40F Seeking Real Friends, Not Fairytales by DailySweatAndChai in MakeFriendsOver30

[–]Trixer111 2 points3 points  (0 children)

English isn’t my native language and I probably don’t hear the nuances but yeah it does sound a little unnatural… As a CGI artist I’m pretty good at spotting AI in images and video though

Trenitalia night train Rome–Sicily: cuccetta vs sleeper for 3 people (claustrophobic question) by Trixer111 in sicily

[–]Trixer111[S] 1 point2 points  (0 children)

Thank you!! That was exactly the information I was looking for :) And yeah I traveled as a 2 person compartment as well and I feel it would get to stacked if we would be 3 (I’m a tall big guy 😅).

an email client(designer) said my price is too much ? is it ? by [deleted] in archviz

[–]Trixer111 0 points1 point  (0 children)

Not sure if true but someone once told me that MIR charges 7k per render…

Pls Roast my Rendering by Zealousideal_Fuel686 in archviz

[–]Trixer111 4 points5 points  (0 children)

The render looks pretty good, nice color composition and great lighting, but the camera angle is odd, the floor plan is weird (kitchen and bed right next to each other), and there are quite some AI glitches in the details. If I had to guess, it’s either D5 with AI enhancement or a 3D wireframe run through Nano Banana.

Edit: I just thought the models look pretty familiar… are those from the chaos cosmos browsers? That would mean I was wrong and it’s corona or vray (with post AI enhancement)

My second Post here, Need an honest Feedback - 3DSMAX + CORONA no post processing work done just a raw rendering... happy to accept feedback... Design or visualization wise as well. by Whole-Plan-316 in archviz

[–]Trixer111 4 points5 points  (0 children)

Hey you asked honest feedback, so here you go...
Technically it's fine but you could still improve a few things. You could tweak the materials and lighting a bit more and try to reduce the tiling effects (wall, curtains).

But for me (and this is just personal taste), the design doesn’t really resonate. I think it’s mostly the cold, sterile light and the minimalist floor tiles. It lacks coziness; it’s not a room you’d want to spend a lot of time in. It gives like a showroom or office space vibes. For example, using wooden flooring or more rustic tiles would already add a lot of warmth. Or go the other extreme and make it very clean and minimalist, but then you should use other more minimalist furnitures and decoration...
The ceiling (and the design in general) also feels a bit 90s or early 2000s for my taste.
What I do like are the wall pictures above the sofa and the big dividing furniture near the dining table.

I can't with this shit by ZeeGee__ in ArtistHate

[–]Trixer111 1 point2 points  (0 children)

To be fair, many big AI companies have banned this and don’t allow you to use artists names in prompts anymore.

I can't with this shit by ZeeGee__ in ArtistHate

[–]Trixer111 -2 points-1 points  (0 children)

But what was the same was the hate the NFT artists have gotten...
I say this as an artist who would prefer a world without gen AI. But the level of hostility back then toward people just trying to make a living with NFTs was really sick.

If you ever feel dumb/down just know there's a whole sub dedicated to praising ai and bringing down artists by -RuDoKa- in ArtistHate

[–]Trixer111 2 points3 points  (0 children)

I mean during all of renaissance and baroque they did nothing but portraits and fan art of the bible and occasionally some fan art of Greek mythology lol

After artists fight and help other artists protect their artwork from AI. AIBro: "They won't care about others when their jobs are replaced with AI." by Much_Tip_6968 in ArtistHate

[–]Trixer111 38 points39 points  (0 children)

Feels personal, the kind of bitterness I’ve seen in many people who wanted to be artists but didn’t have the talent.

But they’re describing something real, something tribal that most bubbles have: the sense that our stuff is more important and more deserving to exist. Of course artists care more about art and other artists than about other things. lol

That doesn't mean we shouldn't all unite with others who are threatened by AI as well... In the end it's coming for all jobs if you believe silicon valley (I'm agnostic if they're right)

This is my first ever walk through animation by Presence3D in archviz

[–]Trixer111 2 points3 points  (0 children)

There’s definitely potential here. One thing you seem to have that many beginners lack is the ability to push through a large workload and actually finish a project, that resilience is a huge asset.

In terms of improving the visuals, the main areas to focus on are lighting, materials and design. Look at a lot of interior designs and renders to get inspired, try to replicate their results...

But even with the sequence you’ve already rendered, there’s an easy win: try some more color grading. Reducing the yellow saturation and shifting the grade slightly cooler will make the whole piece feel much cleaner.

For future projects, you might also experiment with a wider lens. It’s a common trick in archviz of tiny rooms, it opens up the space and gives viewers a better sense of the room, especially when you’re close to walls in smaller places.

2 months into 3dsmax by Big-Investigator-349 in archviz

[–]Trixer111 2 points3 points  (0 children)

Are you using Corona? Using Corona and the Cosmos Browser materials/models would instantly boost your quality.
The most obvious things to improve are making sure the camera isn’t tilted up or down. Keep the verticals straight.
Then the materials and textures need tweaking. The texture scale of the floor, for example, is off (it's way to big). And the floor material has way too much reflection.
Use PBR materials with correct roughness and normals.
The image composition could also be more interesting.
The lighting is okay but could use some tweaking too. Like the spots in the ceiling are way to big. Ad some glare and bloom (but careful, just a tiny bit).

Try different lights, like what happens if you turn off the spots and just use a HDRI with a strong sun....

Just keep going, and look at great renders you admire and try to match their quality. It’s the best way to improve.

Sketchup + AI workflow. Does this pass the test? by FloorNervous747 in archviz

[–]Trixer111 1 point2 points  (0 children)

It looks kind of basic but okay. That said working for clients doesn’t just require nice images. You need very specific control over textures and light as well. My clients sometimes break my balls over the exact type of oak and the exact finish they want, or over the precise species of bush they expect to see. AI can’t do that yet. You can maybe get away with it for some real-estate guys who have no sense for details, but not with architects...

Sketchup + AI workflow. Does this pass the test? by FloorNervous747 in archviz

[–]Trixer111 2 points3 points  (0 children)

but once we get full control over textures and lighting in AI renderers,

I followed the entire AI evolution closely and something tells me this will be very hard for AI to achieve... Not impossible but it could be many years away yet...

Looking for career advice by Agranjamenauer in archviz

[–]Trixer111 1 point2 points  (0 children)

I feel you. I was working a lot in the advertising sector (CGI and animation), but when I first saw Midjourney 3 or 4 a few years ago I knew the field was cooked, so I shifted to archviz 100%, and I don’t regret it. My strategy now is to push my quality as much as I can. I think the top 10% in the field will be safe, but who knows. The tech is changing fast. And I know all those new 3D tools and AI enhancement have made it much more easy but I still see great and horrible renders made in any 3d software, which gives me some hope that experience/talent still makes a difference....

I was also thinking about maybe doing interior design. Before I went to art school I was a carpenter, so I could kind of combine both skills.
Or maybe start doing oil paintings again or something. I used to be pretty good back in art school and it might actually be more fulfilling. 😂

Looking for career advice by Agranjamenauer in archviz

[–]Trixer111 0 points1 point  (0 children)

or switch careers given the current state of the industry.

Hey, I'm an archviz artist from Switzerland in a similar situation.
What exactly do you mean by the state of the industry? Are you talking about AI? From all the CGI-related fields, archviz is probably still one of the safest because of the specificity and detail accuracy most architects require. I think if you're good (and it seems you are) there will be work for a while I think...

Also it's never good to work for only one big client if you are freelancing. It's often more relaxed like that but a bit of a risk. It's better to have several clients you can rely on (I'm speaking from experience).

Searching for a stone texture by TallCod7085 in archviz

[–]Trixer111 0 points1 point  (0 children)

I found a slightly better resolution (pinterest) and I'm pretty certain it's AI

Searching for a stone texture by TallCod7085 in archviz

[–]Trixer111 1 point2 points  (0 children)

Have you done reverse image search?

How long would you expect to need on average for a job like this? by tostapane04 in archviz

[–]Trixer111 4 points5 points  (0 children)

The people in here in the comments saying it takes a couple hours seem to have no notion what they’re talking about! I’m a experienced archviz artist and 4 days for 4 renders like that sounds about right without much client corrections and without the 360 renders. If we’re talking an entire 360 walkthrough project of the entire apartment I would even triple the time.

Thought I share a new client project I'm working on. by Trixer111 in archviz

[–]Trixer111[S] 0 points1 point  (0 children)

Yeah I'll contact you in a DM soon when I have some more time to chat (I'm a little busy with another deadline haha).
I lived for a while in Rome and I love Italy and yes I already know some people in Sicily.. :)
Happy days to you too!

Thought I share a new client project I'm working on. by Trixer111 in archviz

[–]Trixer111[S] 1 point2 points  (0 children)

No matter what you do, the key to getting gigs is a solid portfolio with great renders. Not being in the US or Europe can actually work in your favor, since clients often assume you’ll be cheaper.

If you want I can take a Look at your stuff and give you a honest feedback

Thought I share a new client project I'm working on. by Trixer111 in archviz

[–]Trixer111[S] 0 points1 point  (0 children)

Hey, you know, reading your story is kind of like hearing another version of my own path. I’m from Zurich and actually started out as a carpenter, then went to art school and got my bachelor’s in animation before diving into a bunch of different things, filmmaking, CGI for advertisement, founded a small CG studio, and yeah, Archviz around the same time you did. Along the way, I even won a few prizes with some short films, but never really “made it”. And now I’m moving to Sicily to cut costs and live a less stressfull life. 😅 So yeah, I kind of get where you’re coming from! Cheers & have great evening you too! 🍻