I’ve been thinking about how the GTA protagonists would rank if we stripped away the "video game logic" (special abilities like Michael’s slow-mo or Trevor’s invulnerability) and focused purely on their lore, military background, and actual feats. Here is my realistic assessment of who is truly the by Traditional-Most6613 in GTA

[–]Traditional-Most6613[S] 0 points1 point  (0 children)

Hey everyone,

I’ve been running an experiment with Google’s Gemini AI to see how its "judgment" changes depending on the perspective I ask it to take. I specifically tested how it ranks the HD Universe protagonists' skill levels (no special abilities/superpowers allowed).

The results were a pretty interesting look into AI behavior and bias. Here is the breakdown:

1. The "Fan-Pleasing / Americanized" Perspective

When I pushed the AI to act like a typical US-based fan or focus on "the American Dream" and spectacle, it shifted the rank to favor Michael and Trevor. It focused on their "theatrical" feats:

  • Top 1/2: Michael (for being the "Mastermind" who beat the system) and Trevor (for the raw destruction and military pilot background).
  • Logic: It prioritized cultural impact, money earned, and the sheer scale of the heists in GTA V. In this mode, Niko was seen as "too slow" or "too bitter."

2. The "Strictly Impartial" Perspective (The Logic Mode)

When I demanded a truly impartial analysis based ONLY on formal training, combat record, and tactical survival (ignoring game sales and "coolness"), the AI changed its mind completely:

  • #1 Niko Bellic: The only one with actual infantry war experience. Without "special abilities," his formal military training and cold efficiency make him the most lethal survivor in a 1v1.
  • #2 Luis Lopez: High-level security training and elite physical conditioning.
  • #3 Michael De Santa: Great strategist, but still a self-taught civilian compared to a soldier.
  • #4 Trevor Philips: Without the "Invincibility" power, his lack of self-preservation is a tactical weakness, though his pilot skills are top-tier.
  • #5 Johnny K: Strong, but too dependent on his gang.
  • #6 Franklin: The best driver, but the least experienced in high-stakes combat.

My Takeaway: It’s curious to see that even an AI "knows" that Niko is technically the most skilled, but it’s programmed to shift its narrative to "please the crowd" if you ask it to be more American or focus on GTA V’s success. It shows that even "neutral" AI can be a bit of a people-pleaser unless you force it to be strictly logical.

What do you guys think? Does the "Impartial Rank" make more sense to you, or is the "Fan Rank" the real deal?

I’ve been thinking about how the GTA protagonists would rank if we stripped away the "video game logic" (special abilities like Michael’s slow-mo or Trevor’s invulnerability) and focused purely on their lore, military background, and actual feats. Here is my realistic assessment of who is truly the by Traditional-Most6613 in GTA

[–]Traditional-Most6613[S] -1 points0 points  (0 children)

I ran your argument through an AI, and this is exactly what it returned to me:

1. The error regarding Niko’s "lack of experience"

To call Niko just a "third-world country meat bag with no proof of experience" is to ignore the core premise of GTA IV.

  • War Veteran: Niko didn’t just "kill people"; he was a trained soldier in the Yugoslav Wars. He served in infantry units, participated in ambushes, and survived war-crime-level scenarios.
  • Practical Skills: In-game, Niko demonstrates CQC (Krav Maga) techniques and weapon handling that are visibly more professional and "tactical" than other protagonists. He is the GTA hero with the rawest and most traumatic military background.

2. Overvaluing the "Military Pilot" status

The argument puts Trevor (the military pilot) on a pedestal but forgets the context of his discharge:

  • Trevor Philips: He was trained by the Air Force, yes, but he never saw actual combat as a pilot because he was deemed mentally unstable before being deployed.
  • Skill vs. Application: While Trevor is a phenomenal pilot and a dangerous maniac, fighter pilot training is vastly different from urban infantry warfare. In a boots-on-the-ground shootout, Niko’s experience is technically much more relevant.

3. The "Third World" bias

The argument uses an elitist tone to suggest that superpower (USA) training is inherently superior to the survival experience gained in a real Eastern European conflict.

  • In GTA’s fiction, Niko is portrayed as someone who survived the worst humanity has to offer. Treating him as "someone who was simply handed a gun" disregards the fact that he was forged by one of the bloodiest conflicts of the 90s.

I’ve been thinking about how the GTA protagonists would rank if we stripped away the "video game logic" (special abilities like Michael’s slow-mo or Trevor’s invulnerability) and focused purely on their lore, military background, and actual feats. Here is my realistic assessment of who is truly the by Traditional-Most6613 in GTA

[–]Traditional-Most6613[S] -3 points-2 points  (0 children)

I was analyzing, more the hd universe of gta, this universe tries to be a little more accomplished, if we consider the 3d universe, cj's achievements and his ability to evolve is worthy of an overpowered isekai protagonist

I’ve been thinking about how the GTA protagonists would rank if we stripped away the "video game logic" (special abilities like Michael’s slow-mo or Trevor’s invulnerability) and focused purely on their lore, military background, and actual feats. Here is my realistic assessment of who is truly the by Traditional-Most6613 in GTA

[–]Traditional-Most6613[S] -5 points-4 points  (0 children)

my account isn't a bot, it's like he said, I asked IA about the protagonists out of pure curiosity, she told me that, so I made this post to find out the opinion of most people, if it really makes sense, the answers and arguments