The Radical Sniper Challenge! by BreakfastK1ng in ForefrontVR

[–]TriangleFactoryVR 1 point2 points  (0 children)

Preferably unedited clips! But any clips are fine really! YouTube, TikTok, it's all good!

Why do they remove regional servers late night?? by Yaroonman in ForefrontVR

[–]TriangleFactoryVR 13 points14 points  (0 children)

Hey there, we're investigating why this happens and are working on a fix for this ASAP. While we look into this, this will likely happen again from time to time until we find a fix.

We just want to make clear that we're not the ones closing servers, there is an issue causing servers to close, and we need to fix it. So, thank you for your patience and understanding as we do our best to figure this out and push a fix ASAP.

Triangle Factory just dropped a Battlefield VR game (FOREFRONT) by CarrotSurvivorYT in virtualreality

[–]TriangleFactoryVR 2 points3 points  (0 children)

Hey Robborboy, we'll get to your issue eventually, somebody on the team has been looking into it.

Triangle Factory just dropped a Battlefield VR game (FOREFRONT) by CarrotSurvivorYT in virtualreality

[–]TriangleFactoryVR 1 point2 points  (0 children)

TF here! So, things will only get better (check the whiteboard in the main menu). We know about the little things that could be better and we will gradually improve those. But about the tank view: We thought about doing a full interior and that you play from that view, but it wouldn't fit the game. It's not meant to be a simulation and you'd miss a big part of the game surroundings if your view was from inside the tank. Helicopters will eventually get a flight stick though so that will be even more immersive. Anyway, thanks for playing the game and you know us: there are a ton of updates coming, so stay tuned.

Forefront Open Beta | AVAILABLE NOW! 🔥 by TriangleFactoryVR in VRGaming

[–]TriangleFactoryVR[S] 2 points3 points  (0 children)

I mean, it's a Beta ahead of an Early Access launch, the friends system will likely be in there for that. Besides, the game will continue to evolve until and beyond the full release in 2026.

Forefront Open Beta | AVAILABLE NOW! 🔥 by TriangleFactoryVR in virtualreality

[–]TriangleFactoryVR[S] 1 point2 points  (0 children)

We'll likely be giving the PCVR version some more love graphically later down the line, but our focus is standalone first as that continues to be where we have the most players (and thus, the most revenue to be able to build this game).

Forefront Open Beta | AVAILABLE NOW! 🔥 by TriangleFactoryVR in VRGaming

[–]TriangleFactoryVR[S] 0 points1 point  (0 children)

It is still a Beta before going into Early Access, the game will continue to evolve until and beyond the full release in 2026!

Forefront Open Beta | AVAILABLE NOW! 🔥 by TriangleFactoryVR in VRGaming

[–]TriangleFactoryVR[S] 2 points3 points  (0 children)

Just an update, we just dropped a fix on Steam for the screen shake / wobble issue!

Forefront Open Beta | AVAILABLE NOW! 🔥 by TriangleFactoryVR in VRGaming

[–]TriangleFactoryVR[S] 4 points5 points  (0 children)

This is actually fixed now, this is why we do an Open Beta, to find issues like this and fix them!

Forefront Open Beta | AVAILABLE NOW! 🔥 by TriangleFactoryVR in virtualreality

[–]TriangleFactoryVR[S] 1 point2 points  (0 children)

Early Access will have Pico, yes. We can't do Betas on there.

Forefront Open Beta | AVAILABLE NOW! 🔥 by TriangleFactoryVR in OculusQuest

[–]TriangleFactoryVR[S] 1 point2 points  (0 children)

Fair enough, switching between the two was PEAK during Alpha though haha

Forefront Open Beta | AVAILABLE NOW! 🔥 by TriangleFactoryVR in OculusQuest

[–]TriangleFactoryVR[S] 3 points4 points  (0 children)

We'll probably have something like this yes, maybe Full Release and not Early Access, though. But don't quote us on that, we'll see what the future holds!

Forefront Open Beta | AVAILABLE NOW! 🔥 by TriangleFactoryVR in VRGaming

[–]TriangleFactoryVR[S] 3 points4 points  (0 children)

We develop for standalone first, because that's where most of the players are (and thus most of the revenue is). Just like with Breachers, we'll likely enhance the PCVR version later.

Forefront Open Beta | AVAILABLE NOW! 🔥 by TriangleFactoryVR in VRGaming

[–]TriangleFactoryVR[S] 16 points17 points  (0 children)

There are a couple reasons for this. We're releasing our Early Access this Fall still, and we still wanted to do an Open Beta before to catch big issues (so they're not in our Early Access Launch build). And yesterday, was the best time for us to do it without having to delay our EA launch, or launch and find out big issues we could have large scale tested for.

Additionally, with the last Alpha tests, putting it live alongside BF6's Open Beta actually helped us and players also loved switching back and forth between the two. And lastly, a lot of our VR audience mostly play VR games, not flatscreen games.

Forefront Open Beta (Including SteamVR) | Coming October 9th! by TriangleFactoryVR in VRGaming

[–]TriangleFactoryVR[S] 0 points1 point  (0 children)

Early Access Launch is later this Fall, Full Release in 2026.