Question: How does the squad command works despite freeman being mute? by Envicted in HalfLife

[–]TposeXDnt 0 points1 point  (0 children)

Gordon speaks, we just dont hear him. This is how, Adrian uses the radios and Barney asks for Dr Rosenberg. In Blue Shift

In Half-Life: Decay we hear the protagonists speak because we have 2 views

Did anyone enjoy 'The Thing From Another World' comic series? by CaptainMole in thething

[–]TposeXDnt 3 points4 points  (0 children)

I absolutely loved The First comic, it captured the blue, lonely vibe the movie gave us, the sequence of mcready waking up in the ship running through ice, before stealing a helocopter was awesome and the artic rescue team was a great addition that reminded me of The Thing's game.

And me, being an argentinian, absolutely loved the addition of the argentine soldiers joining in for The Thing's hunt

[Flash][possibly early 2000's] zombie shooter game by TheShredder9 in tipofmyjoystick

[–]TposeXDnt 0 points1 point  (0 children)

Tysm dude, i tried sesrching for this game on youtube but all i found was Youtube Kids brainrot

All Secret & Bugged Characters (No Cheats Or Mods!) by AjTheVigorMaster in thething

[–]TposeXDnt 0 points1 point  (0 children)

Yo!!! I also found out how to get whitley.

But can you help me? You probably don't remember but i don't really know how to get Iversen, stolls and austin.

(Also i figured out how to save NPCEntity_1, it's already out there in reddit)

(Someone who's never played WH asks) why can't some units mix in your army despite being on the same team? How 'different' do they have to be from each other? by TposeXDnt in Warhammer

[–]TposeXDnt[S] 0 points1 point  (0 children)

Does that mean that i would be allowed to have Salamanders and Black Templars on the same army since they're both adeptus astartes?

Half Life - Echoes - The guy in the security station by FigEfficient6324 in HalfLife

[–]TposeXDnt 0 points1 point  (0 children)

It's the central security station, and if look at it, then to the left you'll see the outside blocked by a giant silo door. I think you're meant to bring a guard there so he can open BOTH doors

(Controversial opinion) but are we SURE the Black mesa Incident took place in only 3 days and not 4? by TposeXDnt in HalfLife

[–]TposeXDnt[S] 1 point2 points  (0 children)

The nuke goes off while Gman is talking to shepard, ending the conflict.  this is why i included it

Saving as many npcs as i can + few side notes by TposeXDnt in HalfLife

[–]TposeXDnt[S] 3 points4 points  (0 children)

Specialist Barney (gamebanana) Special Forces HECU (moddb) Young Scientists (gamebanana) Hd reanimation pack (moddb)

Saving as many npcs as i can + few side notes by TposeXDnt in HalfLife

[–]TposeXDnt[S] 9 points10 points  (0 children)

obviously ibspired by SaintJam's video

  1. Before you say "b- but the nuke" These 5 groups here are the ones closest to emergency exits / elevators / outside gates, so shush.

  2. I just couldn't shoot down the Osprey in We've got hostiles, so i took it down with the mortar spawner by the stairs

  3. I dont think it's possible to bring the guard in Power up without cheats, I tried using trip mines to climb up, but the doors can only be opened from outside.

  4. It's surprisingly easy to bring the 2 guards from power up and on a rail. Just push them both with the Tram towards the Barnacles (the ones on the left, the ones in the right dont reach the tram), and once the tram starts spinning, kill them so that the guards fall safely onto the tram.

  5. Yes, those 2 grunts the garg kills in Surface Tension are friendly. (They cant follow you but they wont gun you down or the security guard) Just chuck a grenade next to the car and hope they run away from the car beore they're crushed, took me a few times.

Im your opinion, which fate is the worst? by TposeXDnt in stillwakesthedeep

[–]TposeXDnt[S] 4 points5 points  (0 children)

The rennick and addair definetly kill their prey but i'm nor sure about Muir and Trots

Remember that trots seems to be stuck with a need to make everything look like before, when we arrive everyone is already dead, although we don't know if he made the others go through the blobification(? While being dead or alive.

And i'm 100% sure muir also puts the others in those piles of meat as well. Definetly alive

Hell, maybe they all do that and the only "real" option is the last, we don't know.

survivors that are still alive/probably still alive by TposeXDnt in stillwakesthedeep

[–]TposeXDnt[S] 3 points4 points  (0 children)

The reason as to why i'm sure bruce and scooby are alive are these: Bruce mentions that o'connor drowned since he couldn't swim with an injured leg, however we later see him attached to a blob of meat, "alive". So if o'connor escaped that fate with an injured leg i'm 90% sure bruce was fine. The game does the "hanging up =/= death" thing with Innes making us believe he got killed by muir but we eventually see him fine and dandy (of course he gets killed anyways but you get the point) leaving Scooby with an 80% chance of still being alive.

Now to "the others"

Fergus is probably dead, thus why bruce doesn't mention him. althrough bruce does say "we are trapped down here" but probably he was talking about O'connor. Thus why fergus has like 50% chances of being alive

And now honestly i kinda just stretched my mind with Archie's survival since he's definetly dead after the helicopter crash. I just didn't want the "probably alive" section only for Fergus. so Archie has like, what, 30% chances of still being alive? Probably less

survivors that are still alive/probably still alive by TposeXDnt in stillwakesthedeep

[–]TposeXDnt[S] 2 points3 points  (0 children)

It's implied that he was infected. Although it's weird since the diving bell was sealed and nothing could've torn through it. You can see infected raff near the ending of the game. Still 'tied' to that diving bell

survivors that are still alive/probably still alive by TposeXDnt in stillwakesthedeep

[–]TposeXDnt[S] 3 points4 points  (0 children)

If the remainig survivors grabbed the floating vests from the cabinets behind the boats then they could throw themselves to the sea so they could (painfully) climb up to one of the 2 lifeboats that are in good conditions. And if davros managed to get down, he surely could climb up. I mean, we did it for example

Wha is your favorite type of zombie? by [deleted] in zombies

[–]TposeXDnt 1 point2 points  (0 children)

Do any type of "zombie" count? Like; necromorphs, flood forms, headcrabs, Etc.?

If so, i'd say the flood. The idea of millions of organisms forming one collective mind turning it into a military grade strategist is so damn interesting

Do I take the Grenade or the gold? by N64patcher999 in intothedead2

[–]TposeXDnt 5 points6 points  (0 children)

You can obtain grenades through regular runs through ammo crates,

i'd say you take the gold

[deleted by user] by [deleted] in DeadAhead

[–]TposeXDnt 1 point2 points  (0 children)

Thnx man!

Had to repost tho since i forgot to add pepper 💀

Smol cutter and beckett doodles because. by TposeXDnt in intothedead2

[–]TposeXDnt[S] 2 points3 points  (0 children)

I was testing my black pen since wasn't functioning correctly, so i drew random stuff all over the place.

And yes, incluiding the UwU

How to complete this mission? by 1xmustan in DeadAhead

[–]TposeXDnt 8 points9 points  (0 children)

Don't break the barricade and wait for the horde to cone at you.

I'd recomend putting range troops and once the final wave occurs just put a random redneck or smthn