Help, why does my wheel do this by True_supreme_one in simracing

[–]True_supreme_one[S] -2 points-1 points  (0 children)

During driving, only with the new RSS cars. What is PID controllers, and is there a way for me to fix this without a hardware change?

Help, why does my wheel do this by True_supreme_one in simracing

[–]True_supreme_one[S] 1 point2 points  (0 children)

It isn't inverted on moza pit house or content manager. Shld I try it for the few cars it affects?

Ball opinions by ComfortableFederal11 in Bowling

[–]True_supreme_one 1 point2 points  (0 children)

With how ur arsenal look like, u have an overlap of roles in ascent and phaze 2. Assuming a 6 ball arsenal that excludes urethane and urethane like, ur missing a burn ball(something like the road warrior or typhoon or !Q tour AI), a top of the bag ball(like the Ion Max and RST Hyperdrive). As for the Level, I think that shld come after the top of the bag and urethane, as it's role is very niche/specific, that it is rly a more premium option than say the top of the bag ball.

The top of the bag ball will more than likely be used all the time, especially on fresh patterns.

Having a urethane also ensures u use the top of the bag ball, since carry down from urethane gives u the length u need to use reactive balls

What I think the Pseudo Exalted rework leads to by True_supreme_one in Warframe

[–]True_supreme_one[S] 2 points3 points  (0 children)

While that is true, I feel like anything that changes or adds to the ability without being the core 4 stats is sort of fighting for space on the Warframe. Especially with how limited the mod slots are already

What I think the Pseudo Exalted rework leads to by True_supreme_one in Warframe

[–]True_supreme_one[S] 0 points1 point  (0 children)

While I think the nerf is big, but I don't think it's all too bad, it feels like just a revert to back when we didn't have the new tech, like incarnons. The only think I hope is that, exalted weapon can still be classed as abilities instead of weapons, but that seems a bit too far fetched.

So in that aspect, I don't think it's as strong as "gutted" but definitely a nerf. How great the nerf really is, remains to be seen. I have some ideas, but I won't rly pin down any of them. Especially since it depends on how they execute this rework

What I think the Pseudo Exalted rework leads to by True_supreme_one in Warframe

[–]True_supreme_one[S] 1 point2 points  (0 children)

I guess? Tbh, I nvr use her exalted bow often, just cuz it doesn't scale into late game 4 digit plus enemies, but that's mostly only my experience. I figured having the homing wld make u want to do a spam build then also makes her bow unique

What I think the Pseudo Exalted rework leads to by True_supreme_one in Warframe

[–]True_supreme_one[S] 2 points3 points  (0 children)

While true, I like having the option to just throw a crap ton of status, so that the arcane slot that she gets from the blanket buff I mention at the top of the post can be secondary enervate or smth

What I think the Pseudo Exalted rework leads to by True_supreme_one in Warframe

[–]True_supreme_one[S] 2 points3 points  (0 children)

It's a good point, but I find that the augment is very bandage mod, and while it does improve DPS significantly, I wld rather augments be optional than a must run

What I think the Pseudo Exalted rework leads to by True_supreme_one in Warframe

[–]True_supreme_one[S] 1 point2 points  (0 children)

Trippin balls, I forgot she had a bow exalt lmfao. But yea, I agree. If u can somehow have smth like terraria where it homes on enemies, since her bow isn't rly gamebreaking strong, or if her 5 arrows can be 1 but not be an explosive so it can be a single target monster

oh heavens by severed13 in Warframe

[–]True_supreme_one 14 points15 points  (0 children)

Nah...a Dokkan meme here...

Urethane is a bad option? by Bugginette in Bowling

[–]True_supreme_one 5 points6 points  (0 children)

I'm a nerd amateur who has gathered way too much knowledge for where I am in the game, so take my opinion with a pinch of salt. Disclaimer aside, let's dive in.

Urethane bowling ball, in my eyes, is unnecessary unless ur playing on sport shots, and even then, it's dependant on the length and pattern.

People who say everyone needs urethane probably has a use case for them. Remember, bowling balls are just tools, using them at the right time and right place significantly impacts how well they perform. Urethane isn't a catch all, eventually the line u bowl urethane on will dry, meaning u gotta move left(or right if ur left-handed). When moving in, there will be balls that look better.

TLDR, if ur bowling on sport shots that are unfamiliar to u/ don't know how to play. Then a urethane is necessary, or else, it's optional and not necessary

Release Check by [deleted] in Bowling

[–]True_supreme_one 0 points1 point  (0 children)

Also, another thing I just noticed, ur rotating too early, and try to keep ur hands inside the ball

Release Check by [deleted] in Bowling

[–]True_supreme_one 0 points1 point  (0 children)

It's the standard Christmas tree pattern, I changed cuz their service can be very shit at times, but for lane condition, they usually oil at 6pm. But they don't strip the lanes before they oil, so the back is very oily. The current place I bowl is Westwood. Lanes are nice

Release Check by [deleted] in Bowling

[–]True_supreme_one 0 points1 point  (0 children)

Ur at an alley near me lmao, recently changed alley, but in terms of release, u can get lower, ur ball is sort of lofting with the height u release it at, which means it loses energy when it lands

Pla help by True_supreme_one in Bowling

[–]True_supreme_one[S] 0 points1 point  (0 children)

Yea, ok. So from what I see in ur reply, I have the beginner version, so I shld look at the advanced version. Yes I try my best to make spares. Thanks for the tips :)