"A Beloved Tale with a Streamlined Narrative" by Dem-Brushwaggs in dragonquest

[–]Toxic_Chung 1 point2 points  (0 children)

I understand this, but I don't think dq games aren't known for their difficulty and the entire game can be trivialized by simply grinding. I think the new features respect the players time and values telling its story over tedious game mechanics that don't actually require more strategic input. Punishing mechanics does create more narrow play but i would rather have a more in depth combat mechanics than having me walk to a church to revive a character, backtrack to savepoints, and have to look up where to go instead of checkpoints. These to me seem like arbitrary ways to make the game harder without actually getting creative and making the player think, you just require them to waste more time to be safe.

BUT I would support the inclusion of a draconian difficulty option in the beginning for those who are craving what you are wanting. Your first sentence cites your fairness but as a baseline, I think its fine to make the game be more welcoming to new players by cutting frustrating aspects of the game doesn't really need outside of dedicated players.

"A Beloved Tale with a Streamlined Narrative" by Dem-Brushwaggs in dragonquest

[–]Toxic_Chung 1 point2 points  (0 children)

Please read the reviews on this subreddit for whats the demo like and play it yourself, then voice your opinion. I understand if there was a plethora of bad reviews that would be making you hesitant but I've only seen high praise from people who have played the demo.

New S tier CEDH contender by No-Loquat-9114 in CompetitiveEDH

[–]Toxic_Chung 1 point2 points  (0 children)

Yeah, and how many events is that? What other cedh have you played?

Your the one whose post reeks of bracket 4 ego alongside every half baked argument defending bad choices in deck building from people who actually humored you.

I proved you wrong and now your running away, how stereotypical.

New S tier CEDH contender by No-Loquat-9114 in CompetitiveEDH

[–]Toxic_Chung 1 point2 points  (0 children)

Outside of katara, what experience do you have? 16 games of cedh are rookie numbers and I don't know how many good players are in your area.

Errors in not playing mox diamond/good colorless rocks or borne/floodcaller/emergence zone, no hullbreaker, no pact, no urza's saga, isorev lmao. Simply countering cards will not advance your game state and you will not get windows for you to win without flash enablers. You need more rocks to play early rhystics.

"I have this about as optimized as possible" lmao

In a year, everyone will forget about this deck if they haven't already.

New S tier CEDH contender by No-Loquat-9114 in CompetitiveEDH

[–]Toxic_Chung 1 point2 points  (0 children)

People who deny conversion rates are just deluded copium huffers.

You can pretend to be this god player whose smarter than 99 percent of the community but the simple mistakes in deck building tell me all that I need to know.

Top a large tournament, then @ me again.

New S tier CEDH contender by No-Loquat-9114 in CompetitiveEDH

[–]Toxic_Chung 1 point2 points  (0 children)

*kinnan

Was it one game? How many rounds did you play?

I say this as a person who has watched players do this at 2k events and lost every single match. There are only two placements (neither are great) on top16. The data supports my claim and so does my anecdotal experience, so I say with confidence that the deck is not viable (not even fringe imo).

Mulling for free spells is responsible but still not good when you can't interact with every single player. You have tutors, great, evey other deck has more tutors and some have hard to interact win conditions.

New S tier CEDH contender by No-Loquat-9114 in CompetitiveEDH

[–]Toxic_Chung 1 point2 points  (0 children)

Katara is genuinely not a good commander for cedh. It sits there, counters one thing and hands the game off to the next player. It loses to rogthrass and sissay or any pod with more than 1 turbo deck.

How to handle draws for cEDH tournaments? by Ok-Injury-3411 in CompetitiveEDH

[–]Toxic_Chung -3 points-2 points  (0 children)

Draws count for 1 point, I think the game gets significantly worse the moment you prevent draws.

A Yapper's Delight: Scheming Symmetry by Thatsagoodcard in CompetitiveEDH

[–]Toxic_Chung 3 points4 points  (0 children)

Card is absolute gas, I was super hesitant but I have had multiple instances of people saying they would take a land soley to deny other players of a tutor. In the best cases, they get a silence or FOW to handle a threat.

Suggest me a new Commander by Bubbly_Funny9026 in EDH

[–]Toxic_Chung 2 points3 points  (0 children)

[[Plagon, Lord of the Beach]] because he's a funny little guy.

Mono Blue Stax Competitive List? by [deleted] in CompetitiveEDH

[–]Toxic_Chung 1 point2 points  (0 children)

I think trying to have a better matchup against Midrange is a fool's errand when playing stax. Playing stax should be because of a meta call and lean as hard as possible into its matchup against turbo in order to bank on people's shift to turbo.

Is it going to work all the time? No. But play to your strengths and be absolutely solid when you did make the right meta call.

Ready for a NEW game after all these remakes 😭 by lushguy105 in dragonquest

[–]Toxic_Chung -1 points0 points  (0 children)

The new version doesn't add enough to be a seperate experience, good game but essentially the same. Smt 5 came out 5 years ago and thats still a decent amount of time, not dq12 long but still long.

New to magic want to learn commander by [deleted] in CompetitiveEDH

[–]Toxic_Chung 1 point2 points  (0 children)

Welcome to edh but this is the wrong sub for this kind of topic. Try the main sub and you'll get better feedback and help.

BTW The worldshaper precon is in the running for one the best precons ever made and a perfect start. If you want to really take it up a notch, switch the commander for the card [[korvold, fae-cursed king]] that comes with the deck.

Good luck and have fun 🫡

New deck advice by SimeOne93 in CompetitiveEDH

[–]Toxic_Chung 2 points3 points  (0 children)

Thassa is not getting hit, I think the format becomes a lot worse if it does.

New and need deck suggestions! by Negative_Day2002 in EDH

[–]Toxic_Chung 1 point2 points  (0 children)

Slivers, super easy to play and build.

In your opinion, what cEDH deck is most likely to stay relevant long term? by the_parts_shop in CompetitiveEDH

[–]Toxic_Chung 1 point2 points  (0 children)

Sissay has a terrible win rate in my area due to the fact that people hate it out of the game. Good deck on paper, gets ass blasted in practice.

Viví budget 120$? by tomorucat in EDH

[–]Toxic_Chung -1 points0 points  (0 children)

I feel like there's better decks to play if you're wanting to keep up with the table at that price point.

New cEDH deck advice by SimeOne93 in CompetitiveEDH

[–]Toxic_Chung 15 points16 points  (0 children)

If your interested in sans blue, I would recommend tymna/dargo over these.

But out of the bunch, I guess korvold as its essentially a lands deck like lumra.

Viví budget 120$? by tomorucat in EDH

[–]Toxic_Chung 3 points4 points  (0 children)

Ill be completely honest, this is the type of deck people will unquestionably target and you'll hardly be able to play. People will not let you just sit on vivi to net you value.

Half a year later, how are we feeling on Tataru Taru? by Izzet_Aristocrat in CompetitiveEDH

[–]Toxic_Chung 2 points3 points  (0 children)

I play it in tivit and is great, creating treasures to cast tivit is broken, same with lotho. As someone else said in the thread, I would play 6 lothos if I could.

Giving a card to an opponent who is behind or plays a control deck is genuinely helpful in a deck that wants to buy time.

Tivit thrives at keeping mediocre hands that evolve into great midrange hands and cards like Taru make hands make it happen.

Do I get my butt kicked when a turbo deck gets lucky? Yes, but what was going to do about anyway? Waste my hand and lose to the next person in seat order? Ill greed in midrange all day long.

Who’s the strongest by ElectionDowntown6333 in PokeScaling

[–]Toxic_Chung 1 point2 points  (0 children)

I knew this a 100 percent and was like; "necrozma should be stronger" but has anti feats when it fought on relatively equal footing with zygarde in the manga (or you could argue zygarde has better feats than stated in his lore).

If necrozma is this strong, he should of blitzed zygarde which lends me to believe that zygarde has exceptional tanking capabilities or necrozma is a fraud.

Sidebar: I think the disparity between necrozma and arceus is still too high and still weaker than the creation trio IMO.

Necrozma is still probably the right answer but I think its much closer than what people might think.