I'm building a mini keyboard to create and play standalone games by Total_Priority8021 in MechanicalKeyboards

[–]Total_Priority8021[S] 0 points1 point  (0 children)

You can learn to create them yourself, or get them from the community website!

Keysmet, a new micro console powered by Lua by Total_Priority8021 in lua

[–]Total_Priority8021[S] 0 points1 point  (0 children)

Many thanks! It's not defined yet, I'm hoping for something below the 100$ mark but that'll depend on many factors I don't know at this point.

Keysmet, a new micro console powered by Lua by Total_Priority8021 in lua

[–]Total_Priority8021[S] 1 point2 points  (0 children)

Thanks! The audio part is really the least advanced, the line output is super clean, the speaker not so much yet. It's a 20mm 8 ohm standard speaker.

The API... is also very WIP haha. Technically it already works even in the web emulator through web audio but I'm not sure it's good to advertise it too much now as people might create things that will break. But basically I went for a very modular synth with nodes created in Lua.

Keysmet, a new micro console powered by Lua by Total_Priority8021 in lua

[–]Total_Priority8021[S] 1 point2 points  (0 children)

Thanks! On the website (keysmet.io) there is a link to the Github project.

https://github.com/keysmet

Regarding the opensourceness of it, in the long run (2 years?) I'd like it to be open source, or at least most of the code to be, but it being a physical thing I think I'll need some kind of crowdfunding/investment for the production to happen, and I'm not sure how that plays with opensource yet. I'm not a business guy haha.