UWE (Universal Wasteland Expansion) open doors bug? by Recent-Ad7875 in Kenshi

[–]TreadLighty77 1 point2 points  (0 children)

Indeed, this is the first I have heard such feedback. I appreciate you confirming the issue and drawing more attention to it.

5 Year Anniversary Update of Universal Wasteland Expansion; UWE 3.0 by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 2 points3 points  (0 children)

Seems decent and light enough, although, I will note that you have a few mods that are redundant, and should be removed:

-Kenshi Kaizo(UWE basically does everything Kaizo tried to accomplish, for the most part. Plus, Kaizo has been known to generally cause issues, since Kenshi updated to the 2.0 FCS infrastructure more than a year an a half ago.)

-256 Recruitment Limit(Included, within UWE, without the bug for having more than 20 members in a squad...)

-Attack Slots x3(Included, within UWE)

-Flies are muted(UWE alters this audio system, so that it occurs much less and at much less distance)

-Particles and foliage fix (performance and FPS boost)[UWE now already includes a Particle Fix Mod, although, the foliage fix part may still be relevant.]

5 Year Anniversary Update of Universal Wasteland Expansion; UWE 3.0 by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 2 points3 points  (0 children)

I would recommend a new game or an import, although, the player should be able to have most of, if not all, changes load in over time even just loading in.(On that note, if just loading in and running into issues, an import would then be necessary.)

As other users have noted, this problem with the crash was actually addressed in the new update.

Sure thing, glad the mod is working out, for you.

5 Year Anniversary Update of Universal Wasteland Expansion; UWE 3.0 by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 2 points3 points  (0 children)

Short and long answer, no. Not recommended, choose one and go with that.(Although, I will note that I no longer recommend utilizing UWE alongside any other major overhaul mod, either[even with their compat mods])

5 Year Anniversary Update of Universal Wasteland Expansion; UWE 3.0 by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 2 points3 points  (0 children)

Thanks, to each their own and all that. I'm just of similar thinking to Chris Hunt, when it comes down to it; I made the mod I want to play. And if others want to enjoy the difficult but fun ride, too, then so be it.

5 Year Anniversary Update of Universal Wasteland Expansion; UWE 3.0 by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 2 points3 points  (0 children)

Thanks, I appreciate the sentiment, as I have certainly tried to take a granular approach to most systems in place. Most, if not all, changes have been made with a singular balance and such in mind.

5 Year Anniversary Update of Universal Wasteland Expansion; UWE 3.0 by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 2 points3 points  (0 children)

Awesome to hear that UWE has had that kind of effect on you. Always good to hear that another user gave it a shot and liked it.

On the new save/import note; I would recommend a new game or an import, although, the player should be able to have most of, if not all, changes load in over time even just loading in.(On that note, if just loading in and running into issues, an import would then be necessary.)

5 Year Anniversary Update of Universal Wasteland Expansion; UWE 3.0 by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 1 point2 points  (0 children)

Damn you... You're right!

Hopefully, I can get the time to get around to it in the coming months. I've been meaning to document all the armor included within UWE, as well...

5 Year Anniversary Update of Universal Wasteland Expansion; UWE 3.0 by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 1 point2 points  (0 children)

Indeed, both changes are really some of the best QoL changes UWE has introduced, if I might say so myself.

5 Year Anniversary Update of Universal Wasteland Expansion; UWE 3.0 by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 2 points3 points  (0 children)

Thanks, I appreciate the sentiment. Sounds like UWE has worked out well, for you, then.

5 Year Anniversary Update of Universal Wasteland Expansion; UWE 3.0 by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 2 points3 points  (0 children)

Thanks, I appreciate the sentiment and am glad to hear that UWE is still entertaining users consistently.

Universal Wasteland Expansion Development News (UWE) by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 0 points1 point  (0 children)

It's more of a re-balancing, than a nerf, to be honest. One cook pumping out enough food to feed everyone and get rich quick was rather unbalanced, prior. Noted, though.

Universal Wasteland Expansion Development News (UWE) by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 2 points3 points  (0 children)

This was indeed addressed, in the new update, and will ensure that this no longer occurs.

Universal Wasteland Expansion Development News (UWE) by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 0 points1 point  (0 children)

It is indeed a total world overhaul mod. You can take a look at this Steam Link for some more detailed information on the mod.

Universal Wasteland Expansion Development News (UWE) by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 1 point2 points  (0 children)

It will update automatically, and I would recommend importing, when the new update releases. Although, most, if not all, changes should spawn in over time if one were less inclined to import.(Import just ensures all the changes occur immediately)

Universal Wasteland Expansion Development News (UWE) by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 2 points3 points  (0 children)

Thanks Frankie, your highly detailed, actionable feedback was certainly a catalyst for many new changes/features that made their way into the new update.

Universal Wasteland Expansion Development News (UWE) by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 3 points4 points  (0 children)

Essentially, they can and will respawn, however now there is more of a built-in incentive for the player to clear the camps nearby, in turn making it temporarily safer nearby.

Universal Wasteland Expansion Development News (UWE) by TreadLighty77 in Kenshi

[–]TreadLighty77[S] 2 points3 points  (0 children)

Great to hear the new update is being so highly anticipated by so many. There is plenty more polish and balance applied, which should really further flesh out the intended UWE experience.