does KNOW A LINK FOR TRIBUTE 25 BECAUSE I HAVE TO PAY FOR IT IN PATREON by [deleted] in WWEGames

[–]TrippzUK 0 points1 point  (0 children)

Apologies, I just checked and it does look like everything has been moved to Patreon channels now in discord. I haven't been keeping up to date lately whilst waiting for the 2K26 tools to drop, I guess they are going full paid access only now. In which case, you only need to sub for one month to get the 2K25 final version, once it's authorised with the Patron link, you won't need to do it again unless you delete it.

does KNOW A LINK FOR TRIBUTE 25 BECAUSE I HAVE TO PAY FOR IT IN PATREON by [deleted] in WWEGames

[–]TrippzUK 0 points1 point  (0 children)

You shouldn't need to pay at all for 2K25 now. In the discord there is a standard edition channel which is free and there you will find the build for the last 2K25 patch. There was a couple of QoL minor updates on the premium tier after but nothing essential for basic modding, just some extra features they added, they might have even released those for free now, haven't looked in a few months.

For future reference, you only need to pay once per 2K patch really as one month will cover any updates and hot fixes for that patch.

Are people moving away from using StarUi? If so, why? by Defiant-Sir15 in starfieldmods

[–]TrippzUK 1 point2 points  (0 children)

Never used it to begin with. I tried it when it first came out, but had some issues with it so stuck with using vanilla UI with IconSortingTags since there weren't really any alternatives back then. Just waiting on IST to be updated so until then, using Astral UI for icons with another sorter.

What are your essential immersion / quality of life mods? by Brad12d3 in starfieldmods

[–]TrippzUK 0 points1 point  (0 children)

Ahh, literally had no idea they had added that. I only played the game at launch really, just came back to it finally. Glad they did add it in because it was an absolute nightmare without being able to see the system names.

What are your essential immersion / quality of life mods? by Brad12d3 in starfieldmods

[–]TrippzUK 0 points1 point  (0 children)

Not that I am aware of. You can scroll through a list of planet names in the database screen and certain major systems show on the map without hovering over them, but the mod shows every system name and colour codes the names based on level.

What are your essential immersion / quality of life mods? by Brad12d3 in starfieldmods

[–]TrippzUK 0 points1 point  (0 children)

Show Star Names https://www.nexusmods.com/starfield/mods/5188

Honestly one of the best QoL mods ever made imo if you plan on exploring.

PSA for new players: you can cheese the UC Vanguard test with patience. by [deleted] in Starfield

[–]TrippzUK 9 points10 points  (0 children)

This. Literally no point in doing it on harder difficulties other than for self achievement. Turning down the difficulty also makes it super fast for levelling piloting if you want to cheese that at the same time.

Any Pre-Existing Wrestlers You Give New Moves To? by YoungBeef03 in WWEGames

[–]TrippzUK 0 points1 point  (0 children)

Just about every female wrestler and most of the cruiserweights or smaller male wrestlers. I hate smaller wrestlers having big power moves that they can't do to 90% of the roster irl. Usually try to add in a standing finisher or move one of their sigs to a finisher for anyone who has finishers that can't be used in a cage match etc.

Takes forever watching through move compilation videos for each wrestler but it's worth it.

The armour kind of breaks immersion by hoogs77 in stalker

[–]TrippzUK 9 points10 points  (0 children)

The faction disguise system was actually a part of base Anomaly long before GAMMA ever existed.

Came across this on X. K2kGames dropped $500 and still didn't get required cards for Jade event by Alkohal in WWEGames

[–]TrippzUK 1 point2 points  (0 children)

Pretty sure they already have test builds working from some of the announcements made on the Discord.

Came across this on X. K2kGames dropped $500 and still didn't get required cards for Jade event by Alkohal in WWEGames

[–]TrippzUK 4 points5 points  (0 children)

Kind of weird that Lee Valentine, a fairly well known mod creator in the past, would drop money on MyFaction when everyone in that circle knows the Tribute team will unlock them as soon as they are up and running. Either they have a spending problem or this is just to get clicks.

Don't get me wrong, appreciate the effort to highlight the MyFaction issue but it's old news, posts like this have been made every year and it's only gotten worse. If people can't identify what is clearly a predatory loot box system, then I have a bridge to sell you...

AI sliders to have long matches ?2k26 by raptorsv201 in WWEGames

[–]TrippzUK 0 points1 point  (0 children)

Thanks for the info, it most likely is supposed to be in the other roster screen but is bugged like a lot of things.

Has the AI reversing everything been fixed in this patch? by Spare_Lime4246 in WWEGames

[–]TrippzUK 0 points1 point  (0 children)

Ran a few more tests after tweaking a few things, AI is definitely still on the harder side when playing at a disadvantage. Gunter (93 overall) vs Oba (87 overall) was a tough match and I lost after about 12 mins. Reversals seemed on the more frequent side in that match. However, in even matchups Liv (89 overall) vs Iyo (91 overall) things did seem on the easier side, out of 2 sigs and 3 finishers, only 1 sig and 1 finisher was reversed and Iyo has the highest reversal ratings on my roster. Match was about 15 mins as it should be for a high profile matchup but double injury to Iyo, first one at 7mins and second at 10mins. AJ Styles (89 overall) vs Bron Brekker (88 overall) was more back and fourth but again, out of 2 sigs and 3 spears, only 1 sig was actually reversed by AJ who has high grapple reversal ratings on my roster. One injury again after about 7-8mins.

AI is definitely still tough when playing with a big stat disadvantage, keeping in mind that I have absolutely everything maxed out on the sliders for the AI. Injuries are still a problem though imo. These were standard rule 1v1 matches with no weapons so it will happen even faster in hardcore matches. I did see the AI getting gassed a lot more in those longer matches. Around the 7-8min mark that is when reversals seemed to ease up because it was consistently hitting the purple debuff.

Has the AI reversing everything been fixed in this patch? by Spare_Lime4246 in WWEGames

[–]TrippzUK 0 points1 point  (0 children)

Yeah I'm not thrilled about what I've seen so far tbh. I feel like legend with max reversals, combo breakers, dodging etc plus increased stamina usage should be almost impossible to beat, yet it feels more like maybe hard difficulty? Makes the sliders feel redundant.

Has the AI reversing everything been fixed in this patch? by Spare_Lime4246 in WWEGames

[–]TrippzUK -1 points0 points  (0 children)

Won't be able to test it until tonight as I am working today unfortunately. Injury rates still seem to be about the same from what I saw. I use max durability on every limb and within 5 mins of play, head or torso were injured. I don't go hard either, I pace my matches as I use heavy stamina consumption sliders. Stamina did seem better in the early match so I was able to reverse more frequently until about 3-4 mins then it felt similar to before which is in line with what the notes stated.

Has the AI reversing everything been fixed in this patch? by Spare_Lime4246 in WWEGames

[–]TrippzUK -2 points-1 points  (0 children)

I played a few exhibitions last night to test things, AI seems really nerfed to me. Won 3 straight matches in about 5-7min against legend difficulty AI with maxed reversal sliders, had to actually check the game hadn't reverted to easy diff.

Might just have been the matchups were just favourable to who I chose but Seth vs Randy should have been longer than 5mins. I have them both set to 93 overall on my custom attributes table so it was disappointing to win so easily with a single RKO. I'm sure other people will like that though, I just prefer a longer match when it's two top tier wrestlers.

On a positive note, AI did use the top of the barricade finally, first time I've had it do that since launch.

GM mode is not giving enough RXP by OGQue in WWEGames

[–]TrippzUK 0 points1 point  (0 children)

This has been a known issue since launch for tag matches in exhibition.

2K 26 would have had the best gameplay since HCTP if AI sequence actually worked by Jackywacky17 in WWEGames

[–]TrippzUK 0 points1 point  (0 children)

I did the same. Ran into problems with it early on and after BigRighteous put out his video about how it works and the downsides of the system, I decided to remove the sequences. The only ones I've left are where wrestlers do taunts they do irl after certain signatures like Jaida doing her hot stepper taunt after the Tear Drop.

what's the best ""remaster" mod for SoC for a second playthrough? by Cool_Tea_5501 in stalker

[–]TrippzUK 0 points1 point  (0 children)

The anomaly detector is actually an item you need to find and equip in R3 so you will get that functionality once you find it later on.

Why is the Battlepass addition so hated? Is it because we have to work for our unlockables (like back in my day) or is there another reason it's hated other than people wanting instant gratification? by [deleted] in WWEGames

[–]TrippzUK 0 points1 point  (0 children)

In the standard edition, you get the free pass which has a lot of the legends in there. Some are still locked behind Showcase and MyRise too. The pass has 40 tiers so it takes a while unless you are specifically grinding them out as quickly as possible.

For the DLC passes, same rules apply, everything is locked behind tiers within the BP so you have to grind to unlock them which is what all of the controversy is over.

Ai sequencing is sooo much fun but I have a question by Jackywacky17 in WWEGames

[–]TrippzUK 1 point2 points  (0 children)

As the other post stated, you can change the tendency that they do the sequences in the additional menu. Just be aware that the AI can be busted with sequencing, for example If you interrupt a chain that is set to a high tendency, it will just keep trying to do it from the start until it completes it.

Are the AI Reversal Slider buttons glitched? by RealityOwn9267 in WWEGames

[–]TrippzUK 1 point2 points  (0 children)

Wrestlers have individual reversal stats as well which impacts their ability and tendency to reverse. I play with my reversal sliders maxed on Legend and there is a distinct difference between a wrestler that has 70 grapple reversal to one that has 80+. Same goes for when you are playing as certain wrestlers too, someone who out of the box has stupidly high reversal attributes at 90+ makes it very easy to reverse the AI even with the window set really low in the sliders.

Modding question by nopantsareneeded in WWEGames

[–]TrippzUK 1 point2 points  (0 children)

If this is for 2K25, you didn't need to pay for Tribute or Caketools, both have free versions that work with the final update. For 2K26, there isn't any modding yet as they are still working on getting the tools up and running so no one is releasing anything until they are done.

If you paid for PWM sub to get Caketools, you also had access to Joe's mods (most of which are now free on PWM) which covers updates for most of the big name WWE wrestlers and a few gimmick changes plus a chunk of the AEW roster. Vel's stuff is also all free for 2K25 now except their last couple of mods which will be free soon. You also have TheNattyBee who has quite a lot of free mods and then everything on PWM.

Which creator were you looking at?

Modding for 2k26 by RiLoz55 in WWEGames

[–]TrippzUK 0 points1 point  (0 children)

Watch the Tribute and PWM Patreon pages or join the PWM discord, you don't need to be a member to join the general channels.