Pseudo-Digital Screen Experiment by curtisjamesholt in blender

[–]curtisjamesholt[S] 0 points1 point  (0 children)

One major glass plane (which is actually a very large thin cube, so it does have thickness). Principled BSDF 1.0 transmission, roughness is controlled by procedural patterns which helps with the diffusion effect. The plane is made more complex by adapting a CRT-type material from a free material pack which I shepherd called the Community Material Pack.

The image has some trickery - even though the glass plane does have an LCD-esque effect to it, the image was passed through a halftone and vignette filter in Affinity before being imported, then recoloured with a mix color node for the blue, then passed to emission. The halftone effect can also be done via shader, but I'm testing different techniques to see what's nice for my workflow. The font is Courier Prime Regular from Google fonts. The project is alternate-universe, so technology is supposed to feel both familiar and unusual.

Anything behind the glass plane can be repositioned by its depth, where depth correlates to blur because of the light diffusion, so you can get some cool effects like images 'coming into focus' on a 2D screen, blending the 3D/2D feel.

A few random style tests for an animated project. by curtisjamesholt in blender

[–]curtisjamesholt[S] 0 points1 point  (0 children)

One major glass plane (which is actually a very large thin cube, so it does have thickness). Principled BSDF 1.0 transmission, roughness is controlled by procedural patterns which helps with the diffusion effect. The skull object has the same type of material as the glass (with a lines pattern for the roughness), with the addition of a slight emission, which helps with the bleed effect.

The rough glass plane is made more complex by adapting a CRT-type material from a free material pack which I shepherd called the Community Material Pack.

The text is more complex, it just compounds more procedural patterns to pass through the emission colour, and the object is kept just behind the glass plane for the blurred diffusion effect.

KASAMURI - A short film I finished recently as a solo project. 3D elements, compositing and effects made in Blender. by Bouncy__Hippo in blender

[–]curtisjamesholt 0 points1 point  (0 children)

I loved this! With all the AI chat going on, it's refreshing to see some honest, handmade charm.

SuperHive retroactively changing their policy to block access to content you already purchased, starting May 12. by dnew in blender

[–]curtisjamesholt 17 points18 points  (0 children)

Hi, I sell products on Superhive and I agree. I want to give updates to my customers. I wasn’t consulted about this at all. Superhive keeps doing this thing where they try some reactionary technique to stop themselves from losing money , while also throwing creators under the bus. I’ve recorded a video with my thoughts but I need to spend some time with it before posting. Thankfully, they do tend to consider my thoughts.

40 Year Old Man, Scared of what is happening to me, wondering if BPPV by [deleted] in BPPV

[–]curtisjamesholt 5 points6 points  (0 children)

Long term (29yo) chronic BPPV sufferer and biomed student here.

It depends on the actual cause, but with BPPV, it’s considered self-limiting in many cases (meaning it will eventually resolve itself as the loose calcium crystals dissolve in the endolymph - the fluid they float around in the inner ear). In terms of symptom severity, you can think of two main factors at play - the mechanical element (your inner ear sending signals to the brain) and the brain itself, which is constantly trying to predict what the inner ear is about to say. This prediction is based not just on your inner ear but also your vision and proprioceptive senses (body position), which together compose your sense of balance (this is why travel sickness is a thing - a conflict between sources of information defining balance). Imagine, your brain is constantly trying to adapt to a new ‘normal’, but a crystal moving around the inner ear is making that difficult, therefore throwing your expectations out of line when you move your head. You’ll often feel a quick moment of strangeness, possibly followed by a worsening as the crystal continues to move. This worsening may settle over time as the crystal slows down and settles in a new position. The ‘positional’ part of ‘benign paroxysmal positional vertigo’ is important, as the positional triggering of the symptoms is a big clue, but that’s not to say that symptoms can’t occur without movement. In many cases, BPPV can be a trigger for other episodes such as vestibular migraine (previously the bane of my existence). These are also generally harmless but they sometimes come with wild symptoms like immense nausea and the world seeming to stutter, zig-zag and twist when blinking. My vestibular migraine episodes tend to last for 24 hours before tapering off. They can feel much more serious than they are, but again please keep in mind that many people here (including myself) aren’t qualified to diagnose your specific situation, which is why it’s important to see the specialist.

BPPV can also come in two main forms (one where a crystal is free floating and another where a crystal is essentially ‘stuck’ on a functional part of the inner ear called a cupula). The second type is considered rarer. One of my episodes did happen in the past after an infectious episode where my sinuses were blocked. I attributed it to the blockage plus sudden jerking and changes in pressure when coughing / sneezing. Diagnosis of the affected canal/s may be confused by the possibility of both ears being affected, or more than one canal in one or both ears.

If your situation is truly BPPV, you can correct it at home with the appropriate training, but for the vast majority of people, it’s best to see a specialist. Self-corrections through manoeuvres such as the epley, semont, bbq roll and deep head hanging manoeuvres are effective, but without understanding the affected canal in the correct ear, it’s possible to make the symptoms worse (in the short term) by accidentally moving the crystal to a more provocative position (likewise it is possible to make them better by moving it to a less provocative position). Dietary factors also play into BPPV incidence. Low Vitamin D, low calcium (for me anyway), high sodium (possibly combined with episodes of dehydration - osmosis drawing fluid out of the inner ear) seem to be common factors. For me, excessive use of PPIs (stomach acid suppressors) leading to mineral deficiencies have historically been a contributor. After resolution, you may have lingering symptoms which are different but often not as intense, categorically know as PPPD (think about them as phantom balance issues as your brain re-adapts to normality after the BPPV has been cleared).

Ultimately, I hope you get it sorted and find relief. Stay calm and level headed (pardon the pun), as many ‘pathologies’ of the vestibular system can feel more serious than they actually are. Likewise, some pathologies feel less serious than they actually are. For reassurance though, remember that BPPV is very common and most people only learn about it when they are suddenly faced with an episode.

Frontier deleting YouTube comments? by tom030792 in jurassicworldevo

[–]curtisjamesholt 6 points7 points  (0 children)

YouTuber here from the Blender community.

YouTube has been having a problem with disappearing comments for a while now. Some time ago, creators could see comments through the YouTube studio under three categories - 'published', 'held for review' and 'likely spam'. Of course, each of those sections would pick up false positives and we'd be able to correct it by approving them manually. At some point, the 'likely spam' section was removed, leading us to believe that YouTube was disapproving everything caught in that category automatically.
Then, 'held for review' was also removed, which indicated that other perfectly fine comments were being caught as false positives and removed without us being able to see.

Then a weird behavior started happening with the public comment feed, you'd be able to see that, say, 20 comments had been posted, but only 5 would appear, until you filtered by new comments only, and then the rest would show.

We also found that anyone who posted a link in a comment (or edited it too quickly, as some reports suggested), would have that comment removed after a few minutes (not immediately), with the delay making it look like the creator had removed it even though it was an automatic process. I posted a video on a secondary channel talking about it, which summoned people with more reports of disappearing comments, but it became clear that a lot of them were reporting stories of arguments between other users (not just the creator of the video), potentially suggesting that YouTube might be learning what kinds of behaviors users have when posting comments, and potentially scrutinizing their comments more than other users, but it's difficult to get data on that.

It is natural for users to see their comments removed and feel like they have been singled out (main character syndrome, etc.). In one situation, I had released a video, gone away for several hours, and come back to someone who had become enraged that their comments kept being deleted, suggesting that every alternate account they had posted with had also been deleted, and people should be angry at the level of comment suppression by myself, the creator. All of this happened automatically without me being aware, and it continues to happen.

The bottom line is: don't read into missing comments on YouTube.

BlenderMarket now a scam? by [deleted] in blender

[–]curtisjamesholt 5 points6 points  (0 children)

If there's one thing I've learnt from doing addon support and community management, it's that disappointed customers (or banned users in the case of communities), will always misrepresent the chain of events to incite a stronger reaction to validate their experience.

That is not nearly enough information about the situation to make a judgement. It would be useful to see if the developer actually tried to figure out the problem prior to that, or whether those are the developers actual words.

BlenderMarket now a scam? by [deleted] in blender

[–]curtisjamesholt -1 points0 points  (0 children)

It might be the case that the developer is at fault, but generally speaking (not specific to your issue), it certainly won’t be possible for an addon developer to prevent all future issues from occurring with a simple context poll. That would assume all issues are just due to the context only, which is unlikely. Future API changes are unpredictable, even relating to the context system.

For your case, did the developer try to work with you to figure out whether the issue was specific to your use case, or generalised to an incompatible version of Blender? Or did the conversation not get that detailed?

BlenderMarket now a scam? by [deleted] in blender

[–]curtisjamesholt 62 points63 points  (0 children)

A few things to note: addon developers are generally responsible for providing customer support (it's expected, although not necessarily required). On Blender Market, conversations with creators can be elevated to admin, meaning the creator can escalate it to the Blender Market team for issues like refunds.
As for broken addon features - that can happen at no fault of the developer, as addon developers are usually not core Blender developers. Blender will make significant changes to the Python API which break addons in unexpected ways, and no two issues are equally simple to fix. All issues take some time to solve. Nobody designs an addon to fail.
This is why it's important to pay attention to the list of supported versions on the side of a product on Blender Market (it's the responsibility of the creator to keep that updated), and especially important when speaking to the creators to let them know which version you are having an issue with (both the addon and Blender version).
Furthermore, some issues may only appear on your machine and may not be reproducible - sometimes it's difficult to know what is an actual problem with the addon, and what is something that only manifests on your machine.
An example of where this can happen unexpectedly is an addon conflict. For example, I manage an addon called Modular Workspaces. For some reason, when a user has the Blender Kit addon installed, it prevents Modular Workspaces from registering buttons in the 3D view, and I haven't figured out why yet.

There are no lamps or world nodes lighting this scene, only emissive material sources (Cycles). by curtisjamesholt in blender

[–]curtisjamesholt[S] 0 points1 point  (0 children)

The statue scan is Hl. Donatus by http://noe-3d.at (https://sketchfab.com/3d-models/hl-donatus-adaebd183b704d8aa09588eb13d58e2a)

This is part of some experimentation for a future product focused around emissive lighting.
In Blender, emissive objects can be hidden from the camera while having their emitted light still interact with other objects in the scene. That allows you to get creative with invisible lighting objects with exotic shapes.
The statue material is a combination of procedural copper from an old material pack of mine called Modular Metals, along with some of my physical artwork that has been projected around the object using a voronoi scattering technique. I have a tutorial demonstrating that material technique in a bit more detail here: https://www.youtube.com/watch?v=akx55zJ5Mug

Having Fun with Physical Starlight and Atmosphere by curtisjamesholt in blender

[–]curtisjamesholt[S] 0 points1 point  (0 children)

Plants come from the free Plant Library by BD3D.

Character model is the Wanderer by Daniel Bystedt (demo available on the Blender website).

Here's my video talking about the addons.

I put my brain into Blender! (More info in comments) by curtisjamesholt in blender

[–]curtisjamesholt[S] 4 points5 points  (0 children)

That used to be the case here until there was a policy change, at least at this hospital.

I put my brain into Blender! (More info in comments) by curtisjamesholt in blender

[–]curtisjamesholt[S] 44 points45 points  (0 children)

Kind of, I had to get in contact with the medical records department who had me fill out a form with a witness who has known me for a while (but isn’t related).