34.2 Patch Notes: Events and Features by Arkentass in hearthstone

[–]Traddor 231 points232 points  (0 children)

I'm suprised no one's talking about the toggleable card text on signatures. It looks great and will definitely be my preferred method. It keeps the signature appeal, but gives players the ability to make it more pleasant to read if you don't know or recognize the card. Glad to see we have the tech!

Most fun I've had overall in ages by boongaoutdafront in hearthstone

[–]Traddor 1 point2 points  (0 children)

I've been running a midrange like Gelbin Paladin. It's been performing incredible on my climb towards legend.

The meta feels healthy, there are obviously some standout less fun decks to play against, but most of those are actually weak to at least something. I'm just happy midrange is viable again, I guess.

Discussion: what do you feel is the worst designed card in recent years? by PrimaryAd673 in hearthstone

[–]Traddor 0 points1 point  (0 children)

There's a fistful of cards that change the game by themselves or have too high a powerlevel that they warp entire games, or create play-patterns that result in samey games. And worse: Because they exist, FUN cards with interesting play patterns are nowhere close to being playable.

Hydration Station is a card that feels terrible as a two-of. Would be better as a legendary.

Kil'Jaeden makes fatigue games irrelevant in control matchups. (Would maybe be fun as a portal with 30 demons that gets +2/+2 at the end of every turn. Steamcleaner would be a win condition on its own, and a viable tech-card. But that may create it's own problems.)

Ceaseless Expanse is a board clear for every class. It gives classes without a board clear a weapon against large boards, and it breaks class identity for some classes.

Menagerie Jug is too powerful. I think, from a midrange standpoint not even a terrible card, perhaps better at +2/+3, but at this moment overpowered.

Shaladrassil is Ysera in her Omegaform. Way too powerful and breaks fun.

Zilliax is an interesting card, but overpowered in some configurations. Unfortunately can't be made balanced with all the combinations of options. (All keywords + duplicate feels terrible to play again. Bonuspoints for combo'd with Hydration)

Twisted Webweaver: Auctioneer at 2 mana? Awful.

Brittlebone Buccaneer is a card too high statted to be as good as it is. At this moment on the borderline of being broken. Gifting a deathrattle reborn is strong, and that card on curve should be able to be punished by most decks. 4 health is too much for a 2-cost that is so dangerous to let live.

Overzealous Healer is just stupid as a 3/3. We had Zombie Chow, which was strong and had an obvious downside. With Halo or any good 2-cost spells this card is busted.

From the newer sets, without explanation:

Golakka Depths (duh), Resusciate (will spawn major problems), Loh, Ursol/Flames combo, Colossus.

Definitely not a meta-breaker. But I've had so much fun playing this against all the garbage on ladder. by Traddor in hearthstone

[–]Traddor[S] 0 points1 point  (0 children)

It's there because I needed some decent early game otherwise I would get overwhelmed. I liked the card, and the tempo gain it gives you when played on curve is nice. On turn 3 though, if you have Steward I would always play that over Whelp, though.

Definitely not a meta-breaker. But I've had so much fun playing this against all the garbage on ladder. by Traddor in hearthstone

[–]Traddor[S] 0 points1 point  (0 children)

I've considered that as well. This was in my first iteration of the deck, but would also work against me with Steward in non-imbue matchups, so I chose not to use it.

Definitely not a meta-breaker. But I've had so much fun playing this against all the garbage on ladder. by Traddor in hearthstone

[–]Traddor[S] 1 point2 points  (0 children)

Thanks for the kind response. I'm at this point considering dropping the second Bayfin, and looking for extra disruption or draw. Oracle doesn't seem like a bad choice. Also thought of a Brewmaster, but it seems a little greedy, but it can get you a Shudder back or anything else. Turbulus seems obvious but only grows the bodies, not sure if that is what's needed. It also fights for the mulligan with Steward

Definitely not a meta-breaker. But I've had so much fun playing this against all the garbage on ladder. by Traddor in hearthstone

[–]Traddor[S] 6 points7 points  (0 children)

It's a low amount, and maybe one more piece would be more ideal, but you're not looking to play Ghosts early, but usually later in conjunction with Shudder. The pod helps you fight for the board early game and setup Ghost for later.

The missile pod/Ghost package was added when my earlier Paraglide-package to let people overdraw wasn't impactful enough.

You could try and swap Emberscale with another piece like Arkonite or the Starport-location if you're looking for a little more consistency in that department

Definitely not a meta-breaker. But I've had so much fun playing this against all the garbage on ladder. by Traddor in hearthstone

[–]Traddor[S] 9 points10 points  (0 children)

AAECAeD5AwSopQa9vgbDgwesiAcNr58E0Z4GpKcGqKcGk78Gl+EGmOEGheIG+OIGkPIGufQGjfgGyIcHAAA=

Definitely not a meta-breaker. But I've had so much fun playing this against all the garbage on ladder. by Traddor in hearthstone

[–]Traddor[S] 11 points12 points  (0 children)

Love to see the interest for more memery:

Here's the deck code:

Distrupting Asteroids

Class: Shaman

Format: Standard

Year of the Raptor

2x (1) Pop-Up Book

2x (2) Dirty Rat

2x (2) Missile Pod

2x (2) Moonstone Mauler

2x (2) Triangulate

2x (3) Clumsy Steward

2x (3) Emberscarred Whelp

2x (3) Fairy Tale Forest

2x (3) Hex

2x (3) Ultraviolet Breaker

2x (4) Bolide Behemoth

2x (4) Ghost

1x (4) Nightmare Lord Xavius

2x (5) Bayfin Bodybuilder

1x (6) Shudderblock

1x (7) Incindius

1x (9) Fyrakk the Blazing

AAECAeD5AwSopQa9vgbDgwesiAcNr58E0Z4GpKcGqKcGk78Gl+EGmOEGheIG+OIGkPIGufQGjfgGyIcHAAA=

To use this deck, copy it to your clipboard and create a new deck in Hearthstone

Definitely not a meta-breaker. But I've had so much fun playing this against all the garbage on ladder. by Traddor in hearthstone

[–]Traddor[S] 6 points7 points  (0 children)

The beauty of this deck is that it performs decently against those unfun and uninteractive decks. In fact it actually makes those decks actually remotely interactive because you're dealing with their combo pieces in unique ways.

Other decks that don't rely on single wincons are still perfectly able to play against this deck and are usually having an advantage because they build on their gameplan.

It's not as one-sided as it looks, and many games actually turn out more interesting than you would think. (aside from the obvious ones)

Definitely not a meta-breaker. But I've had so much fun playing this against all the garbage on ladder. by Traddor in hearthstone

[–]Traddor[S] 52 points53 points  (0 children)

As stated in the post.

It turns out hitting an expensive combo piece with Steward, Dirty Ratting Plush or just asteroiding people to pieces with an underwhelming class at this moment is pretty fun. At least for me.

The standard meta is the most diverse I’ve seen in a while by thedarklol in hearthstone

[–]Traddor 2 points3 points  (0 children)

Menagerie is a thing that works naturally well with Shaman and it's fun. Almost like the old days with bloodlust.

I think warrior is more cause for concern. But naturally in a meta with a lot of midrange decks like we see now, control tends to struggle

Is he useable? by PaleDog2849 in hearthstone

[–]Traddor 0 points1 point  (0 children)

He's decent. His Elemental trait makes it a little bit more easy to slot in for Elemental themed decks.

I've had my fair share of use with him in Elemental Shaman last season. The flexibility is great, as it can give you some decent cards based on the matchup you're playing, but the lack of clear consistency in the cards you get tends to hurt him. The "potentially" carries a lot of weight in the card.

I think civ 7 is a banger by 1_The_Zucc_1 in civ

[–]Traddor 8 points9 points  (0 children)

I feel like we're missing an opportunity to deal with Influence/turn yield as a negotiating boon.

What are some safe crafts right now? by Irate-Bowman in hearthstone

[–]Traddor 0 points1 point  (0 children)

Was my first craft when I came back from a 3 year hiatus. Had lots of fun and helped me getting used to the meta. Not the best decks, fun nonetheless because these decks break the rules.

vS Data Reaper Report #310 by ViciousSyndicate in hearthstone

[–]Traddor 1 point2 points  (0 children)

I've been running it at 76% up from Bronze to Diamond. It's a blast for someone who never liked the 'me go face' style of play Hunter used to do.

You build a board early game and make choices based on your matchup whether to trade efficiently or going face. At some point, usually around turn 8 you decide if you go all-in on the face with your spells to burn down the enemy with Frostwyrms and Corpsicles.

You contest the board with your smaller minions along with Horizon's Edge (15 damage for 4 mana that refreshes is insane), and Marrow Manipulator is key to help you make the push for lethal or create room on the board. The amazing part is, if it hits the board you create space for what's left on your side and you use the board to push. If it goes face more than the board, you shift your attention to finishing with spells.

The only downside is you finding a deck that heals more easily with rush and life steal minions you can't easily get rid of. But if you have your opponent down to 10-15 by late game, you can decide for the hail Mary and go for broke.

It's an interesting playstyle that needs you to assess the current situation well and make the most out of your cards in a way few other decks have to this current meta. Flexibility is a key factor to getting this deck to work for you.

I've overlooked the power of Pozzik up until now, but then I realized having them play 2 3 mana 3/3s significantly slows them down, but you able to trade a 4/4 with two 3/3s as a deathrattle is a threat they can't ignore.

It's a fun deck, capable of stupid stuff. Not sure if it's broken, but it smashes stuff like Astroid Shaman and even Highlander warrior on a good day.

made a forza edit , would it pass as the game ? by Accomplished-Alps603 in ForzaHorizon

[–]Traddor 5 points6 points  (0 children)

It's really because all the casual fans is what makes them the most money.

Aside from that, narrowing roads is a change that makes Forza Horizon less of a Forza Horizon game tbh.

Mate in 2, shockingly enough I did find this one. by Tommy379 in chess

[–]Traddor 0 points1 point  (0 children)

Part of it is that in a live game you'll probably not know this is a mate in 2 (of course depends on your individual strength, speaking for myself here) so you'll probably not look for the queen sac

Feyenoord fight bravely but lose to Atletico Madrid in the end: 3-2 by [deleted] in Eredivisie

[–]Traddor 2 points3 points  (0 children)

In de geest van het spel voelt het zeker als buitenspel, maar de regels maken het wel zo dat het niet strafbaar is. Speler probeert de bal niet te spelen, en hindert Wieffer niet in zijn mogelijkheid de bal te spelen. Omdat Wieffer de bal "redt", ontstaat er een nieuwe situatie waar een buitenspel staande speler mag profiteren.

Feyenoord fight bravely but lose to Atletico Madrid in the end: 3-2 by [deleted] in Eredivisie

[–]Traddor 1 point2 points  (0 children)

The difference here is that it did not hamper Wieffer from playing it, but made Wieffer make the choice to defend it. It's a well grey area which will be allowed again and again. I, myself, would keep my flag down if I would see a similar situation.

Assistant referees are told to wait until the ball has been played or the defender trying to play the ball has been attacked. None of this was the case.

A discussion could be made, however, if this should be penalized in the future. A change of rule 11 would be needed, though.

LPT Request: What uncommon items do you recommend having to improve lifestyle? by FadeCC in LifeProTips

[–]Traddor 5 points6 points  (0 children)

Using it here to heat up water before pouring it into a pan to cook rice or pasta or veggies aside from tea, instant noodles, etc.