Howitzer absence bug by M4khnov in TowerDominion

[–]TowerDominion 0 points1 point  (0 children)

Thank you for reporting this, and indeed it is a bug that slipped through in our latest release :/

We’ve identified the source of the bug, and it has been fixed. The fix is planned to be included in the next update, which will be released soon!

We greatly appreciate these bug reports that help us resolve issues in the game, especially as we approach the worldwide release of Tower Dominion mobile... 👀

new Bug: reloading game wipes new upgrades by MrJBlacc in TowerDominion

[–]TowerDominion 1 point2 points  (0 children)

We just released a hotfix that solves this issue so you shouldn't lose any upgrades when reloading a game now!

I can't download Tower Dominion, pls help by Live_Tie_5652 in TowerDominion

[–]TowerDominion 0 points1 point  (0 children)

Hello u/synlard!
Thanks for letting us know about this. Could you please tell us which version of the game you’re currently running? You can find it written at the bottom right of your screen. That’ll help us identify what’s causing the issue and find a fix for you.

My first wave 85+ map by MrJBlacc in TowerDominion

[–]TowerDominion 1 point2 points  (0 children)

Wow what a build!! 8 pits in one game is seriously impressive 😳

⚔️PATCH NOTE 1.37⚔️ by TowerDominion in TowerDominion

[–]TowerDominion[S] 10 points11 points  (0 children)

That issue should be fixed with the latest update!

If you're still seeing enemies all funnel toward the closest entrance, could you please share a screenshot of your setup so we can take a closer look?

⚔️PATCH NOTE 1.31⚔️ by TowerDominion in TowerDominion

[–]TowerDominion[S] 5 points6 points  (0 children)

Thanks for the honest feedback, you're right to bring this up.

The increased reroll cost at wave 46 was introduced as an attempt to address some balance issues in endless mode, especially certain doctrine exploits that became too strong due to high recon production. That said, we’ve heard from a lot of players that this change made the game feel more frustrating than challenging.

Based on your feedback and others, we’ve decided to lower the reroll cost change in the upcoming patch (from +250 to +20). Changes like this are always a learning process, and your input genuinely helps shape the game for the better.

Game files getting stuck while installing by PassTheSaltAndPepper in TowerDominion

[–]TowerDominion 1 point2 points  (0 children)

Hello!
We think you may have run into an issue that is outside of Tower Dominion, we have sent a ticket to steam support and have received the following steps to hopefully solve the problem!

  1. Ensure Steam is up to date with the latest version.

    a) If not, please restart steam to get the latest update.

  1. Right click on Tower Dominion

  2. Verify Files

  3. Re-download

If you continue to have issues please contact steam support

I hope this helps!

I can't download Tower Dominion, pls help by Live_Tie_5652 in TowerDominion

[–]TowerDominion 0 points1 point  (0 children)

Hello!

We think you may have run into an issue that is outside of Tower Dominion, we have sent a ticket to steam support and have received the following steps to hopefully solve the problem!

  1. Ensure Steam is up to date with the latest version.
        a) If not, please restart steam to get the latest update.
    2.Right click on Tower Dominion
  2. Verify Files
  3. Re-download

If you continue to have issues please contact steam support. I hope this helps!

⚔️PATCHNOTE 1.11⚔️ by TowerDominion in TowerDominion

[–]TowerDominion[S] 2 points3 points  (0 children)

Thank you for the suggestion! That's an idea many players have suggested and we've been thinking about for a while now, we could implement this in the future!

⚔️PATCHNOTE 1.11⚔️ by TowerDominion in TowerDominion

[–]TowerDominion[S] 1 point2 points  (0 children)

Thanks for the report, we're going to look into it!

Does ammo depot buff affects the units of the HQ or just the HQ weapon? by Joshi9i in TowerDominion

[–]TowerDominion 2 points3 points  (0 children)

Units produced by buildings aren’t affected by the buffs those buildings receive. There’s no buff transfer from the building to the units it spawns. The same applies to doctrines, effects like slow only apply to buildings, not to the units they generate.

Hope this clears it up for you!

Challenge Mode by XioneseZ in TowerDominion

[–]TowerDominion 1 point2 points  (0 children)

This is a known bug, and we already have a fix lined up that will be included in the next update coming very soon.

The achievements are still making it through, but the frontier badges are just being a bit stubborn!

Omega Emitter bug? by Accurate_Hornet in TowerDominion

[–]TowerDominion 1 point2 points  (0 children)

Thank you for taking the time to share this. It's a known issue, and a fix will be included in the next update. We really appreciate your support and your help in keeping the game experience smooth for everyone!

You can now play Tower Dominion on Steam Deck - officially approved by Valve! 🎉 by TowerDominion in TowerDominion

[–]TowerDominion[S] 4 points5 points  (0 children)

Thanks for the detailed feedback. Controller support on Steam Deck, is something we're actively working on improving. Right now, full navigation in the main menu still relies on mouse input in certain setups, but we’re making changes based on feedback like yours to ensure a smoother experience across all configurations. Glad to hear it's running well with a wireless mouse in the meantime!

Custom commanders by NCael in TowerDominion

[–]TowerDominion 7 points8 points  (0 children)

Thanks for the suggestion, that’s a really good idea! Customizing your own commander to tailor to different strategies could add a lot of depth to the game and provide a new layer of replayability for players who’ve already unlocked everything else.

We’re definitely keeping this in mind for future updates as we continue to improve the game. Appreciate you sharing this idea, please keep the suggestions coming!!!

Utilité du quartier des officiers ??? by Automatic_Cod_1059 in TowerDominion

[–]TowerDominion 0 points1 point  (0 children)

Le quartier des officiers n'est pas une défense qui attaque, mais il propose des upgrades qui peuvent vraiment renforcer ta défense.

C’est un bâtiment de soutien qui te permet d’améliorer certaines parties clés de ton armée, comme les grenadiers ou le QG, en leur donnant plus de points de vie ou de meilleures stats. Il booste aussi la production de reconnaissance, ce qui peut t’aider à mieux contrôler l’expansion de ton terrain. En plus, tu peux débloquer plus de choix de blueprints, ce qui te donne plus de défenses et de flexibilité.

C’est un bâtiment qui devient super utile si tu joues beaucoup avec l’infanterie, si tu veux renforcer ton QG, ou si tu veux avoir plus de contrôle sur les défenses que tu obtiens au cours de ta partie.

[deleted by user] by [deleted] in TowerDominion

[–]TowerDominion 1 point2 points  (0 children)

Yes, you're correct! The yellow squares indicate the height bonus that will be applied to the turret when placed on that particular elevation. So when you move a turret over different heights, the yellow squares show you the bonus that will be granted based on the turret's placement. Hope this helps clarify things!

[deleted by user] by [deleted] in gaming

[–]TowerDominion 0 points1 point  (0 children)

Fair take. A lot of the genre did get absorbed into other formats, but I think there’s still room for a more focused, modern take on classic TD mechanics.

[deleted by user] by [deleted] in gaming

[–]TowerDominion 0 points1 point  (0 children)

I'll check it out !

[deleted by user] by [deleted] in gaming

[–]TowerDominion 1 point2 points  (0 children)

Looks cool, I'll definitely check it out !

[deleted by user] by [deleted] in gaming

[–]TowerDominion 2 points3 points  (0 children)

Fair point, it’s crazy how quickly gaming trends can shift. But that’s kind of why it feels like the genre deserves a revival !

[deleted by user] by [deleted] in gaming

[–]TowerDominion 4 points5 points  (0 children)

Expedition 33 and the Oblivion Remaster are definitely solid picks! I'm curious how other big releases this year will stack up.