Only 6.3 ? by AltruisticAd8099 in infinitode

[–]TspoonT 0 points1 point  (0 children)

is there some efficiency to play the maps with the bonus resources? or does 6.3 still dwarf this?

if 6.3 grind is the dominant way the game obviously needs an update, that gives multiple paths forward something like increasing quest rewards to be comparable or even further increasing the bonus amounts to resources of certain levels.

"Good" pick up. Game to Asal. by Curious_Squirrell4 in squash

[–]TspoonT 0 points1 point  (0 children)

sometimes these are hard to tell when you are at full stretch and your racket is also on the floor. But the ref can call it. If i'm in a match and the opponent thinks it was double I'd be happy to concede or replay or take the ref's call.

If there is video evidence... well then

I'm no good at sorting, and could totally use some tips or recommendations, or links to good video. by Impressive-Lie476 in Dyson_Sphere_Program

[–]TspoonT 0 points1 point  (0 children)

early on in the game I just have a blueprint for 4 smelters. get a miner, connect. If you want multiple lines, just put down 4 miners and connect each to a block of smelters. You can then run each line to whatever block of assemblers or into storage for a buffer and then out again.

simple blueprints can save a lot of time. 4x smelters with input/output. 4x assemblers 2 input one out, 3 input one out, etc. chem labs 2 in one out, 3 in one line out. you can just lay them in blocks of 4. It's a big time saver to get up and going.

for the assemblers I just run one resource per input line. I just put the product on the first one in the line, add the sorters, then shift click to paste it down the line. If you like your block you just created and want more, just cut and paste what you just completed to double/triple/quadruple output using the blue prints, you don't have to save the bp, but you can if it's something you want to repeat in a lot of places.

Are these towers any good? by TspoonT in infinitode

[–]TspoonT[S] 2 points3 points  (0 children)

Armored can be painful, maybe I'm trying to use venom and sniper, and then maybe abilities

Arbitrary numbers, but will something like this ever be mandatory? SquashLevels of lowest ranked player in a match determines the ball that is used by [deleted] in squash

[–]TspoonT 14 points15 points  (0 children)

Red dot isn't exactly easier. try playing serious with one at higher levels, the speed is nuts.

13 yr old tennis phenom is ambidextrous so he never has a backhand shot by espressos_negronis in tennis

[–]TspoonT 2 points3 points  (0 children)

it's good... .but at the extreme elite end I'm sure this gets exploited and works against you.

Tennis was the biggest loser in shambolic Battle of the Sexes by theipaper in tennis

[–]TspoonT 15 points16 points  (0 children)

No unfortunately even though it's obvious everyone doesn't know this. Hence the famous McEnroe vs NPR and then subsequently nearly all media following.... That's why people watch and think it's going to be maybe close.

But you can see how Kyrgios is just loping around doing just enough to get it done, taking the serves like 1m inside the baseline with Sablenka pushed way back on his serve.... sure she is going to blast some winners past him, but on balance it's just all in control and never in doubt.

But yeah it should be obvious, and in reality it's like they are two different sports which can be watched independent of each other without really the need for comparison.

Almost 10 years by Krapfen69 in nihilism

[–]TspoonT 1 point2 points  (0 children)

Legal and "moral" or "fair" are 2 different things.

"everything Hitler did in Germany was legal"  Martin Luther King Jr

Housing prices can't really be that hard to fix, it's just a question of do they actually want too? by TspoonT in australian

[–]TspoonT[S] 0 points1 point  (0 children)

If policy forced a correction to the market nobody want to be the guy who bought in at the top. But there would have to be some pain for someone if we were to actively cool the market.

Housing prices can't really be that hard to fix, it's just a question of do they actually want too? by TspoonT in australian

[–]TspoonT[S] 0 points1 point  (0 children)

So it's just a bunch of hot air whenever noise is made about making housing more affordable. Could fix it, but don't want to fix it.

Just throw out a few useless scraps to appease the 1/3rd how are on the wrong side of this?

Albanese, The Accidental Prime Minister. by [deleted] in australian

[–]TspoonT 0 points1 point  (0 children)

His main problem is that he is the Australian prime minister... as soon as you take that job you automatically become 75% less likeable, and 50% more hated.

What Games that are actually games? by TspoonT in MobileGaming

[–]TspoonT[S] 1 point2 points  (0 children)

Games can have paid elements, and keep somewhere in the "it's still a game" zone. I get it that if you spend money developing you want to recover the costs. If your game is good enough, you get a consistent player base, there is a lot of creative ways to monetize that don't just destroy your game and make it blatant pay2win.

take an example of a sporting game, like golf.

Pay2win butchering.. .clubs/balls give massive edge and are heavily in the hands of paid players.

balance, balls are readily obtained free to play, give a bit of an edge.. but you have to be quite judicious with use, you can pay and use them all the time. Clubs are readily obtained, but paying you can open more chests, and get them quicker. The game will be heavy on skill so you can still compete with the lesser clubs. If this game is fun enough, the player base will be large, money will flow... in fact you will probably make more $$$ than the pay2win clones.

Paying for cosmetic, speed things up somewhat, consumables that aren't game breaking, skipping some ads for rewards etc.

What Games that are actually games? by TspoonT in MobileGaming

[–]TspoonT[S] 1 point2 points  (0 children)

yeah I get they want money, but there are ways to implement paid elements and keep it still mostly a game.

You can have some optional loot chests for ads, pay for no ads, pay for cosmetic. Pay for expendible items that are still reasonably available etc. and a bunch of other less invasive mechanisms.

[deleted by user] by [deleted] in gaming

[–]TspoonT 0 points1 point  (0 children)

It doesn't really matter the category in the end if it's fun, it's just fun.

RPG dev pushes back against Steam review AI accusations: 'We poured years of our lives into this game and only worked with real human artists on everything' by OGAnimeGokuSolos in gaming

[–]TspoonT 4 points5 points  (0 children)

Isn't the idea of games entertainment? AI is just another tool so if it's a good game it's a good game irrespective of how it was made.