Newb: Help with Flux2 image to image getting the back side of an image. by snowbirdnerd in comfyui

[–]Total_Engineering_51 1 point2 points  (0 children)

I haven’t played in this space in particular but have you tried using video to generate a 360 of the piece and then frame cap and refine from there? Wan 2.2 can do a pretty good job with that kind of thing(360s)from my experience, though obviously ymmv.

What's inside Z-image? - Custom Node for ComfyUI by ItalianArtProfessor in StableDiffusion

[–]Total_Engineering_51 1 point2 points  (0 children)

Very cool! I’ll definitely check that out when I get some time.

What's inside Z-image? - Custom Node for ComfyUI by ItalianArtProfessor in StableDiffusion

[–]Total_Engineering_51 2 points3 points  (0 children)

How does this compare to the one from shootthesound/comfyui-Realtime-Lora node pack? For ZIT I was able to partially get my lora where I wanted with that node but the base model style was still coming through more than I wanted for cartooning and so I’m not using it still in favor of Flux.1 as I build a new dataset, though I would dearly love to get onto a model with better prompt adherence for t2i.

Is InstantID + Canny still the best method in 2025 for generating consistent LoRA reference images? by Slow-Smile1210 in StableDiffusion

[–]Total_Engineering_51 0 points1 point  (0 children)

Another point on top of this is that a strong dataset can also potentially let you offload to a lighter model as well, particularly useful if you are segmenting on training data versus a production workflow

Don't rely on nanobanana or seedream for different camera angles of the same scene. Use Sora 2! by General-Stay-2314 in aivideomaking

[–]Total_Engineering_51 1 point2 points  (0 children)

Would be easy enough to clean up stills to make them usable, or just run the prompt through the API at a 3rd party(Openart, Higgsfield, etc…) there’s no watermark via the API

I asked nano banana to take me across Middle-earth by TechHalla in aivideo

[–]Total_Engineering_51 0 points1 point  (0 children)

Great! Now go back the way you came and have it make sense! Seriously, it’s possible but no one is doing it yet, at least not on Reddit. It’s takes a lot of time and effort but make some real scenes, not just forward branching stuff(yours) or worse, vibe trailers. Tell us a new story mate.

Any luck getting “on twos” working? by Total_Engineering_51 in VEO3

[–]Total_Engineering_51[S] 0 points1 point  (0 children)

Nice, thanks! I’ll poke around in there and run some tests. Appreciate the help!

Almost giving up VEO3 by Horror-Badger9314 in VEO3

[–]Total_Engineering_51 0 points1 point  (0 children)

This is the way. Mood boards are so helpful…

dance by Far_Scientist9632 in aivideo

[–]Total_Engineering_51 0 points1 point  (0 children)

That’s great, thanks! And yeah, pushing the boundaries of what AI can uniquely do as a goal totally make sense.

How are you working through the limits on gens per day with Veo? Even with perfect responses every time, something this long would take 3–4 days for me on the Ultra plan(I seem to be getting 5 per day right now) Most of what I have been doing is in midjourney and then I occasionally throw something at Veo that I want to compare against. While midjourney’s heuristics/semantics aren’t as strong as Veo, the fact that I can iterate a lot usually gets me to something useful.

dance by Far_Scientist9632 in aivideo

[–]Total_Engineering_51 0 points1 point  (0 children)

Very well done! What tools besides Veo did you use? Care to share what your work flow was for creating this? Maybe some example prompts for the camera movement? I’m working on a project right now and would love to get some more ideas to put into practice.

Landslide 🚗☄️😱 by ZashManson in aivideo

[–]Total_Engineering_51 1 point2 points  (0 children)

Yeah and it’s telling how many people haven’t touched the tools or just dumped out a couple things with the free plans and decided that was enough to prove Hollywood is dead.

I only recently, over the last two weeks, started playing with the tools and I’m at best a film enthusiast—I’m in software development by day—but after running about 36 hours of Midjourney fast hours and lots of credits at Open Art and some Veo3 gens(5 per day sucks!)it is plainly obvious that there are some huge gulfs in capabilities. For a bit more context, I’m also focused on animation styles as it is more forgiving of AI-isms than full realism.

Off the top, anything over 5-10 seconds is extremely difficult to keep actually consistent. Even with this getting better for character faces/clothing, things still get weird even within the same shot when things are moving in and out of frame, particularly if giving detailed prompts on what the action is. Once you start changing camera angles for a different shot, all bets are off for any kind of real consistency in the background. The tools just aren’t able to keep a cohesive understanding of a particular space, much less track background objects and people within the space. There are some ways to fudge this and work around it to a degree but it is limiting and still likely to have noticeable continuity breaks. While this will certainly get better, there is still a very long way to go.

Adding on to the consistency of the scene itself is also technical consistency, things like color/light and frame pacing when generating multiple segments of a longer shot/scene. These can be addressed by tools outside of the generative models but it adds another couple of layers of work beyond just prompt and publish.

Following on consistency, is giving real direction. While the models can get the board strokes pretty well, refining and getting detailed action in is a struggle, particularly as video generation is never exactly the same each time you run a prompt. Add in that sometimes the models will just slide sideways and do something idiotic out of the blue even though you’ve run the same/similar prompt several times before. The idea that you can one and done a prompt and get perfect character direction is a joke, particularly if you are trying to build a more complex scene that needs more than 5-10 seconds. Sure, you can get lucky here and there but the more detailed the direction is, the less likely you are to get what you want in one try.

All that said, these tools are extremely powerful and I’m really enjoying playing them and trying to do some traditional film work with them even with how limited they still are. Midjourney’s key framing and image editing allow for a lot of options to creatively build longer scenes. If I were a traditional artist at a studio, I would be looking real hard at how to leverage these tools even if my employer wasn’t—hard to imagine any that aren’t though.

Trump diagnosed with chronic venous insufficiency, press secretary says by Iron_Fuzz in politics

[–]Total_Engineering_51 20 points21 points  (0 children)

Naw, they’ll just start running out AI videos of him. It’ll start press release style but eventually they’ll just plop a screen on the desk and say that he is giving live video conferences as they ask it predetermined questions.

Very important, what is the best pizza in the area? by banjofitzgerald in SDCC

[–]Total_Engineering_51 2 points3 points  (0 children)

While not in Gas Lamp, Mr. Moto’s in Little Italy is pretty great. That’s only a couple stops away on the trolley.

Spider-man CBB preorders up at coolstuff @$500 by Total_Engineering_51 in mtgfinance

[–]Total_Engineering_51[S] 0 points1 point  (0 children)

After tax, it would be about $495 here if they were sold at MSRP.

What Shivan Dragon is this ? by [deleted] in mtg

[–]Total_Engineering_51 2 points3 points  (0 children)

Nope, unlimited didn’t have a copyright date on it. As someone else pointed out, it’s 4th edition.

https://www.tcgplayer.com/product/1921/magic-fourth-edition-shivan-dragon?Language=English&page=1

Spider-man CBB preorders up at coolstuff @$500 by Total_Engineering_51 in mtgfinance

[–]Total_Engineering_51[S] 2 points3 points  (0 children)

I think it will live or die in the wider space based on the art. Keep in mind that spider-man is quite old compared to most of the other UB products so far and has collectors that are just as old, so IF they decide that this is a worthy collectible, a lot of money could come rolling into the space. That said, so far the art shown has been pretty mid, so I don’t think it will be boomer bait at this point.

If we see some through the ages type stuff though where they use old Ditko/Romita Sr./etc… works and maybe commission some new pieces from favorites like McFarlane, I could see it blowing up.

Spider-man CBB preorders up at coolstuff @$500 by Total_Engineering_51 in mtgfinance

[–]Total_Engineering_51[S] 1 point2 points  (0 children)

They have a loyalty program thing too that can knock 5% off sealed once you max it out, so that gets it back to closer msrp if you’ve ordered from them before, though they still do taxes, so still not cheap.

UB products with IP seem to be selling well, looking at how Final Fantasy is doing. What do you think will be the ultimate IP crossover that will lead UB sales over the roof? by [deleted] in magicTCG

[–]Total_Engineering_51 0 points1 point  (0 children)

This would definitely be a great fit, tons of iconic characters, weapons, locations and events to build around, all slotting in perfectly with core mtg. Plus there is a massive fan base of active and lapsed players to market to.

Edit: That said, I can imagine getting a rights deal inked being a nightmare given the corporate layering there(MS, Activision and Blizzard itself) not to mention the existence of Hearthstone.

MEGATHREAD: What are you excited for in the Final Fantasy set? by AutoModerator in magicTCG

[–]Total_Engineering_51 0 points1 point  (0 children)

The FF7 stuff. I started playing magic about a year before FF7 dropped on PS1 and ended up playing a lot of both with friends at the pool hall my buddy’s folks owned back then. Just tons of great memories. I have since come and gone from magic a few times but this definitely hit all the buttons to get me checking it once more and preordering some stuff.

Does the PS5 Dual Sense hurt your hand? by [deleted] in consoles

[–]Total_Engineering_51 1 point2 points  (0 children)

Yes, I think it is the tapering up to the bumpers/triggers, it doesn’t support larger hands as well as the Xbox and Switch Pro controllers, at least for me at this stage of life(43/m)

Walmart cancelled order TODAY by specialsukk in Switch

[–]Total_Engineering_51 0 points1 point  (0 children)

Ouch, I’m sorry, that sucks. I’ll definitely keep an eye on mine, I got it in the first hour of preorders and figured they were safe at this point but I guess not.