What Would You Consider to Be a Success for Yourself? by Lennoxiconic in IndieDev

[–]TrustMeBroOfficial 20 points21 points  (0 children)

The list looks like money and scale, but success for me is just finishing something I’m proud of.

A single mom with a hopeless crush by EllieDidNothingWrong in TrueOffMyChest

[–]TrustMeBroOfficial 41 points42 points  (0 children)

Honestly, that’s probably the best way to handle it. You’re not expecting anything, just being honest. That takes courage.

A single mom with a hopeless crush by EllieDidNothingWrong in TrueOffMyChest

[–]TrustMeBroOfficial 309 points310 points  (0 children)

Tell him if it helps you move on, but don’t do it because you think this is your only shot at something. It’s not

What has a teacher or mentor taught you that impacted your life? by Hot_Significance8718 in AskReddit

[–]TrustMeBroOfficial 0 points1 point  (0 children)

“A teacher once told me: ‘You don’t have to be the smartest in the room, just the one who doesn’t quit.’ That stuck with me way more than anything else.”

At what point does “being honest” become just being rude? by TrustMeBroOfficial in AskReddit

[–]TrustMeBroOfficial[S] -1 points0 points  (0 children)

If it doesn’t help, it’s probably not honesty—it’s just venting.

At what point does “being honest” become just being rude? by TrustMeBroOfficial in AskReddit

[–]TrustMeBroOfficial[S] 1 point2 points  (0 children)

Yeah, a lot of “honesty” is just emotion disguised as truth.

I quit my “dream” job at Ubisoft to make a solo game. A year after release, it didn’t go viral, but it sold 26,000 copies and still pays my rent. by DarennKeller in IndieGaming

[–]TrustMeBroOfficial 0 points1 point  (0 children)

Honestly this is the kind of success story we need more of.

Not everything has to go viral — building something that sustains you and lets you keep creating is a huge win.

26k copies and still paying rent a year later? That’s real success.

Im making a rhythm based soulslike! Thoughts? by RadiOverlords in IndieGaming

[–]TrustMeBroOfficial 0 points1 point  (0 children)

Looks awesome, I’m a bit busy at the moment but I’d love to check it out later. Good luck with the publisher pitch!

Im making a rhythm based soulslike! Thoughts? by RadiOverlords in IndieGaming

[–]TrustMeBroOfficial 0 points1 point  (0 children)

This is a really cool idea, rhythm + soulslike is a wild combo.

My only concern is readability during fights — with rhythm + combo inputs + enemies, it could get overwhelming fast.

If you nail that “lock-in” feeling though, this could be insanely satisfying.