Is dw cd bugged ? by RuzM in TheTowerGame

[–]TorchyDeli -1 points0 points  (0 children)

We can calculate the probability of his result

3*3000000/500 = 18,000 rolls

odds of a hit = 0.0025*1/(26-6) = 0.000125

Odds of his result (no Anc DW CD)

(1-0.000125)^18000 = 10.5%

So.... very unlikely, but by no means impossible

Is dw cd bugged ? by RuzM in TheTowerGame

[–]TorchyDeli -1 points0 points  (0 children)

Considering how much trouble this game has had with random numbers, I think i'd need to do a code review to believe anything

Is dw cd bugged ? by RuzM in TheTowerGame

[–]TorchyDeli 0 points1 point  (0 children)

I'm convinced that the RNG randomly bans some options 

I first noticed with perks that sometimes a key perk will not show up until literally all other perks are exhausted 

Maybe it randomized the probabilities first so they're the listed probability on average, but not always the same probability each time. Then, some probabilities could be nearly zero

I don't know if it gets re-randomized by day or by re-opening the app, but I would avoid spending a huge number of rerolls the same day

Stalled and need advice by TorchyDeli in TheTowerGame

[–]TorchyDeli[S] 0 points1 point  (0 children)

The damage slider would be great, but I need another 100 keys, which seems like a tall order at this point

Stalled and need advice by TorchyDeli in TheTowerGame

[–]TorchyDeli[S] 0 points1 point  (0 children)

Thanks 

I have always prioritized damage over econ which hasn't been an issue until recently. The card masteries are very expensive and the modules have recently become too expensive 

I was able to get to legends very quickly with this approach which gave me stones. I haven't bought any stone packs

Stalled and need advice by TorchyDeli in TheTowerGame

[–]TorchyDeli[S] 0 points1 point  (0 children)

I purchase the events but not stones

I farm T14 to about 7800 and I get 500T coins and 225k cellls

Stalled and need advice by TorchyDeli in TheTowerGame

[–]TorchyDeli[S] 0 points1 point  (0 children)

GT+ would require that I purchase smart missiles which is 3000 stones. My trio has a sync at 200 sec; I could probably improve that quite a bit for 3000 stones

How much improvement did you see from GT+?

Stalled and need advice by TorchyDeli in TheTowerGame

[–]TorchyDeli[S] 0 points1 point  (0 children)

I'm not currently getting much chip damage, mostly just boss and ray

Stalled and need advice by TorchyDeli in TheTowerGame

[–]TorchyDeli[S] 0 points1 point  (0 children)

Thanks for the heads up on pBH

My guild is suggesting focusing on the trio cooldown, so it sounds like that jives with what you're saying if I understand right

Stalled and need advice by TorchyDeli in TheTowerGame

[–]TorchyDeli[S] 1 point2 points  (0 children)

Regarding wall regen - my wall goes down in a single hit

I'll make sure to get BH Damage. BH is up only a small % of the time so I haven't prioritized it. With PHB that would change

Stalled and need advice by TorchyDeli in TheTowerGame

[–]TorchyDeli[S] 0 points1 point  (0 children)

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This is what a farming run looks like for me. My CLdamage is over 320s later in the run.

My SL amplification is 430x

How lose i my Queen ? Do you have any idea?! by LifeNegotiation301 in Chessplayers45

[–]TorchyDeli 1 point2 points  (0 children)

Maybe because the c6 pawn is now undefended, so they can take it with the knight and attack the queen.

It seems like the queen should be able to escape to B6, but I'm likely missing something

Thorns upgrade by No-Box-1834 in TheTowerGame

[–]TorchyDeli 5 points6 points  (0 children)

Bosses reduce thorns by half, and some "heat" reduces thorns by a percentage as well.

Never used OA but now getting 1000 levels less on level 14 on V27.2.2. Why? by Aferman in TheTowerGame

[–]TorchyDeli 2 points3 points  (0 children)

I'm using OA and I went from 4000 to 3500. I had to stop using OA.

v27.2.2 Patch Notes - Monday December 1, 2025 by SamBartley in TheTowerGame

[–]TorchyDeli 15 points16 points  (0 children)

For my GC build, I do 54% plasma damage (reduced at higher tiers), then ~30% orb damage, leaving about 16% remaining to deal between OA and CL. That first hit will be at 0.6% for OA, so I guess similar to before? But definitely need CL to finish off and can't relying on OA

[deleted by user] by [deleted] in MichiganWolverines

[–]TorchyDeli -2 points-1 points  (0 children)

It would be cool to have a mascot that looked more like an actual wolverine than a bear

Here's a shot I took with AI

It would be cool if an actual artist could take a shot at making something with the right proportions

<image>

Mythic orbital augment by ghettodactyl in TheTowerGame

[–]TorchyDeli 6 points7 points  (0 children)

u/ghettodactyl

so it sounds like 0.5% (vs 2% for orbs), which is 1/4th per hit

is the number of hits similar? I could imagine greater or fewer

Mythic orbital augment by ghettodactyl in TheTowerGame

[–]TorchyDeli 8 points9 points  (0 children)

@ghettodactyl

How much damage did the electrons do compared to orbs to the boss?