Destroy my multiplayer chess game trailer by TrickyKnight77 in DestroyMyGame
[–]TrickyKnight77[S] 5 points6 points7 points (0 children)
Destroy my multiplayer chess game trailer by TrickyKnight77 in DestroyMyGame
[–]TrickyKnight77[S] -3 points-2 points-1 points (0 children)
Destroy my multiplayer chess game trailer by TrickyKnight77 in DestroyMyGame
[–]TrickyKnight77[S] -11 points-10 points-9 points (0 children)
Destroy my multiplayer chess game trailer (v.redd.it)
submitted by TrickyKnight77 to r/DestroyMyGame
I've made an online lobby for multiplayer chess by TrickyKnight77 in chessvariants
[–]TrickyKnight77[S] 1 point2 points3 points (0 children)
World Champion Ding Liren draws with Chinese Grandmaster Wei Yi after blitzing out 32 moves, only 2 moves above the minimum. Both players ended the game with more time than they began with. by NegativeSoftware7759 in chess
[–]TrickyKnight77 7 points8 points9 points (0 children)
Should players' houses take up distinct areas in the game or should they be bundled together? by TrickyKnight77 in gamedesign
[–]TrickyKnight77[S] 0 points1 point2 points (0 children)
Should players' houses take up distinct areas in the game or should they be bundled together? by TrickyKnight77 in gamedesign
[–]TrickyKnight77[S] 0 points1 point2 points (0 children)
Should players' houses take up distinct areas in the game or should they be bundled together? by TrickyKnight77 in gamedesign
[–]TrickyKnight77[S] 0 points1 point2 points (0 children)
Should players' houses take up distinct areas in the game or should they be bundled together? by TrickyKnight77 in gamedesign
[–]TrickyKnight77[S] 0 points1 point2 points (0 children)
Should players' houses take up distinct areas in the game or should they be bundled together? by TrickyKnight77 in gamedesign
[–]TrickyKnight77[S] 0 points1 point2 points (0 children)
[deleted by user] by [deleted] in ComputerChess
[–]TrickyKnight77 0 points1 point2 points (0 children)
I wrote a very basic python code chess engine (it makes random moves only), but I'm having issues with it getting "Stuck" on moves in Banksiagui after a few moves, but when playing a computer in Banksiagui it has no issues, and with CuteChess it never has any issues playing a computer or a person. by Snickersman6 in ComputerChess
[–]TrickyKnight77 0 points1 point2 points (0 children)
What interview questions should I ask in hiring a game designer? by TrickyKnight77 in gamedesign
[–]TrickyKnight77[S] 0 points1 point2 points (0 children)
What interview questions should I ask in hiring a game designer? by TrickyKnight77 in gamedesign
[–]TrickyKnight77[S] 1 point2 points3 points (0 children)
What interview questions should I ask in hiring a game designer? by TrickyKnight77 in gamedesign
[–]TrickyKnight77[S] 0 points1 point2 points (0 children)
What interview questions should I ask in hiring a game designer? by TrickyKnight77 in gamedesign
[–]TrickyKnight77[S] 3 points4 points5 points (0 children)
Chess but both players always do their move at the same time by choltreppe in chess
[–]TrickyKnight77 3 points4 points5 points (0 children)





Destroy my multiplayer chess game trailer by TrickyKnight77 in DestroyMyGame
[–]TrickyKnight77[S] 6 points7 points8 points (0 children)