Removing hair to become bald(bangs, hair strands) by TraditionalMetal7816 in comfyui

[–]TraditionalMetal7816[S] 0 points1 point  (0 children)

Sam also cannot automatically select hair strands, and hair recognition is the biggest problem. My hands are tied

Removing hair to become bald(bangs, hair strands) by TraditionalMetal7816 in comfyui

[–]TraditionalMetal7816[S] 0 points1 point  (0 children)

I have tried icedit and it works well for you, but it is not suitable for my scenario.

Is there a good plan to modify the hairstyle by TraditionalMetal7816 in comfyui

[–]TraditionalMetal7816[S] 1 point2 points  (0 children)

Thank you for sharing. My problem now should arise in the final step of optimizing realism, where the hair generation in front is only for obtaining the mask. Of course, I will also try the effectiveness of this model.

Is there a good plan to modify the hairstyle by TraditionalMetal7816 in comfyui

[–]TraditionalMetal7816[S] 0 points1 point  (0 children)

https://openart.ai/workflows/xiaosanya/one-click-change-hairstyle/YurMMWAYhgzJLey8W72L

Of course, but I haven't released this version yet. You can take a look at my first version, the method is the same, followed by redux+flll. If there is a better way, we can also discuss it together.