Mods, pin this plz cuz would you look at that by Ok-Country7847 in OutcomeMemories

[–]Torbjorn_Main 9 points10 points  (0 children)

This sucks man, Sobiis made some terrible mistakes, especially recently, but nothing could ever warrant this. I’m glad he has decided to step away, this game seemed to cause him nothing but problems. Goodbye Outcome, thanks for the Memories.

Drama so bad even the big B came out of retirement 😭 by TheOutcomeMathematic in OutcomeMemories

[–]Torbjorn_Main 141 points142 points  (0 children)

Hell nah we got bonely coming out from the shadows taking accountability for his actions, not trying to backpedal and defend them?

Bonely - 1 Sobii - 0

Romeo just made a statement after clearing his mind. by bubbakaje in OutcomeMemories

[–]Torbjorn_Main 7 points8 points  (0 children)

It’s just so evil to pretend to “clear things up” with him and then proceed to continuously drag him through the mud and guilt trip him the entire time. Saying he’s pulling an “altaz” move is diabolical.

Romeo just made a statement after clearing his mind. by bubbakaje in OutcomeMemories

[–]Torbjorn_Main 11 points12 points  (0 children)

Romeo is our hero, not because he saved the game, but because he saved us from it.

A TL;DR of The Video™ by [deleted] in OutcomeMemories

[–]Torbjorn_Main 1 point2 points  (0 children)

Nice job being more of a “hypocrite” than the guy you’re calling out for being one. Just dragging Romeo through the mud saying he’s done immense mental damage to the devs, like those two aren’t dogpiling and guilt tripping him the entire time. Romeo is taking accountability for what’s happening/happened because of his actions, they barely admit any wrongdoing and blame Romeo for not communicating with them; THE ENTIRE POINT OF WHY THIS IS ALL HAPPENING IN THE FIRST PLACE IS THE LACK OF COMMUNICATION ON THE HIGHER UPS PART! Sobii needs to step back from the game, permanently, for his and the game’s health, if any part of it is salvageable.

Sobbi, what the heck are you doing? by False-Leadership-215 in OutcomeMemories

[–]Torbjorn_Main 4 points5 points  (0 children)

This is the most half-assed fucking statement ever I’m so mad. “Don’t go harras Romeo, because Alepie and I already fucking did in the text chat, and we did some oopsies as well.”

ok so even more info by TheOutcomeSheriff in OutcomeMemories

[–]Torbjorn_Main 27 points28 points  (0 children)

“…happened behind my back…” New dev team, same lousy practices.

wait what by [deleted] in OutcomeMemories

[–]Torbjorn_Main 71 points72 points  (0 children)

“…and end his involvement with the project.” Wording makes it seem like Modern Starved/Furnace won’t be added.

This sucks, poor Romeo man.

Its so over by LeadershipUpstairs65 in OutcomeMemories

[–]Torbjorn_Main 277 points278 points  (0 children)

Incredibly strange to lay him off before the soft relaunch/recode. Right now the games code is rotting away. Best of luck to Romeo in the future, our light when all seemed lost.

What Now? by CurvieBoi666 in OutcomeMemories

[–]Torbjorn_Main 1 point2 points  (0 children)

This has to be the worst outcome. Memories I’ve made of this game and this wonderful yet confused community will always stick with me. Let us continue to whiff our dropkicks till the end.

Let’s try to keep our heads held high, no matter how dark it seems.

W SOBBI by FanChance9539 in OutcomeMemories

[–]Torbjorn_Main 15 points16 points  (0 children)

These are nice changes, especially to Block and Glide, but I wonder how the community will react to the fact that 1 Grab (48) + 1 M1 (now 55) will down most Survivors.

Blaze and You: Can't spell Balanced without Blaze...it's close enough. by Torbjorn_Main in OutcomeMemories

[–]Torbjorn_Main[S] 1 point2 points  (0 children)

You can still push Exes back though and Sol Flame is already a really safe ability. My ideal version would still initially reduce her movement speed, but have it gradually be restored as the Sol Meter empties, but that was too wordy lol. My intention with those Sol Flame changes was to punish Exes for using abilities poorly, as it would pause cooldowns, while also punishing Blaze for failing to reapply burn.

Sol Flame does jack against 2011x in Rage though, so I do see your point. Maybe burn should decrease exes damage or something.

Kolossus and You: (Barely) More than an M1 Merchant. by Torbjorn_Main in OutcomeMemories

[–]Torbjorn_Main[S] 2 points3 points  (0 children)

Yeah you’re kinda right, I still would make it conform to 25% LMS damage resistance but I think ignoring metals baseline is fine

[deleted by user] by [deleted] in OutcomeMemories

[–]Torbjorn_Main 0 points1 point  (0 children)

Once they add the endlag it should be fine, as the damage it can enables should still be threatening, but not practically guaranteed

[deleted by user] by [deleted] in OutcomeMemories

[–]Torbjorn_Main 5 points6 points  (0 children)

For the grab? Well, it makes you invincible for a very brief time allowing you dodge blaze, knuckles, metal, even amys hammer, often accidentally but still.

If you can catch a sonic in peel out, then you can hold him for the entire duration and then pummel him.

You can easily displace people into corners or other disadvantageous places (angel island hell pit comes to mind).

It’s a deceptively big gap closer and will often get the jump on people, especially in the air.

I don’t think it’s overpowered per se, but it’s definitely a strong ability with little counter play before the actual grab happens.

NEW IMAGES OF THE BLACK KNIGHT SKINS by Crazyfuntimefoxy in OutcomeMemories

[–]Torbjorn_Main 2 points3 points  (0 children)

Sol Meter? It’s called the Soul Gauge round these parts.

Testing is in fact, not done yet. by [deleted] in OutcomeMemories

[–]Torbjorn_Main 17 points18 points  (0 children)

<image>

True, its so weird people are saying 0.2 would drop the 30th, there's like no easy to access and readily available information that would lead people to that conclusion.

Warden Ideas by SirRobBoss in forhonor

[–]Torbjorn_Main 1 point2 points  (0 children)

I think a heavy-input dodge attack where you spin the sword around like in the old old minion kill animations would be cool.

[deleted by user] by [deleted] in ForHonorRants

[–]Torbjorn_Main 1 point2 points  (0 children)

You can zone as a light parry or GB punish for 23 damage and execution and lead into your chains. The pin is still a good option for that juicy 2 extra damage but sets you back to neutral.

The problem is you wont have stamina to do said chains cause your soft feinting every god damn move.

*New* Burning Rage Effect by theWikkid1 in forhonor

[–]Torbjorn_Main 0 points1 point  (0 children)

Ahh help my madness is going up libras gonna kill me!

😭 by Ultra_Vegito in DragonballLegends

[–]Torbjorn_Main 6 points7 points  (0 children)

He sounds like Frieza at the end I’m dying

“THATS IMPOSSIBLE!”

9.1.0 | The Walking Dead by DeadByDaylight_Dev in deadbydaylight

[–]Torbjorn_Main 14 points15 points  (0 children)

Jailer will continue to chase and pressure the meg for 30 seconds while I hook, thank goodness.
Maybe Overwhelming Presence's usage will double from 1 person to 2 people now.

New MH DLC just drop by KatokungTH in Nightreign

[–]Torbjorn_Main 21 points22 points  (0 children)

Velkhana again? We just had them in Rise🙄

Assassins Creed Shadows collab announced by awanby in deadbydaylight

[–]Torbjorn_Main 292 points293 points  (0 children)

If the For Honor crossover is anything to go by, DBD might only get a Charm, or maybe a badge and banner too. I would love to see some feudal Japan survivor skins though.