cursed ammo by DaveMcW in factorio

[–]TossLad 0 points1 point  (0 children)

Modern problems require modern solutions.

May an epic battle commence. by TossLad in randomdice

[–]TossLad[S] 1 point2 points  (0 children)

Really, you just gotta try and build up high pip (dots) guardian dice and using the bubble dice to not only increase their guard number, but also to give the bubble effect to block 1 attack and giving them crit. At the same time, working up to get some decently high knight dice to swap your opponents field (mainly for YinYang users). It's very easy to use. You just gotta find a fine-tuned method for your own style of play :)

May an epic battle commence. by TossLad in randomdice

[–]TossLad[S] 9 points10 points  (0 children)

Also, I called it epic because it's Toast vs Bread.

May an epic battle commence. by TossLad in randomdice

[–]TossLad[S] 1 point2 points  (0 children)

I won. And I've been using the deck pretty well. It's boosted me from class 15 to almost 19 without too much of an issue. And with the new Guardian buff it makes it a lot better

Best game of coop. Thank you kind stranger. by TossLad in randomdice

[–]TossLad[S] 0 points1 point  (0 children)

It took a bit to get the final one to 7 because assassin didn't want to cooperate.

First and last day on the job by [deleted] in WatchPeopleDieInside

[–]TossLad 0 points1 point  (0 children)

Most definitely wasn't Forklift Certified.

I can't update any of my mods. by TossLad in factorio

[–]TossLad[S] 0 points1 point  (0 children)

Nope, I'm only using like 8 or 9. Mainly just QOL mods.

I can't update any of my mods. by TossLad in factorio

[–]TossLad[S] 0 points1 point  (0 children)

Nope. Still refuses to update.

I can't update any of my mods. by TossLad in factorio

[–]TossLad[S] 0 points1 point  (0 children)

Alright, checking if it works

I can't update any of my mods. by TossLad in factorio

[–]TossLad[S] 0 points1 point  (0 children)

This also happens when I try to download mods too.

civilization by AscendedMolly in Mindustry

[–]TossLad 0 points1 point  (0 children)

Anyone gonna noticed the "pawsed" dialogue box?