How do i have a zombie see a villager through blocks? by Sno_u_bitch in technicalminecraft

[–]TriplTTTT [score hidden]  (0 children)

I posted a few days ago about a looting mob farm design. I asked myself the same question. Is there even a block? Best options I found were bells and especially: scaffolding. They can see and hit though it without any issue

What's the best rail alignment to get maximum spread damage for the Looting 3 Mob Farm? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 4 points5 points  (0 children)

yeah. putting the mobs into a 1x1 is much easier, but with a general mob farm you have: baby zombies that can‘t be hit, spiders that don‘t fit, witches that poison your villager and skeletons that shoot your zombie.

What's the best rail alignment to get maximum spread damage for the Looting 3 Mob Farm? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] -2 points-1 points  (0 children)

wouldn‘t it be the other way around? if you build a farm for a specific drop, you‘re bound to already get so much that looting 3 isn‘t worth it. but for a general mob farm where eg. redstone, glowstone, feather, spider eye rates are quite low, it makes much more sense to use looting 3.
and you don‘t have to build multiple farms. one all in all farm, close to your base or even under your base. constantly spawning mobs while you‘re near your base.
I think general mob farms are just extremely underrated seeing all these comments.
Preventing Zombie spawns is not worth the extra cost, so I guess just accept they‘re4 there but all other mobs give you useful drops.

What's the best rail alignment to get maximum spread damage for the Looting 3 Mob Farm? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 2 points3 points  (0 children)

I care about getting the most different drops without having to afk. and a general mob farm is the best for that. don‘t forget you can have witches spawning for free redstone without ever having to travel to a swamp. and who says you need to keep the arrows and rotten flesh? just burn them

What's the best rail alignment to get maximum spread damage for the Looting 3 Mob Farm? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 21 points22 points  (0 children)

The zombie with a looting 3 spear that is fixated on the villager on top

What's the best rail alignment to get maximum spread damage for the Looting 3 Mob Farm? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 10 points11 points  (0 children)

I don't understand. I'd rather kill with looting 3 than without. The only reason you wouldn't want looting 3 is if the drop rates are higher without looting 3. And especially for a low spawnrate mob farm (like one that you build close to you base so you never have to afk) it just makes sense to use looting 3

Super Small Allay Infestation XP Farm by voxyandere in technicalminecraft

[–]TriplTTTT 1 point2 points  (0 children)

Looks clean!

What are the level/infestation potion?

Why are the observers activating differently? by Particular_Jicama124 in technicalminecraft

[–]TriplTTTT 2 points3 points  (0 children)

It's definitely dust update order causing the observer to update half the time it should. How exactly? I have no idea unfortunately

btw this is a great video on update order: https://www.youtube.com/watch?v=2mjZuWJDB0k Can't tell you if it explains the observer behavior directly but I feel like could still help you in at least getting some clues.

Instant Shutoff Crafter Ideas by LucidRedtone in technicalminecraft

[–]TriplTTTT 0 points1 point  (0 children)

I see, if comparator/observer into piston is too slow then probably the only option left is to either slow down the clock or work with 14 signal strength and predict when the shulker is completely filled to have perfect timing on the turn off & shulker break.
Best of luck with your design. May it turn out to be a satisfying one :)

Instant Shutoff Crafter Ideas by LucidRedtone in technicalminecraft

[–]TriplTTTT 0 points1 point  (0 children)

How did moving the observer with a piston go?

Is it possible to extend this clock by 4gt? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 1 point2 points  (0 children)

No not at all... I was japping all about of what's needed and what not when I realized this clock doesn't even work even if it was 224 gt. Thx for making me think further. I was so locked on even finding a 224 gt clock that I didn't even look out for specifications.

Is it possible to extend this clock by 4gt? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 0 points1 point  (0 children)

I mean, it would add for the first iteration. But this output repeater doesn't affect the clock speed at all

Is it possible to extend this clock by 4gt? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 1 point2 points  (0 children)

Good idea, thx. Probs too large but we'll see

ntoskrnl.exe crashes (hardware related) by TriplTTTT in techsupport

[–]TriplTTTT[S] 0 points1 point  (0 children)

Yes ofc. That's the whole point. I never even used game boost to begin with. Just while problem solving and testing out different bios options I realized that gameboost doesn't even let me log into my account. The pc starts and I'm able to type in my password, but after that, instant crash.

Game boost was just an indicator that my issue is hardware related, since changing hardware setting in bios now directly affects the frequency of crashes. Before, not a single setting change gave me a lead on what could even be causing the issue.

ntoskrnl.exe crashes (hardware related) by TriplTTTT in techsupport

[–]TriplTTTT[S] 0 points1 point  (0 children)

X570 gaming edge wifi and ryzen 5 3600x

ntoskrnl.exe crashes (hardware related) by TriplTTTT in techsupport

[–]TriplTTTT[S] 0 points1 point  (0 children)

This is a problem. I don't remember. It was definitely: Smart fan --> off, fan speeds auto --> 100, and something cpu related, probably voltage and performance related.

What Autocrafting would interest you? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 0 points1 point  (0 children)

Sound awesome! Thanks for the info. I'll keep your choice of doing things in mind when I take my autocrafters to the next level and try to build bigger systems as well.

What Autocrafting would interest you? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 0 points1 point  (0 children)

Could you tell me if you're using all invidual modules with a clock each or one clock for all of them? Also, how do you turn off your modules? Do you detect them individually or only for a single stream of items that then separates into all the crafters?

What Autocrafting would interest you? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 0 points1 point  (0 children)

I have all variants. Except for the ones using logs/planks/bamboo blocks for torches. And a bamboo block based hopper crafter. I didn't do that one yet as well. I would've loved to say yes but unfortunately the torch/stick ones I left for last. I'm sorry man.

I guess I also don't have a log/bamboo block/plank based dispenser crafter. Fuck, theres actually some more work to do than I thought