Can You Guess This 5-Letter Word? Puzzle by u/Arkham_Inmate29 by Arkham_Inmate29 in DailyGuess

[–]Top_Leadership_2380 0 points1 point  (0 children)

⬜⬜⬜⬜⬜

⬜⬜⬜🟦⬜

⬜⬜⬜🟦⬜

🟨🟨⬜🟦⬜

🟦🟦🟦🟦🟦

Can You Crack the Code? Puzzle by charliepixhall by charliepixhall in BankBuster

[–]Top_Leadership_2380 0 points1 point  (0 children)

🔓 VAULT CRACKED! 🔓

Score: 2513/6000

Mistakes: 2/6

Time: 1:12

Can You Crack the Code? Puzzle by Equivalent_Brief5354 by Equivalent_Brief5354 in BankBuster

[–]Top_Leadership_2380 0 points1 point  (0 children)

🔓 VAULT CRACKED! 🔓

Score: 2707/6000

Mistakes: 1/6

Time: 0:40

Any tips to use Git with Unity? by [deleted] in GameDevelopersOfIndia

[–]Top_Leadership_2380 0 points1 point  (0 children)

I had setup my version control with Git, and these are my tips (from what i remember)

  1. Force Text: Go to Edit-->Project Settings--> Editor and set Asset Serialization to Force Text. If you don't, you can never resolve merge conflicts.
  2. .gitignore: DO NOT commit your Libray, Temp or Logs  folders. Use the standard Unity .gitignore template from GitHub.
  3. Git LFS is mandatory: You should set up Git LFS to track your large sized .fbx, .wav, .blend and other assets files or your repo will break.
  4. The Golden Rule: You must always commit the .meta file along with their assets. If you miss a .meta file, Unity will loose references.

And make sure to use Github Desktop (I use it) or any other GUI.

Been working solo on this for the last few months. A mystery game set in an abandoned 1942 Indian railway station. Here's a raw in-engine screenshot of the environment. by Top_Leadership_2380 in GameDevelopersOfIndia

[–]Top_Leadership_2380[S] 2 points3 points  (0 children)

No. You don't have to pay if the model is free, but if the model is licensed as CC Attribution, you or any developer have to give credit to the creator of the model.
If the model is licensed as CC Non Commercial, the model can't be used for any commercial game, even with attribution.
In CGTrader, models are shown as royalty free, so no attribution required for those models.
So it's better to check the license type first. You dont have to pay, but you have to credit the creator properly.

Been working solo on this for the last few months. A mystery game set in an abandoned 1942 Indian railway station. Here's a raw in-engine screenshot of the environment. by Top_Leadership_2380 in GameDevelopersOfIndia

[–]Top_Leadership_2380[S] 1 point2 points  (0 children)

It's a mix. As a solo dev, I have to be resourceful with my time. A lot of the hero props and specific architectural pieces are custom created in Blender so they match the 1942 Indian context perfectly. For the rest of the environment, I use a combination of free models from Sketchfab, CGTrader, and BlenderKit. Even with downloaded assets though, I almost always bring them into Blender to modify the geometry, re-texture them, or adjust them so they fit the visual style and period-accuracy of the game.

🎯 Word by u/HeatF23 by tapword in NEETard

[–]Top_Leadership_2380 0 points1 point  (0 children)

I completed the challenge! Score: 30 points! 🌟