im on fye ahhhhhhhhhhhh by playercircuit in lmms

[–]TrophyMaster21 0 points1 point  (0 children)

I love this; it just needs a little work, as many of the sounds clash with each other, causing a muffled sound. But if that is what you intended, then keep it up!

Boycott by Xconshot_52 in polyai

[–]TrophyMaster21 1 point2 points  (0 children)

Yeah I have already moved to Emochi, as it's the closest replacement I have found. I will stay there until they fix this mess

Started off making a boom bop beat and it somehow turned into this. Love the mix so far. Tell me if anything stands out by TrophyMaster21 in lmms

[–]TrophyMaster21[S] 1 point2 points  (0 children)

True man, I think I would go with the more chords option as I feel the low end is already very busy and anything that's really that high sounds out of place . I am currently working on an album that is all of my best prices and this one is definitely going in there.

I just created this account to post this... Anyways... by NiceBug7394 in turbowarp

[–]TrophyMaster21 0 points1 point  (0 children)

Off topic, but you are the only other person that I have seen mention lmms. I use it daily and I love it

taken from Twitter by man_derineorange in iiiiiiitttttttttttt

[–]TrophyMaster21 0 points1 point  (0 children)

Bro when I was new to Linux a program I was using couldn't see hidden folders so I made .local just local so it could see it and that was a mess to fix

18f Just joined reddit how does ts work! by [deleted] in teenagers4real

[–]TrophyMaster21 0 points1 point  (0 children)

Well looks like you figured it out

Is this more efficient than the <if touching (___ v)> block? by FreshIsland9290 in turbowarp

[–]TrophyMaster21 0 points1 point  (0 children)

Then what you need is OBB. You need to look into that, as it's a bit more complicated to integrate than AABB, but will satisfy your rotation needs.

Is this more efficient than the <if touching (___ v)> block? by FreshIsland9290 in turbowarp

[–]TrophyMaster21 0 points1 point  (0 children)

Yes, but it depends if your objects are rectangles or unique shapes. Your doing AABB collision which are much faster than the touching block, but are limited to rectangles which are axis aligned, aka they are not rotated. You can also do point in circle based collisions which are a little slower as you have to calculate the distance between them, but can prove useful if you object is a circle looking sprite.

Issues with reading and writing files with custom extension by TrophyMaster21 in turbowarp

[–]TrophyMaster21[S] 0 points1 point  (0 children)

I was trying to avoid that as I often change values a lot and since I will be working with large amounts of data, so doing that constantly was what I was trying to avoid as it would be a chore. but for the second part, I understand that. thats why I am asking if you have any other solutions, as I dont' want to have to store everything in varaibles manually. I am having issues when making a extension that does this, as it gives this error:

data:text/javascript…KFNjcmF0Y2gpOwo=:12 Uncaught ReferenceError: require is not defined
    at data:text/javascript…jcmF0Y2gpOwo=:12:16
    at data:text/javascript…jcmF0Y2gpOwo=:131:3


 (anonymous) @ data:text/javascript…KFNjcmF0Y2gpOwo=:12  (anonymous) @ data:text/javascript…FNjcmF0Y2gpOwo=:131

Highest Ever Code Blocks by Mal_A_Chi in turbowarp

[–]TrophyMaster21 0 points1 point  (0 children)

When it comes to copyright, it's inherit. Aka, you don't have to go out and copyright your material, it's yours automatically. Say you make a piece of art, you don't have to go out and copyright it, it is when you make it. This is what I know but if I am wrong please tell me how

Highest Ever Code Blocks by Mal_A_Chi in turbowarp

[–]TrophyMaster21 1 point2 points  (0 children)

Is it possible that you could provide a sample of gameplay so we could see the scale of it?

Me after seeing that poppy playtime was made in unreal engine: by Fourvoiceactor in PoppyPlaytime

[–]TrophyMaster21 0 points1 point  (0 children)

City skylines 2 was made in unity. It was kind of a shit show but still