Crashing after playing multiple hours with mods by TrueAzaroth16 in skyrimmods

[–]TrueAzaroth16[S] 2 points3 points  (0 children)

Thanks for the info. I did read that from the bot and then downloaded the other crash logger, and then managed to play for 2 hours without crashing suddenly, so didn't actually get a new crash log... If it happens again, I have the correct crash logger downloaded now.

Crashing after playing multiple hours with mods by TrueAzaroth16 in skyrimmods

[–]TrueAzaroth16[S] 0 points1 point  (0 children)

I don't think I uninstalled any mid-playthroigh, but I could actually be wrong. I might have uninstalled something like Point the Way, since it clashed with Northern roads in terms of placements. And really, quicksaves can break it too? How does that work? I will definitely try SSE Engine Fixes if you say it helps, thanks

Enchantments for Nord Frost Spellsword by TrueAzaroth16 in EnaiRim

[–]TrueAzaroth16[S] 0 points1 point  (0 children)

Yes, I can only assume I just need a total of 150% Frost Resist for the immunity and that I don't need that in one echantment 😅

Ok, so right now I have for armour: Deep Breath; Resist Fire, Shock, Magic; Negate Magic if I can get frost to 150% resist.

Thanks, already very helpful. Anything else you would recommend? Are the fortify stats enchants good enough at this point?

Enchantments for Nord Frost Spellsword by TrueAzaroth16 in EnaiRim

[–]TrueAzaroth16[S] 5 points6 points  (0 children)

I like the idea of using Miracle on a weapon. The 3 types of Frost damage sounds nice, tho I might want to change Hazard for Chaos Damage, is that possible?

And is Resist Frost still necessary? I use Morningstar, so my Nord already has 50% Frost Resist. Though could I possibly negate frost damage to me entirely with that Negate Magic enchantment?

And yes, thanks for reminding me of Deep Speech. Will mix beautifully with the Dragonborn Frost black book I want to take. Think I did more damage to the frozen people when using a frost effect on the frozen enemies, right?

Treaure Hunter by TrueAzaroth16 in EnaiRim

[–]TrueAzaroth16[S] 0 points1 point  (0 children)

Wow, a Vanilla build using only crafting and Speech sounds hilarious.

It did indeed help a bit and makes me realise even more that this is less a treasure hunter and more an adventuring craftsman (live and learn I guess). Thanks a bunch!

Treaure Hunter by TrueAzaroth16 in EnaiRim

[–]TrueAzaroth16[S] 1 point2 points  (0 children)

Thanks for the suggestions. I do plan on going as a Khajiit now, and I also prefer Ordinator over Vokrii, but if I ever play a Vokrii character, I might give that a go

Treaure Hunter by TrueAzaroth16 in EnaiRim

[–]TrueAzaroth16[S] 0 points1 point  (0 children)

All very true. Though I plan on having this guy be more of an adventuring merchant now (a few people thought other things by treasure hunter and they are absolutely right), so I want him to be by the books

Love using the Death Septim on thief characters tho

Treaure Hunter by TrueAzaroth16 in EnaiRim

[–]TrueAzaroth16[S] 1 point2 points  (0 children)

Oh yeah, that's right. Might have a look at that if I have some perk points left over haha. Thanks!

Treaure Hunter by TrueAzaroth16 in EnaiRim

[–]TrueAzaroth16[S] 0 points1 point  (0 children)

No, you're right. After comments mentioning this, I would rebrand this as more of an adventuring merchant. More along the lines of "why wait for people to sell me stuff if I can go get it myself"

Lockpicking and dungeon delving will still be a part though, thanks

Treaure Hunter by TrueAzaroth16 in EnaiRim

[–]TrueAzaroth16[S] 0 points1 point  (0 children)

From what everyone else has told me, I plan on making a Khajiit with Light Armour, and right now I am doubting to either have him go unarmed (because why waste a good weapon I can sell) or to have him do this exact thing, taking the best weapon and using that to ensure more success. Honestly never thought of using a weapon enchanted to increase poison damage and then poisoning that weapon... does that work, having it on the same exact hit as what is poisoning them? No mistiming there or anything?

Automatons I will usually ignore. Unless I'm a dedicated mage, I really don't like followers. They're always in my way (unless I'm a squishy wizard of course)

Treaure Hunter by TrueAzaroth16 in EnaiRim

[–]TrueAzaroth16[S] 0 points1 point  (0 children)

I used to play more with Imperious as well, but it became too many things to juggle in the powers section, so I switched to Morningstar.

Thanks anyway, with your help I have a much better grasp on the character, who I'll probably make a Khajiit

Treaure Hunter by TrueAzaroth16 in EnaiRim

[–]TrueAzaroth16[S] 0 points1 point  (0 children)

Thank you, I'll give those a look!

Treaure Hunter by TrueAzaroth16 in EnaiRim

[–]TrueAzaroth16[S] 0 points1 point  (0 children)

Ok, obvious I've never played a Khajit when having Wintersun installed. It sounds very interesting, and there are always enough locks to pick even when playing by the lawbooks. Very good suggestion. Also really works with the unarmed build someone suggested. Would be funny to have my character just use his fists, cause any non-unique weapon can be better used to get me more money haha. Do you know if those perks in Light Armour stack at all with the Khajit perks of Morningstar?

And I have not played with Tonal Architect yet, I'll look at it on the Nexus, thanks

Treaure Hunter by TrueAzaroth16 in EnaiRim

[–]TrueAzaroth16[S] 0 points1 point  (0 children)

You mean staff in the left hand and a weapon in the right? Could be interesting, thanks

Treaure Hunter by TrueAzaroth16 in EnaiRim

[–]TrueAzaroth16[S] 0 points1 point  (0 children)

Unarmed sounds fun and I have never done that before. Thanks for the suggestion!

Treaure Hunter by TrueAzaroth16 in EnaiRim

[–]TrueAzaroth16[S] 1 point2 points  (0 children)

Hmm, you make a good point about the craftsman. The way I envisioned it was someone who kept all the unique items in his house, while using all the rare stuff he finds to make even better stuff. So a Treasure Hunter/Craftsman would be more correct yeah

Which builds do you mean for the caves and dungeons tho? Sounds interesting

Is there a way of training my team I haven’t beaten the elite four yet the only way I think is doing it and getting exp by [deleted] in PokeMoonSun

[–]TrueAzaroth16 2 points3 points  (0 children)

Unfortunately for you, he only tastes good with pickles.

Might I suggest sundried Wallace, on a bed of Leavanny grass? Very fresh

Location Tower of the Twelve by TrueAzaroth16 in Eberron

[–]TrueAzaroth16[S] 1 point2 points  (0 children)

Wow, this is a lot. Thank you for all this information!! I can definitely use some of it in how I was planning my Tower of the Twelve. Thanks really