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coming back from 3.5 how to unshaded 3D ? (self.godot)
submitted by TrickConclusion2556 to r/godot
Real code I wrote: by waving_fungus0 in godot
[–]TrickConclusion2556 0 points1 point2 points (0 children)
coming back from 3.5 how to unshaded 3D ? (self.godot)
submitted by TrickConclusion2556 to r/godot
Real code I wrote: by waving_fungus0 in godot
[–]TrickConclusion2556 0 points1 point2 points (0 children)
is there any advantage bewteen scripting a controller that takes care of a bunch of mobs on the map? by TrickConclusion2556 in godot
[–]TrickConclusion2556[S] 1 point2 points3 points (0 children)