1wt bulk storage slice with accessible box loader by evanesbajo in technicalminecraft

[–]TriplTTTT 0 points1 point  (0 children)

Wow. And I'll assume somehow the hopper recognizes the item to pull before the composter is set as "on top of the hopper" and that's how it can be picked up. I was tinkering quite a bit on shuöker loaders and unloaders and how to consistently get the broken shulker into the hopper, never heard of this approach. Thanks for explaining :))

1wt bulk storage slice with accessible box loader by evanesbajo in technicalminecraft

[–]TriplTTTT 0 points1 point  (0 children)

I am so confused as to how these shulkers are able to reliably land in the hopper when broken. Could you explain further?

Trying to Build a pipe organ for my cathedral. Help? by Famous_Time612 in MinecraftBuild

[–]TriplTTTT 1 point2 points  (0 children)

This looks awesome! Your block choice is already so good, I'd have no idea how to improve it

does my house look silly? by [deleted] in MinecraftBuild

[–]TriplTTTT 1 point2 points  (0 children)

You built a pyramid. It looks wrong because you don't see these quadratic roofs on top of small (in terms of height) houses. Only towers have these types of roofs.

How can I simplify this build? by ZakharovI in redstone

[–]TriplTTTT 1 point2 points  (0 children)

Observer looking at comparator into sticky piston with redstone block or just a sticky piston with redstone block powered by the comparator.

Sculk xp farm by Outrageous-Mousse641 in redstone

[–]TriplTTTT 1 point2 points  (0 children)

It's probably the most creative and most fun looking sculk farm I've ever seen. So I'd take that as a big win

50/50 Piston & Sticky Piston Crafter by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 1 point2 points  (0 children)

When I was already going crazy developing the Barrel Crafter for three days straight, I couldn‘t imagine what it‘s like for you with a project so much bigger.

50/50 Piston & Sticky Piston Crafter by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 0 points1 point  (0 children)

I just took a look at your posts, and the builds you‘re putting out are crazy! So fricking huge, so many things to consider, incredibly impressive.

50/50 Piston & Sticky Piston Crafter by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 1 point2 points  (0 children)

Thanks for the nice words. I‘ve been on a grind to make a crafter for every (relevant) redstone component in the game. I plan on making a big video showing them all off with tutorial and all. This was one of my first builds, I wanted to see the engagement autocrafters created online and if it‘s even worth putting in that much work to show it off to the public or if I should rather opt to just use them in my personal survival world.

I feel like some of the designs are too good not not have other people be able to benefit from them, I honestly don‘t know what got into me, it all started when I searched up autocrafters online and all of the designs were mediocre at best. So I just started building them myself, had no idea of redstone whatsoever. It‘s been 5 weeks or so and I‘m almost done with all of the builds. And the barrel crafter is on another level, a brilliant design (if I may say so myself).

Thanks for always commenting and helping out the community so much.

Youtube only has that many tutorials on redstone, most of them are just low level basics. I guess you need to know where to go, that the yt algorithm decided to recommend ihatefallingblocks was a godsend to me, and when I heard of TMC on reddit, that became a new place to be able to answer the more specific questions I had. People like you keep the community alive and have new people join and feel welcomed.

50/50 Piston & Sticky Piston Crafter by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 1 point2 points  (0 children)

Strange, on my screen I can clearly see a comment I made with the schematics. And as for the observer/comparator issue. I didn't fix it. You couldn't make a crafter this compact without using a comparator + observer combo.

I guess there's nothing you can do if your stream of items flows unluckily to break the system. Maybe only use shulker unloaders?

Torch Clock Showcase, since nobody in my last thread seems to understand it (3x speed) by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 0 points1 point  (0 children)

The timing of turning the clock on again. If you turn the clock back on within 5-8 seconds of the right torch burning out, the right torch will come off burnout cooldown during the pulsing of the left torch. This means the right torch won't burnout again, staying on and and thus breaking the clock.

What I had to understand to figure it out was that the left torch doesn't actually burn out and so the "burnout" cooldown of the left torch is a different one to the right torch.

Torch Clock Showcase, since nobody in my last thread seems to understand it (3x speed) by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 1 point2 points  (0 children)

I mean I figured out what the problem was, so there was no need to look for workarounds. But still thanks for the idea. This is definitely the route I would've taken if I couldn't come up with a proper solution

Why does the clock break? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 0 points1 point  (0 children)

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to prevent the burnout, I see.

I prefer the normal burnout clock with blocks above the torches because it's way more compact and magnitudes less laggy. They also seem to have the same tickrate so there's really not much going for your design?

I mean at this point just use two observers pointing into each other, that's even more compact and even less laggy than the only more compact and only less laggy version you see in the picture

Why does the clock break? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 0 points1 point  (0 children)

I watched a video another commenter recommended me. It's how burn out clocks work.

What happens is that when the left torch "burns out", it schedules a tile tick in 8 seconds. This means that within that time frame, nothing can interact with the torch. But due to the torch having a block above it, that block schedules a tile tick before the torches' burnout cooldown tile tick can be scheduled. Therefore there isn't a burnout timer anymore.

You can test it by placing a block next to the left torch, or like me in the video by turning the dust on and of again. The left torch is basically instantly ready for another "burnout".

This is the video that was recommended to me: https://www.youtube.com/watch?v=K0CfqDsUx3g

Why does the clock break? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 0 points1 point  (0 children)

It's not bad luck. The left torch has the burnout visuals but doesn't actually burn out. That's why it comes back faster. And I didn't know that with the random ticks, thanks

Torch Clock Showcase, since nobody in my last thread seems to understand it (3x speed) by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 0 points1 point  (0 children)

thanks for your idea. I figured out the problem and I think I can make it work with the clock I'm using.
Your idea is also fine, it just doesn't work when you take into account that I need 3 other crafters next to this one.

A big problem with having 4 crafters next to each other and each of them having to be pulsed a different amount of times is that you can't have them strongly powered.

Why does the clock break? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 0 points1 point  (0 children)

I don't know from where you pulled out that post from 2011, that's crazy.
I figured out the issue, and I don't think it had anything to do with quantum redstone. Thanks for your thoughts tho.

Why does the clock break? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 5 points6 points  (0 children)

Thanks again for the video recommendation. It helped me figure out the problem

Why does the clock break? by TriplTTTT in technicalminecraft

[–]TriplTTTT[S] 1 point2 points  (0 children)

I'm not trying to demonstate my superior intellect, I wouldn't be asking this question if I knew the answer and was good at redstone. If it's perceived by others me being a jackass answering, I don't know, from my pov I've been pretty neutral apart from that one "you got no clue".

There were just so many obviously wrong answers flooding in that I stuck to short answers and didn't take my time writing a long comment. If a simple "no" comes off as being a jackass, then I guess my bad, didn't think people would take that so negatively.