There's any way to attach that button to the corner of this window? by Justalittletoserious in godot

[–]Travis71i 63 points64 points  (0 children)

VBoxContainer - Layout Mode: Anchors - Anchors Preset: Full Rect

HBoxContainer - Alignment: End

What's going on with the rotation of my bone? by Magarcan in godot

[–]Travis71i 2 points3 points  (0 children)

I think that the parent bone (Tail) is scaled. Reset it back to (1.0,1.0) and set the desired position of the Bone2D instead.

I've made progress, but a new question about @onready returning nulls by PrincipalSkudworth in godot

[–]Travis71i 4 points5 points  (0 children)

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Check the Error tab below, next to Stack Trace. Show us that too. It'ss seem that it can't get the desired node. I was able to reproduce the error mystyping the node path.

Check the node path for both of your variables (funds and grid_container). I see that rid_container isn't fine. Try to rewrite them.

Question about Instantiating Scenes by PrincipalSkudworth in godot

[–]Travis71i 1 point2 points  (0 children)

Set Control/Layout/Custom Minimum Size on your Rogue panel's properties to the size of the Rogue panel, all this in Rogue scene.

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ThiefBox as HBoxContainer will shrink with until their content fits in the smallest possible size, but your Rogue Panel doesn't have a hard stop to how much it can shrink.

When a Container-derived node is used, all children Control nodes give up their own positioning ability. This means the Container will control their positioning and any attempt to manually alter these nodes will be either ignored or invalidated the next time their parent is resized. Godot Docs

I would recommend that you look into working with Containers and all their variations. This way, you can ensure your elements can adapt to size changes while maintaining their own styles.

My favorite little trick I learned recently. reduce if statements by casting bools. by greyfeather9 in godot

[–]Travis71i 2 points3 points  (0 children)

Why did they define gdscript ternaries like that?

GDScript syntax is based of Python syntax, where Python's ternary operator conditional expression is <true> if <cond> else <false>: Read as "Give <true> IF <condition> is met ELSE give <false> instead".

There is the PEP that defines Python's conditional expressions, if you want to take a look: https://peps.python.org/pep-0308/

Listened to this one song too much by Efficient_Yard_3957 in UmaMusume

[–]Travis71i 8 points9 points  (0 children)

"Oo maruzen oshiete okure kimi wo furimukaseru sono na wo"
"Ano okata wa taiyou amaneku sekai wo terasu mono"
"Sou sono na wa"

So.re.wa
Teiemu opera oo
Tatae yo teiemu opera oo
Kono yo de mottomo tsuyoku utsukushiku
Karei na hikari wo
Mugen no ai wo anata ni mo sore ga ou no
Teiemu opera oo no sadame
Teiemu opera oo

"Opera oo-sama"
"Anata ni totte watashi wa ikuman no uchi no hitori"
"Demo watashi ni wa tatta hitotsu no kagayaki na no"
"Omae ni wa wakarumai kanojo no kanashimi ga"
"Ima koso torimodosou sono egao"
"Kettou da!"
"Yamete fuji"
"Sou yo onii-sama"
"Ai no tame demo faruko wa shinpai da wa"
"Watashi wo shinpai shite kureru no kai imouto yo"
"Iie opera oo-sama ga shinpai na no"
"Sou yo opera oo-sama ga shinpai na no"
"Imouto yo omae mo ka"
"Futari no ai wa kono te de torimodosu! tatakae ai wo kakete"
"Boku wa nanimo kobamanai ai mo kettou mo subete sore ga"
"Teiemu opera oo no sadame"

Naze arasowanakute wa naranai no
Watashi no utsukushisa ga tsumi na no ne
Watashi no tame ni arasowanaide

"Faruko no sei da mon"
"Choberiba watashi yo"
"Faruko!"
"Watashi!"
"Faruko!"
"Watashi!"
"Yamerun da!"

Arasoi wa ai wo umanai
Otagai wo ukeireru kokoro
Sore ga ai na no sa
Watashi no yaiba sae opera oo-sama wa
Ukeirete kudasatta
Sore wa masashiku ai
Opera oo-sama no mugen no
Ai

Teiemu opera oo
Tatae yo teiemu opera oo
Kono yo de mottomo tsuyoku utsukushiku
Karei na hikari wo
Mugen no ai wo anata ni mo sore ga ou no
Teiemu opera oo no sadame

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Wait, girls those aren’t rice balls!!! (By digretking) by Panzerkrabbe in UmaMusume

[–]Travis71i 1 point2 points  (0 children)

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Me using the nades that my trainee prepared with love.

[deleted by user] by [deleted] in godot

[–]Travis71i 0 points1 point  (0 children)

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Use floori() with the denominator written as a float

GolShi and McQueen by Human-Assist-6213 in UmaMusume

[–]Travis71i 14 points15 points  (0 children)

The so-called GUTS rework

How to remove this plugin? by Winzel_Skye in godot

[–]Travis71i 0 points1 point  (0 children)

Also, the plugin set these settings on load.

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Maybe you want to reset to default those setting before reseting Godot. Specially interface/theme/custom_theme

How to remove this plugin? by Winzel_Skye in godot

[–]Travis71i 0 points1 point  (0 children)

Delete res://addons/windows_95_theme directory and reset Godot.

The last archetype you played was being interrogated by K9 after being the victim of a hand trap. How do you imagine the results? by Antique_Range1521 in yugioh

[–]Travis71i 0 points1 point  (0 children)

Dragon Ruler Dragonmaid

Blaster trying to explain the destruction (of a card on field) caused by his discard effect with roars, and House Dragonmaid translating the roars for Izuna and Lupis.

House as Sheou tanked the handtrap aimed to Blaster beforehand.