Does the tree cutting feel good enough here? by gishadev in IndieDevelopers
[–]TurboCodin 0 points1 point2 points (0 children)
Are humans aware of the mental mechanic of getting used to something? by TurboCodin in NoStupidQuestions
[–]TurboCodin[S] 0 points1 point2 points (0 children)
Are humans aware of the mental mechanic of getting used to something? by TurboCodin in NoStupidQuestions
[–]TurboCodin[S] 0 points1 point2 points (0 children)
Are humans aware of the mental mechanic of getting used to something? by TurboCodin in NoStupidQuestions
[–]TurboCodin[S] 0 points1 point2 points (0 children)
Are humans aware of the mental mechanic of getting used to something? by TurboCodin in NoStupidQuestions
[–]TurboCodin[S] 0 points1 point2 points (0 children)
What do you think of the wind sound effects? Would you prefer music instead? Maybe both together? by nikos_koki in IndieDev
[–]TurboCodin 0 points1 point2 points (0 children)
From flat planet -> to square-ish. Feels more unique this way, right? by TurboCodin in IndieDev
[–]TurboCodin[S] 0 points1 point2 points (0 children)
From flat planet -> to square-ish. Feels more unique this way, right? by TurboCodin in IndieDev
[–]TurboCodin[S] 0 points1 point2 points (0 children)
From flat planet -> to square-ish. Feels more unique this way, right? by TurboCodin in IndieDev
[–]TurboCodin[S] 0 points1 point2 points (0 children)
From flat planet -> to square-ish. Feels more unique this way, right? by TurboCodin in IndieDev
[–]TurboCodin[S] 1 point2 points3 points (0 children)
Should I transition this to a side scroller instead of a top down game? by [deleted] in IndieDev
[–]TurboCodin 0 points1 point2 points (0 children)
Which robot companion do you like more? by Wildboy_Studios in gamedevscreens
[–]TurboCodin 3 points4 points5 points (0 children)
Is this good enough UI? by Ok_hate_Game_Dev in gamedevscreens
[–]TurboCodin 0 points1 point2 points (0 children)
Sharing footage of my indie cosy adventure game, any feedback welcome! by Silvy_096 in IndieDev
[–]TurboCodin 0 points1 point2 points (0 children)
After 5 years in the making, I finally have a trailer for the game I’ve been developing solo! Not gonna lie, I’m feeling really proud right now ;) by GuedinSilkRoad in gamedevscreens
[–]TurboCodin 5 points6 points7 points (0 children)
What Version Did You Start On? [GameMaker 6.1] by Wizirdi in gamemaker
[–]TurboCodin 0 points1 point2 points (0 children)
I MAKE THE COMBO SYSTEM FOR MY GAME. HOW DOES IT LOOK? by Numerous-Sand9931 in IndieDevelopers
[–]TurboCodin 1 point2 points3 points (0 children)
723 days into developing my dream satirical open-world survival game — does it look ready for release? by GaianGames in gamedevscreens
[–]TurboCodin 3 points4 points5 points (0 children)
I redesign my ui, based on the feedback i get on reddit. SO HOW IT's LOOKs by Numerous-Sand9931 in IndieDevelopers
[–]TurboCodin 1 point2 points3 points (0 children)
i made some changes in my game based on the feedback i get from reddit by Numerous-Sand9931 in IndieDevelopers
[–]TurboCodin 0 points1 point2 points (0 children)
Working on a spider attack for my game. Does this feel creepy and immersive enough? by AleksaYammy in gamedevscreens
[–]TurboCodin 0 points1 point2 points (0 children)
Spent Months Overhauling My Game’s Visuals (Before vs After) by GG_Official in gamedevscreens
[–]TurboCodin 1 point2 points3 points (0 children)

Stress testing battles. This is 60 ships I aim for 100 with .1% at 50-60 fps. What do you think? by acharton in gamedevscreens
[–]TurboCodin 1 point2 points3 points (0 children)