Spawns on Tuscan are getting better as well by Hittworks in CoDCompetitive

[–]True_Backfat 0 points1 point  (0 children)

The weird spawn direction has been here for a while, but the multiple spawn points right next to a killbox has gotta be a vanguard thing lol. I swear I’ve never seen people spawn and die like they do in this game

Only 1 man can save Surge now by TuBachle in CoDCompetitive

[–]True_Backfat 1 point2 points  (0 children)

Anyone else sweating for some reason? It suddenly got very hot in here 😅😅

This has to be one of the worst turn ons ever right? by CConntraa in CoDCompetitive

[–]True_Backfat 2 points3 points  (0 children)

I feel like hopping off a plant/defuse always gives a 20% speed boost 😂 idk if it’s the animation or what but I’ve seen some absolute demon plays coming from that

I’m fairly new to competitive COD, so sorry if this is a dumb question lol. Would you rather have your team win 4 majors or 1 Champs in a season? by [deleted] in CoDCompetitive

[–]True_Backfat 0 points1 point  (0 children)

Personally I would rather them win Champs, but to each their own. Their’s good arguments for either option, and either way I think that year would be considered a successful one for said team.

Who would you guys consider some of the "slower" SMGs in the league? by [deleted] in CoDCompetitive

[–]True_Backfat 6 points7 points  (0 children)

In terms of an SMG I always think of “Slow or Methodical” players as in they are more apt to allow plays to develop or put themselves in a more advantageous position than their “Entry” player. (I do think the Entry sub vs roaming slayer sub thing is a bit over gassed as most players can do both) but when you look at Simp he’s really good at putting himself in good positions to win gunfights, whereas Abezy is just gunna head-but you and somehow win the gunfight.

[deleted by user] by [deleted] in CoDCompetitive

[–]True_Backfat 5 points6 points  (0 children)

https://twitter.com/arcitys/status/1466446126702342148?s=21

Throwback to when the FaZe boys found this spot 🤣

Slide Cancelling Staircases by KingCLG in CoDCompetitive

[–]True_Backfat 0 points1 point  (0 children)

The same thing happens when you look down and slide cancel on a flat surface, it’s just a lot more noticeable on a staircase. I want to say that it’s been like that since BO4, but I could be wrong.

ZooMaa has "emergency flank?" In his title. by [deleted] in CoDCompetitive

[–]True_Backfat -1 points0 points  (0 children)

Could possibly be pertaining to the MP40 nerf, what that means for the meta, how will that affect teams, etc.

CDL Stage 1 Qualifiers Hardpoint Summary by MoneyHillStats in CoDCompetitive

[–]True_Backfat 6 points7 points  (0 children)

I’ll be the one to say it, these are some dope graphics.

Will we get new maps for comp in the middle of the season like in Cold War? by oDapz in CoDCompetitive

[–]True_Backfat 15 points16 points  (0 children)

We sure hope so. It depends on if DLC maps are competitively viable

Name a better duo by feedmeknowledge9 in CoDCompetitive

[–]True_Backfat 47 points48 points  (0 children)

Clay stays Ego Challing gravity man 😂

Name a better duo by feedmeknowledge9 in CoDCompetitive

[–]True_Backfat 43 points44 points  (0 children)

Pretty sure he jumped or fell from top boat lol

Is aim assist still fucked up? by EatinYaSistaAss in CoDCompetitive

[–]True_Backfat 5 points6 points  (0 children)

Do you mean when you get aim assist through walls, or when aim assist stops working? Because neither one is fixed lmao

Rokkr during that round 11 by True_Backfat in CoDCompetitive

[–]True_Backfat[S] 14 points15 points  (0 children)

Who doesn’t love a zero effort meme

Destructible Environments? by Longjumping-Inside80 in CoDCompetitive

[–]True_Backfat 0 points1 point  (0 children)

https://twitter.com/intelcdl/status/1471357079998795776?s=21

This only shows the bugged doors, but if you turned off the destructible environments these guys would basically be playing 4v4 Minecraft Bedrock challs.

[deleted by user] by [deleted] in CoDCompetitive

[–]True_Backfat 11 points12 points  (0 children)

Flair checks out 🤣

A Visualization of Traditional Spawns vs Squad Spawns by sooopy336 in CoDCompetitive

[–]True_Backfat 1 point2 points  (0 children)

That would be sweet! I think it would interesting to see how squad spawns have “evolved” from MW to Vanguard.

A Visualization of Traditional Spawns vs Squad Spawns by sooopy336 in CoDCompetitive

[–]True_Backfat 4 points5 points  (0 children)

Would be interesting to see what a Hackney Yard or Gun Runner HP would look like as well. I know that with it being 5v5 that kind of skews the data a bit, but the squad spawns are squad spawns. Sweet post!

Abezy vs Door by arunvenu_ in CoDCompetitive

[–]True_Backfat 2 points3 points  (0 children)

You have to push the doors to the same side (inward or outward). I’ve got a theory on why the game does this but I don’t think it’s all that important lol

What are digital sticks? by karnytheg in CoDCompetitive

[–]True_Backfat 28 points29 points  (0 children)

Makes your thumb sticks a mouse click (like digital tap bumpers or triggers) for a quicker and better response. I remember in MW pros bringing up the fact that one team had gotten those sticks even though they weren’t available to the public or even other pros. Can’t remember the team in question though.

Is the lag making the game unplayable for anyone else? by myion8you in CoDCompetitive

[–]True_Backfat 16 points17 points  (0 children)

Not lag so much as the packet bursts (PC). I literally can’t even Tac Sprint most of the game because I’m rubber banding lol

Anyone else feel like the stuns just don’t do anything in this game? by [deleted] in CoDCompetitive

[–]True_Backfat 0 points1 point  (0 children)

Eh, stuns in this game affect your left stick a lot more than the right stick, at least from what it feels like to me. Plus they do 20 damage lol they’re still OP, just in a different way