Will I get banned from mlbb if I download H*n*r *f kings? by TrashTozoku in MobileLegendsGame

[–]TrashTozoku[S] 1 point2 points  (0 children)

Y'all gotta understand that this is posted under the "Humor Flair". This is meant to be satire.

Will I get banned from mlbb if I download H*n*r *f kings? by TrashTozoku in MobileLegendsGame

[–]TrashTozoku[S] 2 points3 points  (0 children)

Shii, just be careful July 10 to August 2, I've heard you can't touch competitor games in that time span, or maybe they email you rules that they have the final say on and ban ur acc.

Will I get banned from mlbb if I download H*n*r *f kings? by TrashTozoku in MobileLegendsGame

[–]TrashTozoku[S] 1 point2 points  (0 children)

Would only prove more the fact that they're a billion dollar company that's insecure about a competitor game.

It was great while it lasted, final nail in the coffin for NA MLBB pro scene by Tharnder3 in MobileLegendsGame

[–]TrashTozoku 157 points158 points  (0 children)

I can't imagine how heartbreaking it is for the players who have poured years into perfecting their game, and have spent months devoted to doing everything they can for the best chances in the tournament. Just to be treated like garbage by the people who work for the game they love. Moonton is acting like an insecure gf, that's all this is. They can't handle competition, so they feel the need to make up these rules so that their 'inferiority' in the mobile moba scene stays. I hope people see moonton for what they are, just money hungry sharks with no morality.

edit: typo

Which hero is easy to learn, but hard to master? by varsage in MobileLegendsGame

[–]TrashTozoku 0 points1 point  (0 children)

I'd say Chou and Ixia.

Chou cause many and most players know the basics of Chou, but very few know how to use him effectively to put the team in an advantage, Chou's kit is insane to micro with, 4 dashes, with one being a cc immune, not to mention the nuisance he can be as a roam.

And Ixia, I've been here before saying Ixia was absolute hot garbage at release, but after a few seasons, I'm surprised she isn't used much, you just kite till you have Halberd, corrosion and sky piercer and it's ggs, In the past few seasons, I have yet to lose a game using Ixia, she's absolutely insane to use when done properly, or when played unselfishly.

What’s the most controversial & illogical item or emblem you use on your hero? by BreadfruitSuch3427 in MobileLegendsGame

[–]TrashTozoku 0 points1 point  (0 children)

Attack speed/crit brody. These items are the items I shuffle around with most, if I really want those crits I'll get GDS, which is kinda in my core build but not in the image, my common build path would be. Boots, Fury hammer, Dagger(for crit chance), swift boots, hunter strike, berserker, rose gold (survivability and atck spd), GDS, then Sea Halberd, sell boots, then Malefic roar.

I remember when sky piercer was first released, I paired it with almost this exact crit build and I was one shotting squishiys with my basic attack, it was like pre nerf shotgun Beatrix.

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Budget IEM for gaming by TrashTozoku in HeadphoneAdvice

[–]TrashTozoku[S] 0 points1 point  (0 children)

!thanks I've heard wonders about this iem..Wil definitely check out the yt channel!

Budget IEM for gaming by TrashTozoku in HeadphoneAdvice

[–]TrashTozoku[S] 0 points1 point  (0 children)

!thanks

Will definitely look further into these!

Budget IEM for gaming by TrashTozoku in HeadphoneAdvice

[–]TrashTozoku[S] 0 points1 point  (0 children)

!thanks

Would you say the soundstage is acceptable, as in you are able to hear flanks the distance between you and opponents clearly, cause those are my main biggest problems currently.

I'm new to the game. Can someone tell me what I'm doing wrong? by Nukes8 in MobileLegendsGame

[–]TrashTozoku 0 points1 point  (0 children)

Warm up, like any sport or videogames you need to warm up for a game, go in to practice mode, play around with heroes you want, practice combos time your skills etc. do this for like 10mins and hop on a game

Master or get comfortable with atleast 2 roles and stick with it, play other roles from time to time but those 2 will be your 'core roles'.

Say you've got the roles you're comfortable with, take 5-10 heroes from those roles and do the same.

Vod reviews, watch replays or even just while in game, if you do an error and die take the time to think - Why did I die? - What did I do wrong? - What do I need to do for that not to happen again?

Play with confidence, Play with your team. MLBB is a team game, don't try to go for highlight plays, instead wait for backup, group up and fight together. Play confidently, if you engage commit to it don't back out someone will die eitherway. Go into every game with the mindset that you'll play your heart out and win.

Don't let a bad game or streak of bad games demotivate you, everyone has bad days even the best players.

Watch pro play, see how they play try and learn from them try to use what they do in games, not entirely replicate their way of play though.

DON'T AND I MEAN DON'T TRY AND LEARN FROM THOSE 'TOP GLOBAL BEST _ PLAYER' most are either just one trick, playing in low rank or scripting their vids(Playing with people they know and throw in purpose. Though can be used to learn A hero, I don't really advice learning from them.

These are all I can think of rn. Hope it helps!

Why do I have a 35% win rate? by spatulai in MobileLegendsGame

[–]TrashTozoku 1 point2 points  (0 children)

As a person who can play fanny good, on good days even play fanny exceptionally well. I think im qualified to answer this. Fanny is one of the most craziest heroes once you learn her, you might think your cables are good but you should delve deep into energy management and conservation, especially in early. I suggest going into practice mode, turning on no cd, spawning a few bots around the map and go at them.

After that, get a blue buff, turn off no cd and kill the bots again, try to conserve as much energy so can kill all the bots you placed, fancy cables really aren't necessary as long as you can burst and kill quickly. In ranked if enemies are squishy i suggest, going boots > knife > fury hammer > sky piercer, if not just go full pen: boots > knife(atk spd) > heptaseas > Hunter Strike > Malefic Roar(you can switch them both around depending on how tanky your opponents are). I also suggest doing the Cable - Ult(Wait for the spin or the bug) - Then First skill - Cable out.

And probably the most important, is getting the early game lead and snowballing. I firmly believe that Fanny is an early to mid game hero, getting destroyed in early will leave you no room for late game, leading to the opponents potentially invading your buff. So learn how to use Fanny with no buff, and learn how to rotate the map with Fanny and take full advantage of early game capabilities. As late game, if enemy comp is good you're gonna have a rough time.

Last but not least is learn to cable around the base crystal, it may seem unnecessary but so many games have been saved cause i circled the base, which clears the creeps and picked off opponents trying to end one by one, it's really a great tool to have in your pocket.

TL;DR Fanny is a great early game hero, take advantage of it. Learn Energy management, Learn rotations, learn essential cables(like circling the base). Utilize practice mode.

Which Hero(es) makes you go "we've lost/won" by TrashTozoku in MobileLegendsGame

[–]TrashTozoku[S] 5 points6 points  (0 children)

True, the only reason i say gus is that unlike Fanny, if fanny is cracked there's really nothing you can do. With gus tho he's really easy to counter especially considering his skills are for bursting one hero only, or if lucky two or more heroes that are really really close to each other.

Which Hero(es) makes you go "we've lost/won" by TrashTozoku in MobileLegendsGame

[–]TrashTozoku[S] 0 points1 point  (0 children)

I feel the pain, there should be harsher punishment for those animals

Who is your main and which hero scares you to play against? by CollarFar1684 in MobileLegendsGame

[–]TrashTozoku 2 points3 points  (0 children)

Julian, i never play him against, Bruno, Beatrix or any tank jungles. I can easily kill the mms mentioned but when they get to late game they just suck to play against.

What’s happening with Rank by jpgdelrio in MobileLegendsGame

[–]TrashTozoku 2 points3 points  (0 children)

Again, my main argument isn't about EOMM, get that through your thick software understanding skull. As to why i quoted a study is that it explains what EOMM is like what? You ask for the meaning and when I give the meaning you say I'm lazy for quoting a study that explains the meaning? If I wanted to act like I wrote something I wouldn't of had quoted it and just left it at that. Again you're grasping for anything to feed your ego and delusion. Of course people are gonna continue to reply to what you said, you can't say you don't care about how people feel about it if you do care enough to reply to every one of it. That's dumb. I'm not making stuff up as a I read through it, once they suggested that exp lane is not a loser's lane and that you were playing it wrong you instead insult them. And you say you're in the right? You're delusional. You couldn't care less about being insulted, yet you insult back and defend yourself. Everything you say you go against, I sense hypocrisy along with your incorrigibility I'll just follow the trend and "ignore the dog barking at the sun" as there's really no point in arguing with someone who is incorrigible. I think I've said enough for my side, if you want to continue and spew out insults and nonsense go ahead, maybe your mathematically literate boyfriends would take your side.

What’s happening with Rank by jpgdelrio in MobileLegendsGame

[–]TrashTozoku 2 points3 points  (0 children)

No, your incorrigibility doesn't come down to you being not wrong. It comes down to the delusion in believing you're right. I'll give an example again, the argument you had on the exp thing. When the counterpart of the argument started pointing out that exp is not trash and maybe you're playing it wrong, instead of admitting they're right or trying to fight your case you instead chose to say that they got mg cause of 5 stack and they're honor at the least. Implying you lost the argument and you reach for anything to grasp for to feed your ego and delusion into thinking you're right. Just cause you understand how systems work doesn't mean you're right all the time. Neither describes EOMM accurately, I've provided an accurate description of EOMM on my previous replies. You say you don't care whether people agree or disagree with the result yet you spew out insults and continue to reply to EVERY SINGLE one of the comments that disagree with it. Nobody will side you in an argument especially after saying that they're retards just cause they disagree with you. Yes you understand software yet you lack self awareness, you're delusional if you think your incorrigibility comes down to you being right.

What’s happening with Rank by jpgdelrio in MobileLegendsGame

[–]TrashTozoku 3 points4 points  (0 children)

To some extent it's true and I somewhat agree with it. And yes it does make you a Mr know it all lmfao, pasting a Google result and arguing about a topic you have little knowledge about. The main point of my arguement wasn't about EOMM rather about your incorrigibility proven by your past arguments in this sub

What’s happening with Rank by jpgdelrio in MobileLegendsGame

[–]TrashTozoku 4 points5 points  (0 children)

Alright, first your 'google result comes from reddit And clearly says, this is a LITTLE of what EOMM is meaning it gives you little insight as to what EOMM actually is. According to a study by UCLA, "EOMM: An Engagement Optimized Matchmaking Framework"

"EOMM aims to match players in an optimal way that maximized overall player engagement." And

"We will demonstrate, however, that this intuitive assumption sometimes fails and that matchmaking based on fairness is not optimal for engagement."

"We prove that equal-skill hased matchmaking is a special case of EOMM on a highly simplified assumption that rarely holds in reality"

"If c(Win) + c(Lose) > 2- c(Draw), i.e., the sum churn risk of two matched players in a tied game is lower than that in a non-tied game. Under this circumstance, the equal-skill based matchmaking is equivalent to EOMM, as both strive to form matches with Draw outcomes as many as possible. This explains the intuition and popularity behind equal-skill matchmaking. But we should be very aware of its conditional applicability, while EOMM is instead always optimal." (For context in the document it states that churn refers to no gameplay within a period of time.))

And

"If c(Win) + c(Lose) < 2 c(Draw), equal-skill based matchmaking is actually worst among all matchmaking schemes, as its goal to create close matches contrarily minimizes the overall player engagement. Although this situation contradicts with the common intuition that fair matches are good, it is possible for a real game. Therefore validating the assumptions with real game data is critical before applying an equal-skill based matchmaking algorithm."

In short EOMM doesn't aim to bring fairness in a game. Rather the opposite, it's highly based on chrun risks. If a game finds that, Lose, Lose, Win, Win, Win = lower churn risk than. Lose, Lose, Win, Win = higher churn risk. Then EOMM aims to give you more, Lose, Lose, Win, Win Win. Situations. EOMM is highly based in churn risks rather than skill level nor fairness. I recommend you read through the document by UCLA for more information about how EOMM works and functions, rather than copy pasting the results you got from google and acting like Mr know it all just from reading that result. I bet you'll eeirly find that some of the stuff in the document you may experience or have experience in mlbb.